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#1
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Re: Ball eject
While I do like Aerial Assist, this is something that kind of worries me about this game. Along with the autonomas shots missed, it's now easier to pinpoint exactly whose fault it was that a match was lost and why.
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#2
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Re: Ball eject
Thia will be a great test of gracious Professionalism! Although if teams meet before a match like they should lots of problems can be avoided. If I had to as a driver I wouldn't like a team to load a ball into their robot if they haven't tested it or been successful with it.
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#3
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Re: Ball eject
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I'm not sure where to go with this aspect of the game. I'm asking myself very seriously, if a robot can't automatically eject a ball when disabled, should it be allowed to intake it? Autonomous is also very tricky - if your robot requires the ball to be inside your robot at the start of the match, and can't be easily freed by another robot, your alliance partners might ask you not to run it. How would you feel if your alliance partners ask you never to pick up a ball? Or to not run your autonomous? Would you ask your alliance partners not to do those things? Because right now, this seems like the prudent thing to do. Last edited by Mr. Lim : 06-01-2014 at 09:46. |
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#4
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Re: Ball eject
The issue is the state "Estop" is really the same as disabled. So you load the ball in the disabled state (Robot is disabled until the match starts) Nothing will happen until the robot is enabled. The coders that can make the robot magically eject the ball on system failure aren't going to be the ones with these kinds of issues.
Scouting is going to be important this year (as if it was never unimportant) because a non functioning robot in the seeding matches can really skew the scores. This might be the year that a good defense is a good offense. |
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#5
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Re: Ball eject
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Heck, there are times when a team will just refuse and try it anyways and when the ball gets stuck then what do you do? The rules pertaining to this are not fair for any member of an alliance. An E-Stopped robot with a ball most definitely should not have its ball counted. That way there's at least a way to keep playing the game for the other 2. |
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#6
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Re: Ball eject
Why wouldn't the referees consider a ball in an EStopped robot "out of play"? It's a good idea to raise this question in the Q&A, but software solutions aren't what you want when a simple human decision can solve your problem. That's what referees are for.
/Randy |
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#7
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Re: Ball eject
I would think a robot capable of taking action while disabled would be a safety hazard, violating R8.
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#8
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Re: Ball eject
What about the robots in 2012 with the after-the-buzzer pneumatic bridge balancers?
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#9
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Re: Ball eject
You had to trigger the solenoid before the buzzer. Any after-buzzer activity was just the air pressure equalizing on a decision that had already been made.
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#10
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Re: Ball eject
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The trick is in figuring out a way to either A) make it so that during the pre-match disabled phase you can keep your ejector retracted (perhaps you use a dump valve connected to a servo to trap air strategically in the system that can later be released) OR B) pick the ball up at the start of auto instead of pre-loading it into your robot. |
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#11
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Re: Ball eject
This is probably what most teams are going to have to do. The corner case of a robot that crashes as soon as auton starts and thus never has time to arm an eject mechanism is one that I don't see a clear solution for. Then again, you have to waste part of your 5 second window for the hot goal picking up the ball...
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#12
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Re: Ball eject
Single action solenoids are great but if you don't have pneumatics on your robot (and many teams don't), it shouldn't be necessary to add an entire pneumatic system for that.
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#13
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Re: Ball eject
You have a good point but having a pneumatics system is better than loosing matches.
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#14
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Re: Ball eject
I have no background with them, but R29 also allows for some sorts of electrical solenoids. These can be spring return, so maybe a clever system could use the electrical rather than the pneumatic variety. Anyone have more experience with these?
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#15
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Re: Ball eject
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