Quote:
Originally Posted by BigJ
I suggest the posters saying that the game feels "incomplete" really sit down with their teams and imagine how the game will be played. There is a lot of underlying depth to this game that I feel some of the posters in this thread aren't really grasping.
I really doubt that an entire new challenge would be added to the game mid-season. Such a move would only tell teams not to trust the game rules in the future.
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I think that this game is not so much about the technical challenge as it is about the strategy that will going into maximizing your efficiency. Personally, I see the 3 zones breaking down into 'jobs' that the robots are essentially assigned by virtue of position. I highly doubt that every robot will be able to do everything, so planning out the match in advance will be key. Of course, there are many different ways this could play out. FIRST only makes the rules, it's really us who decide how to play the game. I don't think Aerial Assist lacks challenge, it's just a different kind. Last year it was simpler as to what we had to do, the challenge was doing it. This year strikes me as the opposite.