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#1
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Re: solenoid button help
Here are two approaches:
1) Incorporate a feedback node to remember what your last choice was. 2) Embed the solenoid Set into two Cases, one for each button, so that it only gets Set when a button is pushed. The False Cases would be empty. |
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#2
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Re: solenoid button help
where is the feedback node?
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#3
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Re: solenoid button help
Programming -> Structures
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#4
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Re: solenoid button help
Would the feedback be inside the case, connecting button to feedback then case, or case to feedback to set?
(by the way thank you for putting up with my stupid questions) |
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#5
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Re: solenoid button help
It's easier to show, so here's an example (attachment 1) using a Select (found under Programming -> Comparison), and a Feedback node that remembers what the last value set was.
The second attachment shows the alternate method that just uses Case statements. The extra Case boxes at the bottom are just there to show what the False cases look like. Last edited by Mark McLeod : 26-01-2014 at 09:19. |
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#6
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Re: solenoid button help
Quote:
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