Go to Post You only get one first post. ;) - gvarndell [more]
Home
Go Back   Chief Delphi > Technical > Technical Discussion
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Closed Thread
 
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 02-12-2013, 20:02
AdamHeard's Avatar
AdamHeard AdamHeard is offline
Lead Mentor
FRC #0973 (Greybots)
Team Role: Mentor
 
Join Date: Oct 2004
Rookie Year: 2004
Location: Atascadero
Posts: 5,506
AdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond repute
Send a message via AIM to AdamHeard
Re: Robot Tips For Rookie Teams

Quote:
Originally Posted by EricH View Post
Whatever the size FIRST gives for the robot, build 1" under. Not design, build. Somehow, the robot will gain that inch back.


Ditto for weight: build 10# under (accomplished by designing 15# under). That way, you'll come out right at maximum--though having to grab a block of steel might be necessary.


Aim for the simpler tasks. Particularly if you don't have a lot of expertise. Sometimes, a lockdown robot that can score lots of 1-pointers can be worth more than a high-point robot that only works half the time.
With the new perimeter rules the 1" under issues is much less severe.
  #2   Spotlight this post!  
Unread 02-12-2013, 20:27
chmorroni chmorroni is offline
chmorroni
AKA: Christopher Morroni
FRC #3729
 
Join Date: Nov 2012
Rookie Year: 2012
Location: Aurora, Colorado, United States
Posts: 40
chmorroni is on a distinguished road
Re: Robot Tips For Rookie Teams

Pick one thing, and do it well.

Last year, our failing point was trying to design a robot that could do everything. We wanted it to have a 50-point climb and a full-court shooter. We didn't have our final climber built until the day of bag-and-tag. 3 hours before the deadline, in our first test of the mechanism, the cables broke, and we realized that the design wouldn't work. Our shooter, designed to be on top of a robot with a low CoG, did not work as a FCS because we had to turn the robot around after loading 3 disks, to fire the shooter.

Also, know the rules by heart before the second day. The night of kickoff, the game rules are your only companion until you know them backwards and forwards. This goes for every member of the team. That said, always have a copy of the rule book handy for rule checks and other references, especially during the design process. Before you even start designing and prototyping an idea, make sure it is within the rules.

It is also best if you make diagrams and drawings of some of the rules for the robot (size, weight, wire gauges, etc.) for quick reference during the designing and building of the robot.

Also, leaders and older members, delegate, delegate, delegate. You should never have idle hands/minds at meetings. There is always something that needs to be done, so, if there is someone standing around, either you need to take a step back and let someone else do what you are doing, or you need to find something for them to do. Have a list of random jobs going into a meeting, so you can assign them to idle people.

Teach new and young members, and have them work on the robot a lot! If you have a lot of seniors that do everything, there will be no one next year that know what they are doing. On top of that, what is the point of joining a robotics team if you don't get to do anything. It is a learning experience for everyone, so let it be just that.

Last edited by chmorroni : 02-12-2013 at 20:41. Reason: I thought of more.
  #3   Spotlight this post!  
Unread 02-12-2013, 20:38
IndySam's Avatar
IndySam IndySam is online now
Registered User
FRC #0829 (Digital Goats)
Team Role: Mentor
 
Join Date: Nov 2005
Rookie Year: 2004
Location: Indy
Posts: 3,356
IndySam has a reputation beyond reputeIndySam has a reputation beyond reputeIndySam has a reputation beyond reputeIndySam has a reputation beyond reputeIndySam has a reputation beyond reputeIndySam has a reputation beyond reputeIndySam has a reputation beyond reputeIndySam has a reputation beyond reputeIndySam has a reputation beyond reputeIndySam has a reputation beyond reputeIndySam has a reputation beyond repute
Re: Robot Tips For Rookie Teams

#1 Read the manual, cover to cover.

#2 Read the manual, cover to cover.

#3 Read the manual, cover to cover.
__________________
"Champions are champions not because they do anything extraordinary but because they do the ordinary things better than anyone else." —Chuck Knoll


2015 Indianapolis District Winner
2014 Boilermaker Regional Industrial Design Award
2013 Smoky Mountain Regional Industrial Design Award
2012 Boilermaker Engineering Excellence Award
2010 Boilermaker Rockwell Innovation in Control Award.
2009 Buckeye J&J Gracious Professionalism Award
2009 Boilermaker J&J Gracious Professionalism Award
2008 Boilermaker J&J Gracious Professionalism Award
2007 St Louis Regional Winners
  #4   Spotlight this post!  
Unread 02-12-2013, 20:44
chmorroni chmorroni is offline
chmorroni
AKA: Christopher Morroni
FRC #3729
 
Join Date: Nov 2012
Rookie Year: 2012
Location: Aurora, Colorado, United States
Posts: 40
chmorroni is on a distinguished road
Re: Robot Tips For Rookie Teams

Quote:
Originally Posted by IndySam View Post
#1 Read the manual, cover to cover.

#2 Read the manual, cover to cover.

#3 Read the manual, cover to cover.
#4 Repeat steps 1-3
  #5   Spotlight this post!  
Unread 06-12-2013, 14:17
efoote868 efoote868 is offline
foote stepped in
AKA: E. Foote
FRC #0868
Team Role: Mentor
 
Join Date: Mar 2006
Rookie Year: 2005
Location: Noblesville, IN
Posts: 1,405
efoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond repute
Re: Robot Tips For Rookie Teams

Quote:
Originally Posted by chmorroni View Post
Pick one thing, and do it well.
I'd like to emphasize this, and expand/rephrase it slightly.

There are usually several elements to a FIRST Robotics Competition game. There are three* robots on an alliance. If you can identify one thing in the game that is value added to the alliance, and you can do that one thing better than anybody else, you will be selected and you will make the elimination rounds.

Understanding the rules and ways to score, as well as predicting what other teams will do is hugely important. There will be many teams that try to accomplish every objective in the game. There will be several teams that accomplish every objective in the game. There will be few teams that accomplish every objective in the game well. To do well in the FRC game, you don't need to accomplish every objective in it!

If the value added game objectives are XYZ, and you are the absolute best at X, you will be the perfect match for robots that are exceptional at Y and Z but weak in X.


*as far as I can tell at this point


Also, FIRST as an organization is more than a robotics competition, and while we put forth tons of time, effort, and money towards the game, the most important award a team can win has nothing to do with the game at all. So have fun competing, but always remember that FIRST is For Inspiration and Recognition of Science and Technology.
__________________
Be Healthy. Never Stop Learning. Say It Like It Is. Own It.

Like our values? Flexware Innovation is looking for Automation Engineers. Check us out!
  #6   Spotlight this post!  
Unread 06-12-2013, 23:03
AZDevilRobot AZDevilRobot is offline
Registered User
FRC #4111 (Some Assembly Required)
Team Role: Mentor
 
Join Date: Jan 2013
Rookie Year: 2012
Location: United States
Posts: 23
AZDevilRobot is an unknown quantity at this point
Re: Robot Tips For Rookie Teams

Hey Everyone! AZDevilRobot here from team 4111 Peace Love Robots.

My team is only 3 years old and while we may not be technically rookies, our team just received a new advisor (our old one left our school) and thus are making several changes based off experience.

Here are the changes we are making and ones we (and most teams) should have been doing since our inagural year:

1. Inventory!
We could not find anything in a crowded closet and even if we did find something, we couldn't find it again. We also bought several items multiple times because we thought we did not have it. Teams need to keep track of what they have and use.

2. Sponsors!
Our first year we had lots of money from a NASA rookie grant which covered us for our first two years. However, that and JCPenney were are only sponsors for the first two years. This year, we barely covered registration with remaining money. Luckily, we are still looking for sponsors. Teams need money or can't compete.

3. Structure!
Teams can't function with everyone doing whatever they want. Our past two years we had no agenda, deadlines or game plan. Everyone came in and either did too much work or not enough. This year, we have teams assigned to sections of the robot and leaders of the teams that meet to make sure the various parts connect. Everybody will be doing something at all times.

In closing, if you do these three things and the other tips in this forum from day one, you will be successful. Good luck and to anybody from Arizona in this forum, we'll see you at the regionals!
  #7   Spotlight this post!  
Unread 06-12-2013, 23:43
yash101 yash101 is offline
Curiosity | I have too much of it!
AKA: null
no team
 
Join Date: Oct 2012
Rookie Year: 2012
Location: devnull
Posts: 1,191
yash101 is an unknown quantity at this point
Re: Robot Tips For Rookie Teams

Precision in building things is good. Build a little higher than required. However, don't overdo it. Overdoing it will not give much benefit, but waste tons of time.


^^That's something that I should remind myself about while doing homework ^^
  #8   Spotlight this post!  
Unread 08-12-2013, 14:10
cadandcookies's Avatar
cadandcookies cadandcookies is offline
Director of Programs, GOFIRST
AKA: Nick Aarestad
FTC #9205 (The Iron Maidens)
Team Role: College Student
 
Join Date: Jan 2012
Rookie Year: 2009
Location: Minnesnowta
Posts: 1,547
cadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond repute
Re: Robot Tips For Rookie Teams

To the end of all the fundraising for the robot post in this thread, FIRST recently released a "fundraising toolkit" which may help you figure out where to start. There's a ton of good stuff in there if you're trying to figure out where the money for those gearboxes is going to come from.
__________________

Never assume the motives of others are, to them, less noble than yours are to you. - John Perry Barlow
tumblr | twitter
'Snow Problem CAD Files: 2015 2016
MN FTC Field Manager, FTA, CSA, Emcee
FLL Maybe NXT Year (09-10) -> FRC 2220 (11-14) -> FTC 9205(14-?)/FRC 2667 (15-16)
VEXU UMN (2015-??)
Volunteer since 2011
2013 RCA Winner (North Star Regional) (2220)
2016 Connect Award Winner (North Super Regional and World Championship) (9205)
  #9   Spotlight this post!  
Unread 08-12-2013, 18:16
yash101 yash101 is offline
Curiosity | I have too much of it!
AKA: null
no team
 
Join Date: Oct 2012
Rookie Year: 2012
Location: devnull
Posts: 1,191
yash101 is an unknown quantity at this point
Re: Robot Tips For Rookie Teams

Quote:
Originally Posted by cadandcookies View Post
To the end of all the fundraising for the robot post in this thread, FIRST recently released a "fundraising toolkit" which may help you figure out where to start. There's a ton of good stuff in there if you're trying to figure out where the money for those gearboxes is going to come from.
This thread isn't just about funding. We are talking a little about funding a little bit, though the sole purpose of this thread is to have a place for newbie teams to get advice from!
  #10   Spotlight this post!  
Unread 08-12-2013, 18:39
Oblarg Oblarg is online now
Registered User
AKA: Eli Barnett
FRC #0449 (The Blair Robot Project)
Team Role: Mentor
 
Join Date: Mar 2009
Rookie Year: 2008
Location: Philadelphia, PA
Posts: 1,084
Oblarg has a reputation beyond reputeOblarg has a reputation beyond reputeOblarg has a reputation beyond reputeOblarg has a reputation beyond reputeOblarg has a reputation beyond reputeOblarg has a reputation beyond reputeOblarg has a reputation beyond reputeOblarg has a reputation beyond reputeOblarg has a reputation beyond reputeOblarg has a reputation beyond reputeOblarg has a reputation beyond repute
Re: Robot Tips For Rookie Teams

Quote:
Originally Posted by yash101 View Post
This thread isn't just about funding. We are talking a little about funding a little bit, though the sole purpose of this thread is to have a place for newbie teams to get advice from!
Huh? Where did he say/imply the thread was just about fundraising?

Regardless, fundraising is a vital part of successful participation in FIRST, and that was useful advice.
__________________
"Mmmmm, chain grease and aluminum shavings..."
"The breakfast of champions!"

Member, FRC Team 449: 2007-2010
Drive Mechanics Lead, FRC Team 449: 2009-2010
Alumnus/Technical Mentor, FRC Team 449: 2010-Present
Lead Technical Mentor, FRC Team 4464: 2012-2015
Technical Mentor, FRC Team 5830: 2015-2016
  #11   Spotlight this post!  
Unread 09-12-2013, 03:22
SoftwareBug2.0's Avatar
SoftwareBug2.0 SoftwareBug2.0 is offline
Registered User
AKA: Eric
FRC #1425 (Error Code Xero)
Team Role: Mentor
 
Join Date: Aug 2004
Rookie Year: 2004
Location: Tigard, Oregon
Posts: 486
SoftwareBug2.0 has a brilliant futureSoftwareBug2.0 has a brilliant futureSoftwareBug2.0 has a brilliant futureSoftwareBug2.0 has a brilliant futureSoftwareBug2.0 has a brilliant futureSoftwareBug2.0 has a brilliant futureSoftwareBug2.0 has a brilliant futureSoftwareBug2.0 has a brilliant futureSoftwareBug2.0 has a brilliant futureSoftwareBug2.0 has a brilliant futureSoftwareBug2.0 has a brilliant future
Re: Robot Tips For Rookie Teams

One of the most important pieces of advice is to try to build within your capabilities. It sounds like a tautology and is therefore easy to overlook. To make it concrete, here's my team capability checklist:

Basics:
  • Do you at least have these basic tools you will almost surely need?
    • Wrenches
    • Pliers
    • Crimpers
    • Screw drivers
    • Drill
    • Drill bits
    • Taps
    • Hack saw

Materials:
  • Which materials do you know how to get?
    • Aluminum bar/plate/tubing/angle/rod
    • Steel bar/plate/tubing/angle/rod
    • Titanium
    • 80/20
    • Wood
    • Plastics (Lexan, HDPE, Delrin, etc.)
    • Composites (fiberglass, carbon fiber, etc.)
    • Other?
  • How quickly can you get them?
  • Which materials fit in your budget?
  • Which materials do your members have experience working with?

Drafting:
  • Does anyone know CAD?
    • What kind?
  • How about drafting by hand?
Machine shop:
  • For each of mill/lathe/waterjet/laser:
    • Can you do this in house?
    • Do you have someplace you could send it?
    • How long will it take?
    • What sort of accuracy can you get?
  • For 3d printing: All of the above, plus:
    • What are your material options?
    • How strong is it?
  • Do you have access to welding? What type? Which materials can you work with? Turn around times?
  • Do you have access to anodizing or powder coating? What kind? How long is the turn around?
  • Can you work with sheet metal?
    • Do you know how to design it?
    • Do you have access to a shear and a break? What size?

Electrical:
  • How long would it take your team to wire a doorbell?
  • Could your team build a basic low-pass filter?
  • Do you know how to make a custom PCB?

Programming:
  • How many students know your chosen programming language? And how well?
  • How many mentors? And how well?

I recomend actually writing down estimates for each of these questions. Every team's resources have limitations. You should know what your team's are.

A teams that understands what they can do well will do better than a team with more resources that doesn't know how to use them. Most of the wooden robots that I've seen have been above average.
  #12   Spotlight this post!  
Unread 09-12-2013, 21:38
cadandcookies's Avatar
cadandcookies cadandcookies is offline
Director of Programs, GOFIRST
AKA: Nick Aarestad
FTC #9205 (The Iron Maidens)
Team Role: College Student
 
Join Date: Jan 2012
Rookie Year: 2009
Location: Minnesnowta
Posts: 1,547
cadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond repute
Re: Robot Tips For Rookie Teams

Quote:
Originally Posted by yash101 View Post
This thread isn't just about funding. We are talking a little about funding a little bit, though the sole purpose of this thread is to have a place for newbie teams to get advice from!
Wasn't meaning to imply it was, just commenting on the previous posts focused on funding!

Having money is a necessary prerequisite to build a robot: ergo, making use of FIRST's resources for acquiring funding should be high on any-- rookie or veteran-- team's list.
__________________

Never assume the motives of others are, to them, less noble than yours are to you. - John Perry Barlow
tumblr | twitter
'Snow Problem CAD Files: 2015 2016
MN FTC Field Manager, FTA, CSA, Emcee
FLL Maybe NXT Year (09-10) -> FRC 2220 (11-14) -> FTC 9205(14-?)/FRC 2667 (15-16)
VEXU UMN (2015-??)
Volunteer since 2011
2013 RCA Winner (North Star Regional) (2220)
2016 Connect Award Winner (North Super Regional and World Championship) (9205)
  #13   Spotlight this post!  
Unread 09-12-2013, 21:45
yash101 yash101 is offline
Curiosity | I have too much of it!
AKA: null
no team
 
Join Date: Oct 2012
Rookie Year: 2012
Location: devnull
Posts: 1,191
yash101 is an unknown quantity at this point
Re: Robot Tips For Rookie Teams

Oh. no. I wasn't trying to be mean or anything. Sorry about the misunderstanding!
  #14   Spotlight this post!  
Unread 02-12-2013, 20:45
EricH's Avatar
EricH EricH is online now
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,787
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: Robot Tips For Rookie Teams

Quote:
Originally Posted by AdamHeard View Post
With the new perimeter rules the 1" under issues is much less severe.
Quite true. OTOH, it's always a pain to arrive and discover that you're out of compliance by -><-. I've seen that a few times... and it's never fun to tell a team that they are out of compliance by dimension.


As far as the rules-reading goes, I've got a couple of things...
-There is no unimportant rule. (And, for those wanting to get a head start, the Administrative Manual has been released already. Some of those "Can we use X at the event?" questions are already answered.)
-Read ALL the Updates issued. They change the rules, sometimes significantly.
-Read ALL the Q&A. Most of it won't necessarily apply to you--but the items that do can be pretty important.
-If it has a rule number, it is not a suggestion. If it's in a blue box, it's explanation for that requirement, or clarification of it.


Oh, and one more tip for all rookies: Bring a wheeled conveyance for your robot and driver's station, marked with your team number. Your arms and legs will thank you for the wheels; the queuing staff will thank you that they can return it to you easily.
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

  #15   Spotlight this post!  
Unread 02-12-2013, 20:52
yash101 yash101 is offline
Curiosity | I have too much of it!
AKA: null
no team
 
Join Date: Oct 2012
Rookie Year: 2012
Location: devnull
Posts: 1,191
yash101 is an unknown quantity at this point
Re: Robot Tips For Rookie Teams

I can think of a few:
-Show GP at the competition
-Don't drive behind success. Do your best and success will dive behind you!
-Show great sportsmanship. After all, FIRST is a "Sport," AKA, the "Sport of the Mind." We build robot athletes to participate in the sport, released on the Kickoff!
Closed Thread


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 17:22.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi