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#16
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Re: The Not So-Secret Secret End-Game
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#17
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Re: The Not So-Secret Secret End-Game
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Also, in reference to Woody's comment, it may be worthwhile to go read through the Tournament Section this year. There are some changes to Championship Alliance Selection that I think is AWESOME. Fourth team part of the alliance. 3 Robot Lineup that is unchangeable unless there is a timeout. All 4 teams have a rep in the Driver Station Last edited by Zuelu562 : 04-01-2014 at 20:21. |
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#18
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Re: The Not So-Secret Secret End-Game
There are a lot of fluff points this year. The mobility points are a joke, along with the low goals being worth nearly nothing (without a combo-assist). There are a lot of balancing to do for this not to be a horrible challenge (all the same design, cookie cutter bots). Sadly, I think my tinfoil hat is the only one talking at this point.
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#19
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Re: The Not So-Secret Secret End-Game
The game does feel incomplete, but I'm not sure FIRST would go so far as to add a whole new endgame. Also, I don't know if anyone else has pointed this out yet, but the team version drawings definitely aren't as strong as the actual game element. It can't be hanging because the team drawings use wooden planks for the bottom of the truss not aluminum tubing. Unless of course they decide to change the rules AND the team version drawings.
On a different note, it wouldn't be overly difficult for a 60" robot to pop a wheelie so that part of the robot is above the lower 62" part of the truss. Last edited by Negative 9 : 04-01-2014 at 20:22. |
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#20
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Re: The Not So-Secret Secret End-Game
Just gonna leave this here...
![]() /Sarcasm Last edited by wasayanwer97 : 04-01-2014 at 20:33. |
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#21
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I think this might have been an end game that was cut last minute. I feel if the game was changed significantly from kick off that would set a bad precedent. Teams who work hard to get a design quickly would be punished. It would also change people's strategies and make the initial brainstorming worthless.
Last edited by AquaMorph : 04-01-2014 at 20:52. |
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#22
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Re: The Not So-Secret Secret End-Game
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The team drawings have in the past left out perfectly viable strategies available with the real field, or been such poor facsimiles that successful teams needed to build something closer to the real field. See: 2010 Breakaway, Team drawings used 2x4 wood for the vertical supports of the tower. If you wanted to hang from that vertical member (a la 1114 and many others), you had to build something closer to the real field. 2012 Rebound Rumble, Team drawings of the bridge resulted in a bridge that was considerably lighter, and behaved totally differently to the real bridges. 2013 Ultimate Ascent, Team drawings of the pyramid were not really realistic, especially in the corner areas. Corner climbers would have had to build a mockup closer to the real pyramid. |
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#23
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Re: The Not So-Secret Secret End-Game
No.
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#24
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Re: The Not So-Secret Secret End-Game
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#25
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Re: The Not So-Secret Secret End-Game
Perhaps they were donated. I remember seeing them around arenas in other areas a lot in recent years.
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#26
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Re: The Not So-Secret Secret End-Game
It has to take down its arm, with the defense only robots of late, could take several tens of seconds. Then it has to be able to pass, which I am guessing many teams that use the defense bot as a training tool for younger members (Normal Team: Elders, Defense only: Freshmen learning shop skills) is not going to be able to do well. Having a dedicated goalie is a major detriment, rather you buy into this theory or not.
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#27
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Re: The Not So-Secret Secret End-Game
I suggest the posters saying that the game feels "incomplete" really sit down with their teams and imagine how the game will be played. There is a lot of underlying depth to this game that I feel some of the posters in this thread aren't really grasping.
I really doubt that an entire new challenge would be added to the game mid-season. Such a move would only tell teams not to trust the game rules in the future. |
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#28
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Re: The Not So-Secret Secret End-Game
So far I thought this thread was hilarious, until I realized these folks are serious...
I think what Big J just wrote should be re-read until it is understood. |
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#29
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Re: The Not So-Secret Secret End-Game
The ball is as big as the robot, +/- a few inches in one dimension or another. Adding a climbing element after week 1 (or even after 72 hours) would fundamentally change the design (and potentially the entire strategy) of any launching robot. This would essentially cut the build season short by 1 week and also potentially waste money on the teams who've actually put in much work in the first 72-168 hours of the build season. It would also reward teams who waited for 72 hours before putting in a lot of effort into breaking down the game & designing a robot.
I bet FIRST knows better than to pull shenanigans like that. Until we see something official, this thread is really just some Nobody inciting speculation. (edit - man, just a minute too late - durn you Sithbusters!) Last edited by JesseK : 04-01-2014 at 21:01. |
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#30
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Re: The Not So-Secret Secret End-Game
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That said, it just feels like a very 2011 game, not one that follows in the footsteps of the last few years. Maybe they are shaking things up intentionally. If so, I can't wait to see how this game develops! |
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