Go to Post This is a game folks, and rules are rules, even if you kinda sorta broke one rule in the end its still broken - Mike Schroeder [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
Thread Tools Rate Thread Display Modes
  #16   Spotlight this post!  
Unread 06-01-2014, 14:29
Breakaway3937's Avatar
Breakaway3937 Breakaway3937 is offline
Director
AKA: Brian "Robo" Jones
FRC #3937 (Breakaway)
Team Role: Mentor
 
Join Date: Aug 2011
Rookie Year: 2012
Location: Searcy, AR
Posts: 99
Breakaway3937 is just really niceBreakaway3937 is just really niceBreakaway3937 is just really niceBreakaway3937 is just really niceBreakaway3937 is just really nice
Re: Why only one ball?

Quote:
Originally Posted by alectronic View Post
You never have to take a ball. But any ball you take in auto must be put into a goal before you can score ANY points in teleop.
I understand that the pedestal will not light up until the last ball used during autonomous goes through the goal. That will allow only one ball after the 3 or less balls used during autonomous goes through the goal. What says that the ball cannot score in the goals. A CYCLE is defined as first starting from a lite pedestal, however that is for scoring ASSISTS. Does the manual every say that if you put those balls used during autonomous through the goals that they wouldn't score in the 10 point or 1 point goal during TELEOP?
__________________
"There is no luck. It is only when preparation meets opportunity."
Reply With Quote
  #17   Spotlight this post!  
Unread 06-01-2014, 14:43
Breakaway3937's Avatar
Breakaway3937 Breakaway3937 is offline
Director
AKA: Brian "Robo" Jones
FRC #3937 (Breakaway)
Team Role: Mentor
 
Join Date: Aug 2011
Rookie Year: 2012
Location: Searcy, AR
Posts: 99
Breakaway3937 is just really niceBreakaway3937 is just really niceBreakaway3937 is just really niceBreakaway3937 is just really niceBreakaway3937 is just really nice
Re: Why only one ball?

I think I found the answer to my own question reading with more intent.



3.1.4
Points are awarded once per CYCLE for BALLS SCORED by ROBOTS in the GOALS, BALLS SCORED by ROBOTS over the TRUSS, and for each ROBOT CATCH. Additional points are credited to an ALLIANCE upon each GOAL based on the number of ASSISTS earned by the ALLIANCE for that CYCLE.

A CYCLE is the series of events that recur regularly, and each CYCLE begins with an ALLIANCE member retrieving their BALL from their lit PEDESTAL and ends when the BALL is SCORED in a GOAL. Major events in a CYCLE are depicted in Figure 3-1.



Finding this bit of information about balls used in autonomous not being score is interesting. Teams will need to be very strategic about balls in play.
__________________
"There is no luck. It is only when preparation meets opportunity."
Reply With Quote
  #18   Spotlight this post!  
Unread 06-01-2014, 20:57
AwesomeCoding's Avatar
AwesomeCoding AwesomeCoding is offline
Cheif Overlord Of Awesomeness
AKA: Nick Jones
FRC #2046 (Bear Metal)
Team Role: Programmer
 
Join Date: Jan 2014
Rookie Year: 2013
Location: Seattle, Washington
Posts: 1
AwesomeCoding is an unknown quantity at this point
Re: Why only one ball?

Quote:
Originally Posted by austin4169 View Post
It seems like only one ball is in play during the teleop period, which really doesn't make any sense:


I would think more time would be spend with human players running around with balls outside the field than will be spent with the balls being controlled by the robots. Did I get something wrong? thoughts?
The point of having one ball is to add emphasis on teamwork.
With only one ball, you have to work with your alliance members.
Reply With Quote
  #19   Spotlight this post!  
Unread 07-01-2014, 10:07
Zuelu562's Avatar
Zuelu562 Zuelu562 is offline
Ready for WPI District!
AKA: Jake Janssens
FRC #3623 (Terror Bots)
Team Role: Mentor
 
Join Date: Jan 2010
Rookie Year: 2008
Location: Massachusetts
Posts: 340
Zuelu562 is a splendid one to beholdZuelu562 is a splendid one to beholdZuelu562 is a splendid one to beholdZuelu562 is a splendid one to beholdZuelu562 is a splendid one to beholdZuelu562 is a splendid one to beholdZuelu562 is a splendid one to beholdZuelu562 is a splendid one to behold
Re: Why only one ball?

Quote:
Originally Posted by AwesomeCoding View Post
The point of having one ball is to add emphasis on teamwork.
With only one ball, you have to work with your alliance members.
Precisely. Lets say we had 3 balls in play. If all 3 robots could score, that's WAY faster than trying to get a 2 assist truss cycle, and you get the same points. Cycles and speed of them will be important. I'm expecting minimum 3 2-assist cycles for a decent alliance, and I wouldn't be surprised to see upwards of 4 or 5 2-assist cycles for a very good alliance (I would put a 3-assist truss catch cycle at 3-per-game for a very good alliance)
__________________
Team Resume
562 "S.P.A.R.K." - Student Programmer 2008-2011, Field Coach 2011
3623 "Terror Bots" - Technical Mentor, Field Coach 2012 - Present

Volunteer Resume:
BattleCry@WPI 12, 13, 15, 16 - Queuing
BattleCry@WPI 14 - Field Reset
Granite State District Event 2014 - Team Queueing
NEFIRST District Championships '14,'15,'16 - Team Queuing
Reply With Quote
  #20   Spotlight this post!  
Unread 07-01-2014, 13:26
Daniel_LaFleur's Avatar
Daniel_LaFleur Daniel_LaFleur is offline
Mad Scientist
AKA: Me
FRC #2040 (DERT)
Team Role: Engineer
 
Join Date: Apr 2005
Rookie Year: 2003
Location: Peoria, IL
Posts: 1,979
Daniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond repute
Send a message via MSN to Daniel_LaFleur
Re: Why only one ball?

Quote:
Originally Posted by Zuelu562 View Post
Precisely. Lets say we had 3 balls in play. If all 3 robots could score, that's WAY faster than trying to get a 2 assist truss cycle, and you get the same points. Cycles and speed of them will be important. I'm expecting minimum 3 2-assist cycles for a decent alliance, and I wouldn't be surprised to see upwards of 4 or 5 2-assist cycles for a very good alliance (I would put a 3-assist truss catch cycle at 3-per-game for a very good alliance)
... and this is WHY there is only 1 ball. It forces teamwork (which I believe is a good thing).

Cycles and speed are very important, but in this game strategy and teamwork will determine winners far more than just machine design.
__________________
___________________
"We are not now that strength which in old days moved earth and heaven; that which we are, we are;
One equal temper of heroic hearts, Made weak by time and fate, but strong in will
To strive, to seek, to find, and not to yield. "
- Tennyson, Ulysses
Reply With Quote
  #21   Spotlight this post!  
Unread 07-01-2014, 14:13
c.shu's Avatar
c.shu c.shu is offline
Alumni/Mechanical/CAD
AKA: Cole Shumaker
no team
Team Role: Alumni
 
Join Date: Jan 2012
Rookie Year: 2009
Location: MI
Posts: 122
c.shu is a splendid one to beholdc.shu is a splendid one to beholdc.shu is a splendid one to beholdc.shu is a splendid one to beholdc.shu is a splendid one to beholdc.shu is a splendid one to beholdc.shu is a splendid one to behold
Re: Why only one ball?

I think the reason there is only one ball is to level the playing field.

By only having one ball it prevents one stellar robot from dominating the competition all through qualifications. A team of 3 average bots can overcome the one by using a little bit of teamwork. Therefore, the great bot will need even better teamwork if they want to win. They can't do it by themselves.

In a sense, this teaches us we can't do it alone, but we need to use those around us to succeed.
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 06:31.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi