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#181
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
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Like if you have to fish balls out of a small pool in the center of the field or something. It's purely speculation, but it's what he thinks. |
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#182
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#183
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
The problem I see with the idea if having assisting or passing of some sort between teammates means that you have to rely on getting good teammates in qualifications. As any FIRSTer knows, there's always that match where you are the only robot who is able to do anything, and this that could screw over a really good team simply because of luck of the draw.
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#184
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
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#185
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
For those looking for a possible connection between the poem/rhyme the GDC recently released and this updated game hint for verification if you are still weary of the hint relating to "Assisting," here is one possible solution. In the poem it states, "Much clearer is this one we claim." If you look at the overall meaning of it and what the GDC was trying to do rather then trying to decipher or analyze it for some deeply hidden clue which is what the GDC said to avoid by stating that people are trying to hard, you see that the GDC is trying to help us, in other words they're trying to "Assist" us. It is only a possible connection, not certain.
Last edited by PrimeRib : 30-12-2013 at 19:39. |
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#186
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#187
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
I don't think that we'll see to much coopertition or working together too much. Balancing on the bridge in 2012 wasn't that difficult, you just needed a driving robot and somebody to tip the bridge toward you, yet it was painful to watch crazy good teams like 254 waste a minute of their match in order to attempt (then fail) their coopertition balance. It really can bring down the game.
FIRST received negative feedback on cooperating with a simple game element, I doubt the whole game will be about assisting and working together. Think about 2010, with robots hanging from robots. We only saw that a few times the whole season! |
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#188
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
In all three sports the hint deals with, an "assist" is only recorded by the actual passing of a game piece from one player to another. As difficult as it may have been in the past, I really do think that is probably what the GDC is going for this year.
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#189
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
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#190
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
I don't think any game would rely purely on having a teammate assist you. As others have said, you might not have another functioning robot on your alliance!
However, assisting might help you in the game. So it's something that one team could do alone in a pinch, but is much easier for multiple teams to do together. |
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#191
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
I can see coopertition, but nothing too big. If you can't win a match with just one robot, then it's not a good game.
What I mean is if there is some sort of restriction (i.e. the game piece must be passed to each team on the alliance) and one team is incapable of performing the task, that means the alliance loses at no fault of the teams who were capable. I don't think I'm explaining myself clearly. |
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#192
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
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Your opponents not only had to have a working drivetrain, but a coach that recognized when it was time to balance, decently competent drivers, the foresight to coordinate with the opposing alliance, and the maturity to not decide to botch a balance in order to tank a teams rankings. |
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#193
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
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#194
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
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#195
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
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254 did it to the best ability possible of any team, as did all the other competitive teams, and still failed to be effective. If teams like 254, 1114, etc... don't do it right, then something is not right with the game. Somewhere there's a match where 254 is making basket after basket, crossing the field, avoiding defense, and having one of the most entertaining matches of Rebound rumble I've ever seen, then with 1:15 left, drives up to the coopertition bridge, attempts balancing with a team completely unable to balance, and at the end of the match, doesn't have a balance, and looses, because they didn't score for more than half of the match. They get 0 qualifying points for the match. |
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