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#1
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2014 FRC Game Breakdown
FRC 2789 tried to consolidate our game breakdown into a single page...and we did. We narrowed the margins and used 9 point font, but it fits. Please comment, critique, or throw it in the trash as you see fit.
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#2
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Re: Game Breakdown
I would really love to see a 600 point game. Sounds like cheetahs playing catch XD. I think we hit mostly all the stuff you guys did with your discussion.
I'm feeling better we didn't miss anything big ourselves as well. Good luck! |
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#3
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Re: Game Breakdown
This will become a high scoring game but defense will be play a huge role however they will have to be very careful based on the penalties for committing fouls.
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#4
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Re: Game Breakdown
Hate to be that guy, but I caught a typo.
"Defense is VERY signficiant as there are no safe zones" It should be significant. Sorry ![]() |
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#5
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Re: 2014 FRC Game Breakdown
I would add a point under the robot design notes that you can extend past the 5' limit, but can only be within the 6" diameter extension.
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#6
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do you know what the dimension of the goalie zone is?
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#7
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Re: 2014 FRC Game Breakdown
Sounds about what we got, I would add however the midfielder could be able to catch and the in bounding robot shoot over truss and the midfielder assist then either play defense on opponents in bounding robot and play anti defense for their shooter? It could go either way, but we were planning on being a midfielder and catching it assisting, than playing defense.
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#8
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Re: 2014 FRC Game Breakdown
How do you get "Theoretecal" points?
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#9
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Re: 2014 FRC Game Breakdown
All three zones have the same dimensions. Here's what I found. If I am incorrect, someone please tell me so I won't be using incorrect information.
Width: 296 inches + or - 1 inch (24.6 feet) Length: 216 inches + or - 1.3 inches (18 feet) |
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#10
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Re: 2014 FRC Game Breakdown
But only when you are touching the carpet in the goalie zone, not other times. Wouldn't want any robots hitting that big lighting truss
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#11
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Re: 2014 FRC Game Breakdown
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I would mention your "inbounder" should have a blocking extension for blocking shots in the goalie zone. The three roles as I assumed them were: The "Goalie"- responsible for the first assist, passing, blocking shots. A good goalie will also be able to truss score. The "Midfielder"- responsible for the second assist, truss scoring, passing and having a floor pickup. A good midfielder will also be able to catch. The "Forward"- responsible for the third assist, scoring in both goals, having a floor pickup, and catching. A good forward will have a powerful and maneuverable drivetrain. We'll see how the game strategy evolves, however. Some team might come up with some crazy 2010 469 strategy that utterly dominates. I'm quite excited for this year. |
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#12
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Re: 2014 FRC Game Breakdown
Very true. That would be a detail to add to it.
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#13
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Re: 2014 FRC Game Breakdown
By "theoretical" we mean a scenario where three specialized robots are aligned to complete a cycle as quickly as possible without opposition. Our definition of cycle is the same as the Game Manual definition.
The basic timing looks something like this: 3 seconds: Human player(s) retrieve the ball from the pedestal and enter it into play. 1 second: first robot establishes posession 2 seconds: ball is in motion between first and second robots 1 second: second robot establishes possession 3 seconds: ball in flight over the truss 1 second: third robot catches the ball and establishes possession 3 seconds: third robot launches the ball into the top goal and cycle completes We call that "theoretical" because it involves no opposition. Also, note that the points aren't theoretical, the scenario is. Someone mentioned cheetahs in reference to this. It's not just cheetahs, it's cheetahs playing speed billiards with a yoga ball. The "idealized" scenario is one where we account for real world slip ups, like missing shots and the ball behaving in unexpected ways. It's still not something we expect to happen in real life, but it gets us closer to a realistic estimate. After that we enter reality and make our estimates based on the above numbers. |
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#14
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Re: 2014 FRC Game Breakdown
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#15
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Re: 2014 FRC Game Breakdown
In the new update, they say they are working out what to do in case a ball gets stuck in multiple ways. No official rule yet as they need to process it.
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