Go to Post So basically, the advantage of #35 is that it allows you to be sloppier in your design and fabrication. If you pay close attention to these details, you will never have a problem with #25 chain. - Jim Zondag [more]
Home
Go Back   Chief Delphi > Competition > Rules/Strategy
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Closed Thread
Thread Tools Rate Thread Display Modes
  #16   Spotlight this post!  
Unread 26-01-2014, 11:06
mrnoble's Avatar
mrnoble mrnoble is offline
teacher/coach
FRC #1339 (Angelbotics)
Team Role: Coach
 
Join Date: Dec 2008
Rookie Year: 2004
Location: denver, co
Posts: 984
mrnoble has a reputation beyond reputemrnoble has a reputation beyond reputemrnoble has a reputation beyond reputemrnoble has a reputation beyond reputemrnoble has a reputation beyond reputemrnoble has a reputation beyond reputemrnoble has a reputation beyond reputemrnoble has a reputation beyond reputemrnoble has a reputation beyond reputemrnoble has a reputation beyond reputemrnoble has a reputation beyond repute
Re: Abilities of the top teams at a regional?

I count four times in a cycle when a ball is loose, starting with the inbound from the human player, and ending with a score shot. Even having a quick, close pass will only happen when there is little to no defense in a game with no protected zones. This doesn't count possible missed passes, missed shots, balls jostled free, and truss shots that aren't immediately caught or picked up.

I think the top teams will be the ones the ones that plan for loose balls and can quickly react with the fastest and most secure pickup.
  #17   Spotlight this post!  
Unread 26-01-2014, 11:29
dchartley dchartley is offline
Registered User
FRC #3684
 
Join Date: Jan 2013
Location: Seattle, WA
Posts: 23
dchartley will become famous soon enough
Re: Abilities of the top teams at a regional?

Almost all the shooters I've seen are very built low and could be blocked by a 5 ' tall robot. Our team decided to concentrate on maneuverability, ball handling and catching. With a 5' tall "glove" blocking short shooters should be easy.

Doug
  #18   Spotlight this post!  
Unread 26-01-2014, 12:00
XaulZan11's Avatar
XaulZan11 XaulZan11 is offline
Registered User
AKA: John Christiansen
FRC #1732
Team Role: Mentor
 
Join Date: Nov 2006
Rookie Year: 2006
Location: Milwaukee, Wi
Posts: 1,329
XaulZan11 has a reputation beyond reputeXaulZan11 has a reputation beyond reputeXaulZan11 has a reputation beyond reputeXaulZan11 has a reputation beyond reputeXaulZan11 has a reputation beyond reputeXaulZan11 has a reputation beyond reputeXaulZan11 has a reputation beyond reputeXaulZan11 has a reputation beyond reputeXaulZan11 has a reputation beyond reputeXaulZan11 has a reputation beyond reputeXaulZan11 has a reputation beyond repute
Send a message via AIM to XaulZan11
Re: Abilities of the top teams at a regional?

Quote:
Originally Posted by AllenGregoryIV View Post
I disagree, you already have to truss, how does catching waste time. The best alliances will without a doubt be catching the ball this year and it will be much less rare then the pyramid goal. It's too big of advantage to both save time and get points.
Did I miss it in the rule book that says you MUST truss pass to complete a cycle?

The fastest, safest way to complete is cycle is still forgoing the truss completely.
  #19   Spotlight this post!  
Unread 26-01-2014, 12:11
AllenGregoryIV's Avatar
AllenGregoryIV AllenGregoryIV is offline
Engineering Coach
AKA: Allen "JAG" Gregory
FRC #3847 (Spectrum)
Team Role: Coach
 
Join Date: Jul 2008
Rookie Year: 2003
Location: Texas
Posts: 2,569
AllenGregoryIV has a reputation beyond reputeAllenGregoryIV has a reputation beyond reputeAllenGregoryIV has a reputation beyond reputeAllenGregoryIV has a reputation beyond reputeAllenGregoryIV has a reputation beyond reputeAllenGregoryIV has a reputation beyond reputeAllenGregoryIV has a reputation beyond reputeAllenGregoryIV has a reputation beyond reputeAllenGregoryIV has a reputation beyond reputeAllenGregoryIV has a reputation beyond reputeAllenGregoryIV has a reputation beyond repute
Send a message via AIM to AllenGregoryIV
Re: Abilities of the top teams at a regional?

Quote:
Originally Posted by XaulZan11 View Post
Did I miss it in the rule book that says you MUST truss pass to complete a cycle?

The fastest, safest way to complete is cycle is still forgoing the truss completely.
When an alliance wins a regional without consistently trussing during cycles, I'll happily admit I was wrong. Nothing in the rules said you had to hang at the end of last years game, but there wasn't a single winning alliance that didn't have at least one robot consistently on the pyramid at the end of the match last year.
__________________

Team 647 | Cyber Wolf Corps | Alumni | 2003-2006 | Shoemaker HS
Team 2587 | DiscoBots | Mentor | 2008-2011 | Rice University / Houston Food Bank
Team 3847 | Spectrum | Coach | 2012-20... | St Agnes Academy
LRI | Alamo Regional | 2014-20...
"Competition has been shown to be useful up to a certain point and no further, but cooperation, which is the thing we must strive for today, begins where competition leaves off." - Franklin D. Roosevelt
  #20   Spotlight this post!  
Unread 26-01-2014, 12:12
TheMadCADer TheMadCADer is offline
Registered User
no team
Team Role: Mentor
 
Join Date: Mar 2012
Rookie Year: 2010
Location: Austin
Posts: 218
TheMadCADer has a brilliant futureTheMadCADer has a brilliant futureTheMadCADer has a brilliant futureTheMadCADer has a brilliant futureTheMadCADer has a brilliant futureTheMadCADer has a brilliant futureTheMadCADer has a brilliant futureTheMadCADer has a brilliant futureTheMadCADer has a brilliant futureTheMadCADer has a brilliant futureTheMadCADer has a brilliant future
Re: Abilities of the top teams at a regional?

Quote:
Originally Posted by dchartley View Post
Almost all the shooters I've seen are very built low and could be blocked by a 5 ' tall robot. Our team decided to concentrate on maneuverability, ball handling and catching. With a 5' tall "glove" blocking short shooters should be easy.

Doug
This sort of plan on defense works well to a point. A well organized alliance will realize that they only get points once that ball is scored. The other two robots won't be just sitting around, they'll be playing counter-defense. I see each alliance at any one point in time having one robot with the ball, one robot playing counter-defense, and one robot on defense (switching to counter-defense at a moment's notice). This means that defenders will almost always be 1v2 or worse.

The part that will separate the good alliances from the bad will be how well they handle trading off these roles. Whoever is playing defense might need to go and possess the ball for an assist, leaving the other alliance with a free path to score. Good teams will minimize how much movement between zones they need to do.

This is the concern I have with a catcher/shot blocker. Those tasks would take place in different zones. Instead, I could see there being more value in blocking truss shots, since you wouldn't need to move zones and it still prevents a lot of points (at least delaying the 10 points from the Truss Score as well as delaying the whole cycle).

Still, I think the ideal catcher is the robot that also scores the ball after catching it, being the last assist in the cycle. Having an exchange in your scoring zone will probably be more dangerous than on the other side of the Truss since for most teams the scoring zone is the 'obvious' place to play defense.
  #21   Spotlight this post!  
Unread 26-01-2014, 15:27
Bryce2471's Avatar
Bryce2471 Bryce2471 is offline
Alumnus
AKA: Bryce Croucher
FRC #2471 (Team Mean Machine)
Team Role: Mechanical
 
Join Date: Feb 2013
Rookie Year: 2007
Location: Camas, WA
Posts: 430
Bryce2471 has much to be proud ofBryce2471 has much to be proud ofBryce2471 has much to be proud ofBryce2471 has much to be proud ofBryce2471 has much to be proud ofBryce2471 has much to be proud ofBryce2471 has much to be proud ofBryce2471 has much to be proud ofBryce2471 has much to be proud of
Re: Abilities of the top teams at a regional?

I Know this is a little off topic, but it's highly related. My team, like many, wants to be a powerful offensive bot and choose our alliance at our first district competition. So I've been speculating on what I think the best offensive powerhouses will be able to do.
I think it can be generalized into two factors:
1. The ability to maximize point output and work done for the the alliance by there partners.(Plays well with others)
2. The ability to score well for themselves in case of bad luck.

I think that most of the attributes that will help the best teams accomplish those things will be summarized by one scouting data point. Their autonomous.
In other words, I think there will be a strong correlation between offensive abilities, and autonomous score.

Curious what other people think of this idea.
__________________
FLL Team Future imagineers
2010 Oregon State Championships: Winners
2011 International Invite: First place Robot design, Second Place Robot Performance
FRC Team Mean Machine
2012 Seattle: Winning alliance
2013 Portland: Winning alliance
2013 Spokane: Winning alliance
2014 Wilsonville: Winning alliance
2014 Worlds: Deans List Winner
  #22   Spotlight this post!  
Unread 26-01-2014, 16:04
Jibri Wright's Avatar
Jibri Wright Jibri Wright is offline
Registered User
FRC #1781 (Electric Eagles)
Team Role: CAD
 
Join Date: Oct 2012
Rookie Year: 2011
Location: Chicago
Posts: 179
Jibri Wright will become famous soon enough
Re: Abilities of the top teams at a regional?

I think its really easy to get an accurate shot in the high goal. The thing that's gonna really excel top tier teams is if they can still shoot accurately while having defense on them. This isn't just blocking a shot. An easy way to stop a team from scoring in the high goal is to simply RAM into them while they're shooting! Tank drives can easily be pushed sideways and mecanums are even worse! Not only this, but if a shooter only has one spot or one distance they can shoot from, a good defensive bot won't even let the shooter get near this spot! That's why I'm so skeptical as to how many shots an accurate shooter can in fact shoot. Heck, if you have a good defense bot on your alliance that completely shuts down a shooter that 'needs' a sweet spot, all you need to do is decimate in autonomous and you've won.
__________________
You know someone likes something when after doing it a million times, they still marvel at it as if it was the FIRST.

Greatness asks how can I make it better. Genius asks how can I make it different.
  #23   Spotlight this post!  
Unread 26-01-2014, 16:11
Whippet's Avatar
Whippet Whippet is offline
MIT Class of 2020
AKA: Luis Trueba
FRC #4301 (New Tech Narcissists)
Team Role: Alumni
 
Join Date: Feb 2011
Rookie Year: 2011
Location: Cambridge, MA
Posts: 1,187
Whippet has a reputation beyond reputeWhippet has a reputation beyond reputeWhippet has a reputation beyond reputeWhippet has a reputation beyond reputeWhippet has a reputation beyond reputeWhippet has a reputation beyond reputeWhippet has a reputation beyond reputeWhippet has a reputation beyond reputeWhippet has a reputation beyond reputeWhippet has a reputation beyond reputeWhippet has a reputation beyond repute
Send a message via Yahoo to Whippet
Re: Abilities of the top teams at a regional?

Quote:
Originally Posted by Jibri Wright View Post
Tank drives can easily be pushed sideways
http://www.chiefdelphi.com/forums/sh...hreadid=125224

I would be very surprised to see this "easily" pushed around.
__________________
2010: FRC 3043, Build Assistant
2011: FRC 3043, Head of Minibot subteam; FLL 12762, Team Captain
2012: FRC 3043, Electrical; FLL 12762, Team Captain; FTC 5670, Team Captain
2013: FRC 4301, Electrical, Team Co-Captain
2014: FRC 4301, Electrical/Programming, Team Co-Captain
2015: FRC 4301, Electrical/Programming, Team Captain
2016: FRC 4301, Chief Technical Officer; FTC 10860, 10861, and 11004: Mentor. Winner, Hub City Regional (3310 & 4063)
  #24   Spotlight this post!  
Unread 26-01-2014, 16:54
Arpan Arpan is offline
Olin class of 2019
FRC #3061 (Huskie Robotics)
Team Role: Alumni
 
Join Date: Feb 2012
Rookie Year: 2011
Location: Naperville
Posts: 169
Arpan has much to be proud ofArpan has much to be proud ofArpan has much to be proud ofArpan has much to be proud ofArpan has much to be proud ofArpan has much to be proud ofArpan has much to be proud ofArpan has much to be proud ofArpan has much to be proud of
Re: Abilities of the top teams at a regional?

Quote:
Originally Posted by Jibri Wright View Post
Tank drives can easily be pushed sideways
Who's tank drives have you been dealing with lately? We've always had rather pushy robots but never been able to push other tank robots sideways.
  #25   Spotlight this post!  
Unread 26-01-2014, 17:03
Woolly's Avatar
Woolly Woolly is offline
Programming Mentor
AKA: Dillon Woollums
FRC #1806 (S.W.A.T.)
Team Role: Mentor
 
Join Date: Feb 2012
Rookie Year: 2012
Location: Springfield, MO
Posts: 512
Woolly has a reputation beyond reputeWoolly has a reputation beyond reputeWoolly has a reputation beyond reputeWoolly has a reputation beyond reputeWoolly has a reputation beyond reputeWoolly has a reputation beyond reputeWoolly has a reputation beyond reputeWoolly has a reputation beyond reputeWoolly has a reputation beyond reputeWoolly has a reputation beyond reputeWoolly has a reputation beyond repute
Re: Abilities of the top teams at a regional?

Quote:
Originally Posted by Arpan View Post
Who's tank drives have you been dealing with lately? We've always had rather pushy robots but never been able to push other tank robots sideways.
Pushing a tank drive robot sideways is possible, but it is much easier to turn a tank robot, considering most teams modify their tank drives to make them turn easier.
__________________


Team 1806 Student: 2012-2013 | Mentor: 2013-Present
  #26   Spotlight this post!  
Unread 26-01-2014, 17:04
DMike
 
Posts: n/a
Re: Abilities of the top teams at a regional?

I think durability will play a bigger role this year. No safe zones or field obstructions, sounds like demolition derby. Are there any rules for un- sportsman like hits?
  #27   Spotlight this post!  
Unread 26-01-2014, 17:09
Abhishek R Abhishek R is offline
Registered User
FRC #0624
Team Role: Alumni
 
Join Date: Mar 2013
Rookie Year: 2012
Location: Texas
Posts: 892
Abhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond repute
Re: Abilities of the top teams at a regional?

Quote:
Originally Posted by DMike View Post
I think durability will play a bigger role this year. No safe zones or field obstructions, sounds like demolition derby. Are there any rules for un- sportsman like hits?
As long as it's just bumper to bumper contact, there isn't anything like an unsportsmanlike hit. As a result, if there's a defender coming at you from downfield at 15 fps and they're headed your way...you best move to the side or build your robot sturdily. Shouldn't be too big of a problem.
__________________
2012 - 2015 : 624 CRyptonite
Team Website
  #28   Spotlight this post!  
Unread 26-01-2014, 17:10
indubitably's Avatar
indubitably indubitably is offline
Registered User
AKA: Ryan Guinn
FRC #2338 (Gear It Forward), FRC #1732 (Hilltoppers)
Team Role: Mentor
 
Join Date: Jan 2009
Rookie Year: 2008
Location: Oswego, IL
Posts: 172
indubitably has a reputation beyond reputeindubitably has a reputation beyond reputeindubitably has a reputation beyond reputeindubitably has a reputation beyond reputeindubitably has a reputation beyond reputeindubitably has a reputation beyond reputeindubitably has a reputation beyond reputeindubitably has a reputation beyond reputeindubitably has a reputation beyond reputeindubitably has a reputation beyond reputeindubitably has a reputation beyond repute
Re: Abilities of the top teams at a regional?

Quote:
Originally Posted by AllenGregoryIV View Post
When an alliance wins a regional without consistently trussing during cycles, I'll happily admit I was wrong. Nothing in the rules said you had to hang at the end of last years game, but there wasn't a single winning alliance that didn't have at least one robot consistently on the pyramid at the end of the match last year.
Truss scoring has a much different strategic impact to the game than pyramid climbing did, no matter how high you chose to do it. It isn't a 5-10 sec way to add points at the end of a cycle, it is an easy to perform way to gain points during a cycle that has the potential to significantly reduce cycle time. We also don't know how defense is going to play out, if the offense doesn't have a catcher on the team, a defensive bot could bounce it right off themselves and across the field. I wouldn't chalk the truss shot up as being a given for any good alliance just yet, even though I personally think it will be very common.
__________________
FRC 1732 (Hilltoppers): Mentor
FRC 2338 (Gear It Forward): Mentor/Alumnus
FRC 4096 (CTRL-Z): Mentor


Last edited by indubitably : 26-01-2014 at 17:14.
  #29   Spotlight this post!  
Unread 26-01-2014, 17:41
waialua359's Avatar
waialua359 waialua359 is offline
Mentor
AKA: Glenn
FRC #0359 (Hawaiian Kids)
Team Role: Mentor
 
Join Date: Apr 2003
Rookie Year: 2000
Location: Waialua, HI
Posts: 3,316
waialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond reputewaialua359 has a reputation beyond repute
Re: Abilities of the top teams at a regional?

Quote:
Originally Posted by Jibri Wright View Post
I think its really easy to get an accurate shot in the high goal. The thing that's gonna really excel top tier teams is if they can still shoot accurately while having defense on them.
This pretty much sums it up for us.
Everybody with all of the resource videos, CAD files, and shooter ideas provided, vendors that sell parts with lots to choose (more than any other year), and the relatively big target relative to the ball size........should be able to score or hurl shots over the truss with great success.

Can teams do it effectively with defense.

2014 reminds me of elements of 2006 (defense), 2008 (track ball) and 2010 (2 goals, 1 defender).
I say the best driver/coach/drivetrain combo will be highly successful.

We stumbled onto a lucky feature that 2 of our students experimented with.
The idea doesnt make our robot any better than what we are trying to achieve offensively. But it does help against the defense that will be there when we try to score.
__________________

2016 Hawaii Regional #1 seed, IDesign, Safety Award
2016 NY Tech Valley Regional Champions, #1 seed, Innovation in Controls Award
2016 Lake Superior Regional Champions, #1 seed, Quality Award, Dean's List
2015 FRC Worlds-Carver Division Champions
2015 Hawaii Regional Champions, #1 seed.
2015 Australia Regional Champions, #2 seed, Engineering Excellence Award
2015 Inland Empire Regional Champions, #1 seed, Industrial Design Award
2014 OZARK Mountain Brawl Champions, #1 seed.
2014 Hawaii Regional Champions, #1 seed, UL Safety Award
2014 Dallas Regional Champions, #1 seed, Engineering Excellence Award
2014 Northern Lights Regional Champions, #1 seed, Entrepreneurship Award
2013 Championship Dean's List Winner
2013 Utah Regional Champion, #1 seed, KP&B Award, Deans List
2013 Boilermaker Regional Champion, #1 seed, Motorola Quality Award
2012 Lone Star Regional Champion, #1 seed, Motorola Quality Award
2012 Hawaii Regional Champions #1 seed, Motorola Quality Award

Last edited by waialua359 : 26-01-2014 at 17:44.
  #30   Spotlight this post!  
Unread 26-01-2014, 18:05
Jibri Wright's Avatar
Jibri Wright Jibri Wright is offline
Registered User
FRC #1781 (Electric Eagles)
Team Role: CAD
 
Join Date: Oct 2012
Rookie Year: 2011
Location: Chicago
Posts: 179
Jibri Wright will become famous soon enough
Re: Abilities of the top teams at a regional?

Quote:
Originally Posted by Arpan View Post
Who's tank drives have you been dealing with lately? We've always had rather pushy robots but never been able to push other tank robots sideways.
I meant push as in turn. Tank drive can be turned sideways.
__________________
You know someone likes something when after doing it a million times, they still marvel at it as if it was the FIRST.

Greatness asks how can I make it better. Genius asks how can I make it different.
Closed Thread


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 05:12.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi