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#16
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Re: Human Players
Am I interpreting this correctly?
G39 states that human players that begin the match in the human players zone may not leave that zone during the match. 2 human players must stay in the designated 2 human player zones the entire match which means that the third human player must be the one to retrieve the ball from the pedestal and pass it to a human player in a human player zone, who then passes it into the field correct? e.g. Ball leaves field field personnel place ball on pedestal the one human player not in human player zone retrieves the ball that human player then gives the ball to another human player in the human player zone human player in the human player zone then inbounds the ball Is that correct? EDIT: My bad, I didn't realize the human player zones at the alliance stations were connected to the zone the pedestal was in. Ignore the above ^ Last edited by themccannman : 04-01-2014 at 17:06. |
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#17
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Re: Human Players
Quote:
Quote:
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#18
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Re: Aerial Assist Discussion Thread
Anyone think a Human Player can bounce the ball off their own carpet and over the truss to a scoring robot, leaving 2 defensive robots and a fast 20 point cycle with only 1 robot?
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#19
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Re: Human Players
I think what people may be missing is the area behind the driver stations marked with white tape extends around the corner of the arena. So, one human player takes a ball off the pedestal, walks to one corner of the field, and inbounds the ball while staying within the legal area. The other two human players stand on the edges of the field, closer to the middle.
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#20
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Re: Human Players
What is the point of the two alliance-colored rectangles dubbed the "Human Player Area"? It is my understanding that you cannot transport the balls from the pedestal to those areas without going outside of the permitted human player zones. Can someone clarify the purpose of those four rectangular areas?
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#21
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Re: Aerial Assist Discussion Thread
Nope - if you read the rules, you'll see that a ROBOT must score the TRUSS points.
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#22
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Re: Human Players
NOTE: I moved some HP items into this thread.
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#23
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Re: Human Players
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#24
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Re: Human Players
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See you in Escanaba. |
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#25
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Re: Human Players
I'm pretty sure the human players in those colored boxes are only to be used in conjunction with the rule that robots are able to throw balls to them. Because you're not required to put any human players there, I'm guessing we won't see much use of these spots, unless I'm missing something.
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#26
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Re: Human Players
Basically they are in a game maintenance like they were in 2010.
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#27
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Re: Human Players
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#28
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Re: Human Players
I have a similar question. Can a human throw the ball off your robot, which would then go over the truss or into a goal?
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#29
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Re: Human Players
There are 2 types of human players this year, 1 who puts a ball in play on the driver's side of the field, and 2 on opposite sides of the field who just are able to put the ball pack in place if it goes out.
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#30
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Re: Aerial Assist Discussion Thread
Quote:
section 3.1.4 ...A BALL is considered SCORED over the TRUSS if a ROBOT causes a BALL to... So why would the human bother to try and bounce the ball over the truss? There's no truss point for doing so. |
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