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#1
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Re: Team UPDATE - 2014-01-10
Agreed. This season is 2/2 in terms of good team updates so far!
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#2
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Re: Team UPDATE - 2014-01-10
Great solution for a ball stuck during teleop.
However I'm not sure I understand what this means at the end of autonomous, likely for balls "stuck" in a non-moving robot. More interestingly how about two balls stuck in multiple non-moving robots? |
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#3
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Re: Team UPDATE - 2014-01-10
I think FIRST has accounted for the occasional failure or communication error with this update. The teams now have to hold up their end of the bargain, and design their robots so this does not happen often.
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#4
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Re: Team UPDATE - 2014-01-10
pertaining to the opposing alliance getting your ball stuck: "If the stuck BALL is freed, that ball will be considered FIELD debris."
Is this ball going to be handled the same way as a dead ball? |
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#5
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Re: Team UPDATE - 2014-01-10
Field debris: Better known as out of play permanently. See Section 3.1.2.
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#6
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Re: Team UPDATE - 2014-01-10
It appears that the team update was revised. Here's the new stuff:
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#7
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Re: Team UPDATE - 2014-01-10
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#8
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Re: Team UPDATE - 2014-01-10
So by the terms of possession, if the robot is immobile with an opponents ball, is it considered possession since the robot is not moving? If it is considered possession, then that means an immobile robot with a ball on an allied robot is also considered possession meaning any robot, mobile or not, that is fully supporting a ball is considered in possession of the ball. Unless of course an immobile robot with a ball on it is not considered possession. Right?
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#9
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Re: Team UPDATE - 2014-01-10
Quote:
http://www.chiefdelphi.com/forums/sh...hreadid=124434 |
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#10
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Re: Team UPDATE - 2014-01-10
if the alliance's ball gets stuck on the truss, is there a penalty?
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#11
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Re: Team UPDATE - 2014-01-10
Quote:
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#12
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Re: Team UPDATE - 2014-01-10
Quote:
If your own is stuck, you declare dead ball, the ball is dead, assists are reset, and you get a new ball--and to be clarified, you might get goal points from it if it comes free. If your opponents' is stuck in you, you get 100 points in fouls, possibility of an alliance red card...AND they get a fresh cycle! Translation, if you know a partner has a tendency to chase and possess the wrong ball, keep them far, far away from the opponents' ball, by using the E-stop if you have to! |
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#13
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Re: Team UPDATE - 2014-01-10
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#14
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Re: Team UPDATE - 2014-01-10
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I know teams like to win, but common courtesy is another thing. That being said, I sincerely doubt anyone would actually do this-- aside from the moral aspect, it may also be a tad difficult to get at your parters' e-stop buttons, considering they aren't in your alliance station. |
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