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Re: Aerial Assist Discussion Thread
Now that I'm reading the manual (skimmed earlier) and I've spent the past four hours in a conference room with my team discussing this beautiful monster of a game, I think my initial impression stands: "So this is what Lunacy felt like. Great."
I think it'll be way more fun when we actually get to playing it, but right now, I'd say 5 or 6 out of 10.
I'd be interested to know why they decided to eliminate the end game, other than flabbergasting everybody in some way. That, and cutting autonomous so short.
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-Katelin
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