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#316
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Re: [FRC Blog] 2014 Game Hint
If there is going to be a 90 lbs weight limit, we may be required to build robots that have a smaller frame perimeter.
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#317
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Re: [FRC Blog] 2014 Game Hint
I like the weight interpretation. It seems like the most reasonable (least random) one to me.
As for the photo, I found a couple of things that I'm not sure if anyone has addressed yet (I was asleep last night, and I did not bother to check every single reply made while I was out). I'm especially curious about the thing in the background because I don't know what it is. |
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#318
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Re: [FRC Blog] 2014 Game Hint
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#319
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Re: [FRC Blog] 2014 Game Hint
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The game may have something to do with Mars or space exploration in general. http://en.wikipedia.org/wiki/February_1963 http://en.wikipedia.org/wiki/Mars_2MV-4_No.1 |
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#320
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Re: [FRC Blog] 2014 Game Hint
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#321
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Re: [FRC Blog] 2014 Game Hint
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#322
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Re: [FRC Blog] 2014 Game Hint
So I had a thought that the slashes might not mean division, but instead that they're alternatives. I noticed that there are THREE sets of numbers separated by commas. Which means that if these were points then they would be points in 3d space (not 2D like the triangles that have been floating around on this thread). So I found a tool to plot points in 3d space (http://hotmath.com/learning_activiti.../3dplotter.swf) and assumed that the slashes meant that the coordinate could be either number. That process would give us 8 possible points in a box pattern.
I can't figure out how to insert it into my post so I included the screenshot as an attachment. (NOTE: I plotted the points at 1:1000 scale to make them fit on the graph better, according to geometry this will not affect the shape at all.) |
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#323
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Re: [FRC Blog] 2014 Game Hint
I highly doubt FIRST is going to use a large number of small game pieces (baseballs, wiffle-balls, foam footballs), purely because of the fact that the reset becomes exponentially harder to round up and count all of the game pieces.
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#324
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Re: [FRC Blog] 2014 Game Hint
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I just can't get the theme of threes out of my head. Hat trick comment from the AndyMark FIRST choice debacle posts, as well as others. Reminds me of the Triple Play hints. Gotta finish wrapping presents....... |
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#325
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Re: [FRC Blog] 2014 Game Hint
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Last edited by dellagd : 21-12-2013 at 12:05. |
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#326
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#327
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Re: [FRC Blog] 2014 Game Hint
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But phew, at least we'll be able to tack on an extra 30 pounds for IRI! ![]() |
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#328
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Re: [FRC Blog] 2014 Game Hint
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#329
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Re: [FRC Blog] 2014 Game Hint
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Sounds very much like an FRC season. |
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#330
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Re: [FRC Blog] 2014 Game Hint
The dimensions of the box (at full scale) are 8177 (in the X axis), 59163 (in the Y axis), and 46520 (in the Z axis). Essentially it's nearly square on the YZ plane and very thin in the x direction. It's not a perfect cube or square in any direction.
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