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#31
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Re: The Not So-Secret Secret End-Game
While im not fully on board of the secret endgame. I dont think they would do this, but I will agree that the game is missing its special oomph. That both rebound rumble and ultimate ascent had. Maybe we over-speculated and are living in the past hype or maybe we are secretly correct and FIRST is holding back. The world may never know (unless they tell us)
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#32
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Re: The Not So-Secret Secret End-Game
If you can drive, you can heard the ball into the next zone where it can be picked up by a alliance partner
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#33
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Re: The Not So-Secret Secret End-Game
I really don't know what to think about this. I've seen that number somewhere before.....
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#34
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Re: The Not So-Secret Secret End-Game
At first, I dismissed this thread as some crazy theory that somebody came up with. The game this year seems a little boring. After two easy to explain, crowd pleasing exciting games, this one seems, well, a little dull. We thought the GDC learned their lesson with relying one alliance partners in 2012, and hard to explain games in 2011. Try explaining the assist system to an outsider, or how cycles work. If a robot e-stops, dies, breaks etc..., then no points for that alliance. To be the minimum competitive concept, you need to be able to pick up balls, drive, and put them in goals. The most competitive robot, will do the same three things.
My first explanation for the truss was that it originally held something, but for some reason, the GDC decided against this. Then, I watched the video. Even though I'm fairly certain that this is just me fantasizing about getting a different game (I don't like this one), Woodie's sentence struck me as being really weird during the kickoff, and there's no explanation. Usually, FIRST wants to spend as much time showing sponsors, scholarships, or inspiring speeches, and Woodie's sentence doesn't really mean anything besides for in this context. Woodie says "launch this year's madness. We're always trying to come up with new ways to keep things fresh and push the boundaries, so we're doing things a bit differently this year, making changes throughout the season from kickoff to championship" He's not talking about one (possible) change for just championships, he's talking about changes for ALL parts of the season. |
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#35
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Re: The Not So-Secret Secret End-Game
I don't think it will be that easy. These balls are really light and slippery. I think even a slight tap(with a 150 pound robot), let alone "herding" (as defined in the rulebook) will send them off very unpredictably and fast.
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#36
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Re: The Not So-Secret Secret End-Game
Quote:
We did do some testing with the balls on our 2013 robot. Those thinking they are going to control the ball by just hitting it with the bumpers are plain wrong. We have had the ball go under the wheel pinched and stuck, over the bumper, to the right and get pinched, to the left and pinched, off and up, and (surprisingly) forward. You are going to need a cow catcher to control this thing. Last edited by UnTrustedTruss : 04-01-2014 at 21:12. |
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#37
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Re: The Not So-Secret Secret End-Game
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#38
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Re: The Not So-Secret Secret End-Game
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I'm guessing the people who think it's simple figure they'll grab a ball, pass a ball, ???, ???, their allies score, and start the cycle over. As with basketball, movement away from the ball is going to be critical for success here. Also, given the outrage and ruckus that's come from MINOR ruling changes late in the season, does anyone really think the GDC is going to drop an entirely new endgame challenge on teams in the middle of build? Please give them a little more credit than that. Finally, I think you guys are misinterpreting that statement. Try understanding it like this: "launch this year's madness. We're always trying to come up with new ways to keep things fresh and push the boundaries, so we're doing things a bit differently this year, making changes to all parts of the season from kickoff to championship". That sense of the statement has the dual advantages of being true and also not insane. Last edited by Kevin Sevcik : 04-01-2014 at 21:15. |
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#39
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Re: The Not So-Secret Secret End-Game
To add to the conspiracy, look at the bolts holding the "guides" onto the top of the truss in the video, there is 1-2" of thread exposed, very sloppy for a field element, seems like the guides were a last minute addition.
Having that much thread exposed is generally considered a safety hazard and the field elements are usually very refined |
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#40
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Re: The Not So-Secret Secret End-Game
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#41
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Re: The Not So-Secret Secret End-Game
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I don't see any argument as to how the presence of the trusses proves that there will be an endgame that involves hanging. |
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#42
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Re: The Not So-Secret Secret End-Game
The major one I've seen is changing CMP alliance selections to the IRI model.
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#43
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Re: The Not So-Secret Secret End-Game
This. FIRST would never introduce a surprise endgame. It's just not going to happen.
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#44
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Re: The Not So-Secret Secret End-Game
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#45
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Re: The Not So-Secret Secret End-Game
In my 18 years with a FIRST Team I always come away the first day with a thought...."What is the Smoke and Mirrors", "What is the real intent of the game" and most of all "First Game creators are really smart..... can the game be as it seems".
After a few days, weeks and even into the season the "Real" game emerges, teams re-design and re-adjust to the reality of how the game actually plays. Yes, some games are better than others - this is the perception of each and every one of us and what we really expect to happen. Look deep and hard at this game....was the Woodie comments "Smoke and Mirrors? Great thread guys! |
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