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#241
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
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#242
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
I like this Frank guy. Anyone who posts a gif of David Tennant gets a thumbs up in my book.
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#243
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
....so, um, Green isn't the answer?
tl;dr: Did anyone parse the original hint numbers using the same theory (:assists: ) to see what they got? |
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#244
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
If "assists" are a major component, and "hockey" is the inspiration, the GDC doesn't need to go through anything so complicated as dividing the field into three zones, with robots restricted to each zone and therefore encourage passing. They could just do something like:
Scoring increases with each "assist" pass. Low goal (or single robot touching the ball/puck/whatever)=1 point. Middle goal (or two robots touch the game piece)=3 points. High goal (or all three robots touch)=9 points. Or something like that. |
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#245
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
Yes, the difference was a reversal of day/month, I think. There was also the issue with Landon Donovan's number of assists being in question.
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#246
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
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What they could do is that would be a viable and effective strategy to get around defense, otherwise you double-team the bot with the puck forcing them to pass or lose control of the puck. Sounds like fun, now that I think about it. More defense and more opportunities to evade defense = more excitement. |
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#247
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
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The more I think about it, the more I like this idea. If one goal of the GDC is getting teams to cooperate, what better way to get high-level teams to reach out to rookies and teams with weaker bots? They would have to work well together, especially off the field, in order to ensure all the bots had a touch. |
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#248
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
Guys i figured it out. Olmec from The Legend of the Hidden Temple will be our guide.
-note I'm joking, don't take it seriously Thanks! |
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#249
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
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Imagine wall passes - pass the puck to a rookie team who may not be able to score, but then you swing back around and pick it up from them on the other side...whoa... |
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#250
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
Because I'm sure that you know the game and all the rules to go with it? You can't tell people that they are just wrong when you don't know for yourself.
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#251
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
Jokes aside. When going back to the triangle in 2d, it's sort of like a paper football.
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#252
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
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#253
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
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Oh wait, that's how virtually most team sports work...still pretty awesome. |
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#254
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
We think we have a good idea. Look back to previous posts about both game hints lining up with assists. If it were in fact a paper football I'm sure that they would make the coordinate points so that it would be a perfect isosceles triangle.
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#255
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
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