|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
|
|
Thread Tools |
Rating:
|
Display Modes |
|
|
|
#1
|
|||
|
|||
|
Re: Catching a ball
I don't think you catch because of the extra 10 points. I think you catch because then no one has to chase down a bouncing ball that had a decent amount of energy imparted in it. Personally, unless you have enough resources to make an excellent thrower, I think its a really really good idea to concentrate on catching, even if it means you can't throw. You may not do so well in quals but I think you will see the value in elims, as it is a really quick assist.
Just make your robot a huge 5 foot tall target with 20 inch extensions, the whole thing padded to deaden the ball and some way to release it to the ground. If all else fails, you turn around and play the kind of defense where you're a 5 foot tall box that it is unlikely anyone can shoot over. This is just my personal opinion, and my team does not agree, and we will not be building this. Last edited by tStano : 05-01-2014 at 20:22. Reason: added disclaimer |
|
#2
|
||||
|
||||
|
Re: Catching a ball
Quote:
|
|
#3
|
|||
|
|||
|
Re: Catching a ball
Quote:
The issues I see is how easy it would be to get an opponent's ball, and the loss of auton points. |
|
#4
|
|||
|
|||
|
Re: Catching a ball
Being able to catch adds 20 points. These points are added instantly, without waiting for the ball to be scored and could be used as an "end of game" move. Thus, a robot that can catch and release into the 1 point goal over multiple cycles seems to be worth more than a robot that can pick up a ball and shoot at the high goal. Of course, without an alliance partner capable of throwing...
Based on my interpretation of the rules, a catching robot is allowed to have a catching device that expands to cover about 30 square feet. |
|
#5
|
||||
|
||||
|
Re: Catching a ball
Quote:
Per the game manual, Quote:
|
|
#6
|
|||
|
|||
|
Re: Catching a ball
Quote:
http://www.chiefdelphi.com/forums/sh...hreadid=124126 |
|
#7
|
||||
|
||||
|
Re: Catching a ball
Quote:
|
|
#8
|
||||
|
||||
|
Re: Catching a ball
Quote:
|
|
#9
|
||||
|
||||
|
Re: Catching a ball
Well catching will be pretty difficult, considering that the ball is bouncy, and there is a chance that the mechanism may not successfully catch the ball every single time. In my opinion, it would seem to add time to each cycle if you tried to catch as well, since you now have to concentrate on catching a ball, and extra time to pick it up if it didn't catch properly. If you have a mechanism that will catch every single time successfully, then I can see how it can be faster.
|
|
#10
|
||||
|
||||
|
Re: Catching a ball
Quote:
have a catcher that doesn't catch the ball every single time wouldnt be any slower though because you would still be chasing a bouncy ball around the field but when you do catch you would safe time catching is important |
|
#11
|
||||
|
||||
|
Re: Catching a ball
Well yes, but you would spend that extra 1-5 seconds trying to catch the ball, which can make quite a difference in some cases. And of course you still have to get the bouncing ball, but you could also cycle by rolling the ball under the truss, if it happens to be better than going over the truss.
|
|
#12
|
|||
|
|||
|
Re: Catching a ball
We had an idea of extending aluminum rod backed lexan out 20 inches on each side of us with a slight lip. We are trying to find a way to get it to pull inwards, but have not yet. We think it should count for a catch if the ball lands in this permitter and stays on the platform, we retract it, the ball falls to the ground and we pick it up from there.
One idea for extending was to have an aluminum zig zag thing (like the bottom of an ironing board, repeated, like on a construction lift) that would extend a canvas. This may not count as catching thought, but it could work. ![]() |
|
#13
|
||||
|
||||
|
Re: Catching a ball
Yesterday I thought catching would happen by gently tapping a ball over the truss. Today watching an interesting game of racket-ball I realized the true potential of catching.
Robot 1 gets ball from human player and immediately shoots it over truss at far wall. Robot 2 is approximately between 2 and 3 feet in front of the wall and catches the rebound. My prototype of a 68 inch box seemed to be able to catch a good deal of balls from 35 feet... Then 1 or 10 point goal shoot as you see fit. Always keeping your shooting / acquiring mechanism facing the goal is a huge advantage! Also even when the ball is not caught it should be close to you. |
|
#14
|
||||
|
||||
|
Re: Catching a ball
Quote:
Human Player throws it up goalie serves it, second robot either takes the shot or serves it up for a third assist. If an alliance was able to do this, the importance of a goalie would be critical. Even just a static punter would be quite valuable. |
|
#15
|
||||
|
||||
|
Re: Catching a ball
Quote:
|
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|