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#46
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Re: Announcing the 2013 December Design Competition
Large tetras that weights 9 lbs and some change. Might be a good place to look at how teams did it. How they stayed upright despite some teams holding 3/4 tetras 10'+ in the air.
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#47
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Re: Announcing the 2013 December Design Competition
Unless I've missed something, I cannot find where the other 105 crates that are not in the loading station go. Can someone clarify this?
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#48
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Re: Announcing the 2013 December Design Competition
There are 40 on each side of the field, placed randomly at the beginning of each match.
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#49
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Re: Announcing the 2013 December Design Competition
Quote:
Quote:
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#50
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Re: Announcing the 2013 December Design Competition
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#51
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Re: Announcing the 2013 December Design Competition
It's all good. We're only human. I'm sure someone else had the same question as you and your post cleared it up for them.
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#52
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Re: Announcing the 2013 December Design Competition
I know you said that for descoring, everything but the stacked crates are fair game. Does this include the auton crates? Also, does the multipler(2x or .5x) apply to auton crates?
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#53
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Re: Announcing the 2013 December Design Competition
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#54
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Re: Announcing the 2013 December Design Competition
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When descoring, you take away points at the value they are worth at the time of descoring. If you descore in teleop, the other alliance loses the amount of points they'd earn in teleop for that object. If you descore during autonomous, they lose the points that object would have scored in autonomous. The multiplier crate changes score based off of the total score in a zone. If there is a mix of auton and teleop points in a zone, then it either doubles or halves the total points in the zone. |
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#55
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Re: Announcing the 2013 December Design Competition
Penalties are a bit harsh, no?
Also - very cool to see so many people involved in this. Good work Andrew & company. |
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#56
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Re: Announcing the 2013 December Design Competition
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And I'm also glad to see so many people involved! I never imagined this would get as popular as it is! And thank you again for helping us out by donating a prize to the winning students. We really appreciate it! |
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#57
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Re: Announcing the 2013 December Design Competition
I think you forgot to change the logo on the side of the crate.
![]() https://lh5.googleusercontent.com/6-...bUpnQ_nmGoHg5A This sounds like an amazing competition; perfect for getting hyped before build! I hope SRC (SECOND Robotics Competition) can become a regular thing in the future! |
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#58
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Re: Announcing the 2013 December Design Competition
Now that I have had a few days to look over the competition, I thought I would share my initial thoughts on the game and share my initial design strategy before I go and CAD it.
Thoughs:
If my team was building a robot for this game (note MY TEAM not 1114). I would build a simple robot to pick a crate off the ground or from the loading station and then lift it and dump it in the 2pt goal with a small elevator. I would make it extremely fast and durable, using a 6 wheel WCD with a two speed transmission geared for 4-6/14-16fps. I would try and keep the CG as low as possible, but I would not worry about having it be under 30". I'll post my design in a week or so (I came up with a pretty clever gripper design). About the game itself, I like the general idea for the game, but there are a few major flaws. Like said above, the red alliance has a major advantage because of where their loading station is, along with how most of the field will be littered in crates getting in every ones way. If I was to make a few improvements, I would move the loading station to the other side and ditch the overpass, along with get rid of the random crates and only have a few to start on the field while putting all of them in the loading zones. By removing the "random" crates (like is someone actually going to have a random number generator to determine where the crates should go) and placing it in the loading stations, you create a less cluttered game while making field reset much easier and quicker. Also with the crates, they would most likely shatter if dropped from the 4pt goal, let alone into the tank. So I will just assume that they won't be destroyed in competition for my design. |
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#59
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Re: Announcing the 2013 December Design Competition
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#60
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Re: Announcing the 2013 December Design Competition
Does "40 crates randomly positioned on each side of the white line." mean that there are 40 crates on the field total, or that there are 40 on each side?
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