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Unread 07-01-2014, 19:17
sunny1118 sunny1118 is offline
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Re: Robot in 3 Days Robot Reveals

In the rules it states how nothing can extend outside of the robot perimeter during the start of the match. I think some of these robots have appendages that start outside the robot.(Correct me if I am wrong) Other than that great job to the teams that participated.
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Unread 07-01-2014, 19:25
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Re: Robot in 3 Days Robot Reveals

I really liked Ri3D's bot. Simple, to the point, good launcher.

Boom Done was my second favorite, liked the chopsticks, and the 8 motor drive train.
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Unread 07-01-2014, 19:27
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Re: Robot in 3 Days Robot Reveals

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Originally Posted by sunny1118 View Post
In the rules it states how nothing can extend outside of the robot perimeter during the start of the match. I think some of these robots have appendages that start outside the robot.(Correct me if I am wrong) Other than that great job to the teams that participated.
The acquisition on Boom Done. starts upright and then flops down right away. There is no power to it but it rests upright until they move I think. O-Ryon can start with their claw pointing up and it fits I believe. I'm assumind Ri3D 1.0 would start with the catapult in the "fired" position and the acquisition straight up and the ball resting on top. They would have to open up first before firing, but it could work.
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Unread 07-01-2014, 19:43
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Re: Robot in 3 Days Robot Reveals

Now the GDC can issue a rule change that will make some of what they did invalid, like adding a End Game that can not be added to any of these bots. I will admit that these look very good, but am not sure that putting out something like this for teams to copy is how we need to be approaching this.
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Unread 07-01-2014, 19:58
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Re: Robot in 3 Days Robot Reveals

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Originally Posted by GBK View Post
Now the GDC can issue a rule change that will make some of what they did invalid, like adding a End Game that can not be added to any of these bots. I will admit that these look very good, but am not sure that putting out something like this for teams to copy is how we need to be approaching this.
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Unread 07-01-2014, 20:09
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Re: Robot in 3 Days Robot Reveals

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I will admit that these look very good, but am not sure that putting out something like this for teams to copy is how we need to be approaching this.
Oh...are we starting this again?

It's such a shame that now there will be video online showing teams how to pick up a large inflatable ball and throw it over a bar...

These are meant to inspire teams and give them a theoretical starting point so that they might improve on the ideas showcased and ultimately build a more competitive robot. Much like the people who built the Space Shuttle took the ideas used in Mercury, Gemini, and Apollo and applied them to their own design process.
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Unread 07-01-2014, 20:12
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Re: Robot in 3 Days Robot Reveals

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Oh...are we starting this again?

It's such a shame that now there will be video online for teams showing teams how to pick up a large inflatable ball and throw it over a bar...

These are meant to be a way to inspire teams and give them a theoretical starting point so that they might improve on the ideas showcased and ultimately build a more competitive robot. Much like the people who built the Space Shuttle took the ideas used in Mercury, Gemini, and Apollo and applied them in their own design process.

Yes! Well said. Teams are also using help from 2008. Just like how teams in 2012 referred to 2006. and 2011 to 2007.
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Unread 07-01-2014, 20:25
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Re: Robot in 3 Days Robot Reveals

O-RYON obviously had more time then they needed because they had more lights then a Christmas tree in New York Times Square on Christmas eve
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Unread 07-01-2014, 23:01
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Re: Robot in 3 Days Robot Reveals

Quote:
Originally Posted by GBK View Post
Now the GDC can issue a rule change that will make some of what they did invalid, like adding a End Game that can not be added to any of these bots. I will admit that these look very good, but am not sure that putting out something like this for teams to copy is how we need to be approaching this.
Somehow I think the organization that promotes coopertition and collaboration is not going to design their game around the destruction of a valuable resource to teams. And even if they do defy their own principles, Ri3d will most likely design a hanging system and show that to teams. What is the GDC going to do then, add more end game objectives?
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Unread 07-01-2014, 23:12
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Re: Robot in 3 Days Robot Reveals

I was honestly most impressed with Team O-Ryon(spelling?)'s robot. It played all aspects of the game relatively well, and excelled at most. Strong drive and pickup, scored 1 pointers easily, could truss shot and 10 point shot (from up close) and catch if the pass was on target. Not to mention one hell of a lights display. I think they clearly took a more innovative path than the simple roller and catapult design. Add a simple goalie stick to their robot and they could do everything in this game.
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Unread 07-01-2014, 23:29
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Re: Robot in 3 Days Robot Reveals

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Originally Posted by Jay O'Donnell View Post
I was honestly most impressed with Team O-Ryon(spelling?)'s robot. It played all aspects of the game relatively well, and excelled at most. Strong drive and pickup, scored 1 pointers easily, could truss shot and 10 point shot (from up close) and catch if the pass was on target. Not to mention one hell of a lights display. I think they clearly took a more innovative path than the simple roller and catapult design. Add a simple goalie stick to their robot and they could do everything in this game.
Agreed. O-Ryon won this challenge. This "point guard" bot could rank very high by their ability to quickly possess the ball and drop it off for an assist. Getting a one point shot near game's end is defintely less risky than missing a high shot that rebounds toward mid field.

Very impressive.

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Unread 07-01-2014, 23:32
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Re: Robot in 3 Days Robot Reveals

While i voted ri3d 1.0 for what seemed like the most consistent robot there, I really liked BOOM. DONE.'s unique intake idea and their catapult system was quite different from the others'. Their meccanum drive train was also something that the others didn't do, and i'd love to see if it helps with their unique intake.
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Unread 07-01-2014, 23:35
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Re: Robot in 3 Days Robot Reveals

Can't you only have 6 CIM's on the robot? Why do some of the robots have 8 CIM's in their drive base?
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Unread 07-01-2014, 23:37
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Re: Robot in 3 Days Robot Reveals

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Can't you only have 6 CIM's on the robot? Why do some of the robots have 8 CIM's in their drive base?
They had 4 cims and 4 mini cims. You can have a total of 6 cims and 4 mini cims on the robot.
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Unread 07-01-2014, 23:37
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Re: Robot in 3 Days Robot Reveals

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Can't you only have 6 CIM's on the robot? Why do some of the robots have 8 CIM's in their drive base?
These crews built their robots with the intention of not sticking to the rule limitations. If you noticed, they used illegal electronics too.
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