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#1
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
While I don't want to jump on the "Dr. Who Pic really is a hint" bandwagon, I do know that in a few sports, there is an offsides penalty. With zones like say hockey or lacrosse, having an offsides for too many robots in a zone at once might be interesting.
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#2
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
This is what I am more leaning towards at this point. However the only thing I see that could be an issue is that one team is stuck playing defense and no one wants to play defense for an entire match. That's where I think it seems more logical that you can only score in certain zones. However those zones are protected from defense mayne? Then there is a middle half where teams are blocking each other frok getting into the scoring zone?
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#3
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
Autonomous. Teleop. End Game. Those will be the three periods.
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#4
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
There is no #3 hint.
Last year everyone was hyped up on the number 3 and it turned out to be nothing. Last year the threes were more prevalent too. |
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#5
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
You're probably right they are doing it to mess with us. However last year there were 3 levels on the pyramid... usually there are three different scoring values though. So that's pretty general...
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#6
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
Maybe it's an adaptation of 43-Man Squamish?
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#7
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
Now which 36 to get rid of?
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#8
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
I think the idea of "offsides" could be explored here
Perhaps if there were three zones, a robot could not score if the object was passed from zone one through zone two directly into zone three where the goal would be. No dumping the object into the scoring zone. "Icing" Or perhaps robots could not proceed the object into the scoring zone. (With a one line pass). Hockey offsides rules .... Or modifications thereof which would hasten end to end play but not without other robots participating. This would seem to require a single playing piece though or it might be too difficult for referees Discuss |
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#9
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
Quote:
In 2006, the 2-minute Tele-Op Period was divided into (3) 40 Second Periods, with the first period being the offensive period for the team that lost autonomous, the second period being the offensive period for the team that won autonomous, and the final period being a free for all. During a teams offensive period, all Three robots were allowed to be in their scoring zone, but only two of the opposing alliances machines were allowed to play defense, with one of the opponent machines being forced to stay in the opponents scoring zone. IIRC, if a team crossed the midfield line when they were not supposed to, they were considered "offsides" and a 10-point penalty was assessed. In 2006, we also saw 'Assist' style movements by robots, specifically 195 feeding balls to 968, which later became known as the A-Bomb... |
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#10
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
Maybe assists will become a recorded statistic in matches and the alliance with the most assists gets a coopertition bonus?
You would get 2 qualification points for winning, 0 for losing, but 1 for having more assists than the opposing alliance! That way, you can still easily win a match with no assists if you're good. And coopertition would be among your own team, so that would eliminate throwing matches or refusing to work with the other alliance. Thoughts?? |
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#11
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
Quote:
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#12
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
Quote:
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#13
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
Yeah that's the biggest problem I see. Maybe there will be less game pieces, like only one or two.
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#14
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
Maybe larger balls like in overdrive? That would be easy to keep track of.
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#15
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Re: [FRC Blog] Kickoff Broadcast and Game Hint Redux
Maybe not quite as big; beach ball sized?
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