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#16
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Re: Defence on the High Goal?
The one in the middle is only 6"...
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#17
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Re: Defence on the High Goal?
I believe(if I'm not mistaken from my 5 years of youth lax) that's the opening, which means the plastic would make it longer than 6 in.
Overally, FIRST really stunted defensive efforts compared to last year. I'm okay with that. Because this year effective defense requires much more strategy/driving/less "sit in front of FCS, block) than last year. |
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#18
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Re: Defence on the High Goal?
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#19
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Re: Defence on the High Goal?
449 had the idea of a high blocker which was a 6 inch wide wall which would spin around one edge really fast, effecively make a 12 inch cylinder of blocking area. This entire assembly would then be placed on another rotating platform extending the range of the blocker. While it would only be 6 inches wide, it would be able to cover a much larger area.
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#20
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Re: Defence on the High Goal?
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#21
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Re: Defence on the High Goal?
Given the restrictive parameters for teams to create devices to block the high goal, I still find it will be very effective to prevent teams from scoring.
Add the fact that there are no Safe Zones, I think many teams are underestimating the defense. Last edited by waialua359 : 23-01-2014 at 13:55. |
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#22
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Re: Defence on the High Goal?
If you are planning flimsy blocker be warned, the ball has is 2+ lbs going at some decent speed, it can cause serious damage.
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#23
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Re: Defence on the High Goal?
It's legal. The rule makes no requirement that the virtual cylinder remain fixed relative to the robot. An infinitely thin post with an infinitely thin 6" long stick rotating about a pivot on it satisfies all of the rules. The virtual cylinder will simply oscillate back and forth, with the vertical pole moving from one edge to the other and back.
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#24
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Re: Defence on the High Goal?
Well, there sort of are four of them.
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#25
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Re: Defence on the High Goal?
True, but since it does not bend, all of the ball's energy will transfer right into your frame. Will your bot tip over? With some reasonable assumptions I think you could do a nice Physics inelastic collision calculation here.
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#26
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Re: Defence on the High Goal?
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#27
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Re: Defence on the High Goal?
Yes....and we are building with that in mind.
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#28
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Re: Defence on the High Goal?
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#29
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Re: Defence on the High Goal?
Alternatively: you could rely on your mechanism or robot structure reacting off of the player station wall to prevent your robot from tipping over.
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#30
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Re: Defence on the High Goal?
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