Go to Post "In the next 5 years, the GDC will intermingle this 2012 game with the mechanics of 2009's game and it shall be called Space Jam." - Tetraman [more]
Home
Go Back   Chief Delphi > FIRST > Rumor Mill
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
 
 
Thread Tools Rating: Thread Rating: 128 votes, 4.89 average. Display Modes
Prev Previous Post   Next Post Next
  #13   Spotlight this post!  
Unread 25-12-2013, 23:00
Sarakiro's Avatar
Sarakiro Sarakiro is offline
Registered User
AKA: Rob
FRC #1676 (Pascack ∏-oneers)
Team Role: Alumni
 
Join Date: Feb 2012
Rookie Year: 2010
Location: New Jersey
Posts: 31
Sarakiro has much to be proud ofSarakiro has much to be proud ofSarakiro has much to be proud ofSarakiro has much to be proud ofSarakiro has much to be proud ofSarakiro has much to be proud ofSarakiro has much to be proud ofSarakiro has much to be proud ofSarakiro has much to be proud of
Re: [FRC Blog] 2014 Game Hint

Hi FIRST community,

I will admit that I am usually one to stray away from threads full of mere speculation- Nonetheless, I present some thoughts...

The Game Hint:
The game hint seems to be a series of 3 numbers-

My initial thoughts were coordinates (perhaps defining maximum X, Y and Z field dimension restrictions relative to the point 0,0,0 but the scale seems rather uncommon lest each value is in it's own specific unit [leave it to the GDC to be vague and "justified" in their hints])

My next thought was perhaps a scoring threshold, either pertaining to value or placement of game pieces; that too in my opinion can be denounced for proportions.

Throwing those aside, I look to game trends

Trends:

So here is some speculation of my own-

I don't think a stacking game is so far fetched. One such game I envision has the field strewn with crates (similar in design to milk crates) and numerous (90-200) balls of about 3 inches in diameter.

The objective of the game would be to stack these crates with variable numbers of balls in them, thus scoring points determined by stack size, and ball content.

The complications include dealing with upside down, sideways and irregular crates amongst "herds" of loose balls, the combination of which are difficult to navigate, and difficult to handle provided a versatile range of game pieces.

Alliances would also need to be concerned with defending built stacks.

(FIRST is decently rooted in providing irregular driving conditions; off the top of my head I list Maze Craze, and He-Who-Must-Not-Be-Named (rhymes with "*unacy")

Sorry for ranting,
I guess we know why I try to stay away from these threads,
__________________
Robert Sarakin,
Mechanical Division leader 2013-2014,
Disc Acquisition Device (DAD) Leader 2012-2013,
Participant: 2011-2014
Reply With Quote
 


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 00:10.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi