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Unread 07-01-2014, 13:26
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Re: Why only one ball?

Quote:
Originally Posted by Zuelu562 View Post
Precisely. Lets say we had 3 balls in play. If all 3 robots could score, that's WAY faster than trying to get a 2 assist truss cycle, and you get the same points. Cycles and speed of them will be important. I'm expecting minimum 3 2-assist cycles for a decent alliance, and I wouldn't be surprised to see upwards of 4 or 5 2-assist cycles for a very good alliance (I would put a 3-assist truss catch cycle at 3-per-game for a very good alliance)
... and this is WHY there is only 1 ball. It forces teamwork (which I believe is a good thing).

Cycles and speed are very important, but in this game strategy and teamwork will determine winners far more than just machine design.
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Unread 07-01-2014, 14:13
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Re: Why only one ball?

I think the reason there is only one ball is to level the playing field.

By only having one ball it prevents one stellar robot from dominating the competition all through qualifications. A team of 3 average bots can overcome the one by using a little bit of teamwork. Therefore, the great bot will need even better teamwork if they want to win. They can't do it by themselves.

In a sense, this teaches us we can't do it alone, but we need to use those around us to succeed.
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