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#1
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Re: pic: 4242 2014 CAD 1
If your plan is to be on the first leg, then strategically you may think about building a high goal blocker. You look like you have room/weight for it and it would make you incredibly desirable.
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#2
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Re: pic: 4242 2014 CAD 1
We thought about a high goal blocker but couldn't figure out how build one that would collapse to maintain our low CG and wouldn't deflect outside the 6" column while deployed when hit with a ball. We thought double scissor lift would work maybe. If you have any ideas, I'd appreciate it. We thought I'd be too easy to counter in teleop, so it would only be effective in autonomous. Maybe it would work if you placed the bot in the middle of the goalie zone and used the slider on the driver station I/O to tell the robot how far left or right to move to be in the way of a shooter. Anyway, just a thought.
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#3
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Re: pic: 4242 2014 CAD 1
Quote:
If you'd like to pursue this further feel free to ask any questions! |
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#4
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Yes, Your type of robot will be very useful. Our team will be look for robots like yours.
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#5
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Re: pic: 4242 2014 CAD 1
If you have the weight to play with, you may want to have your back wall be 60" tall to block all the low to the ground shooters.
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#6
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Re: pic: 4242 2014 CAD 1
Good idea. Might as well add some lightweight height to it. Maybe to assist with catching/loading. Pool noodles may make an appearance...
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#7
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Re: pic: 4242 2014 CAD 1
I'm definitely hoping at least a few teams build robots like this at the regionals we attend. A dedicated inbounder will be really useful to a variety of alliances. Even if you're not tall you may still be able to play effective defense if you are smart about it.
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#8
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Re: pic: 4242 2014 CAD 1
Quote:
![]() (artwork courtesy of yours truly ) |
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#9
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Re: pic: 4242 2014 CAD 1
I like the artwork! We're not sure how high we would go with a blocker but this seems like a good idea at any height. I'm a little unclear on the rules on shooting. Can the ball be shot from any zone?
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#10
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Re: pic: 4242 2014 CAD 1
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(so no full court scoring) but Half-court scoring is legal EDIT: Quote:
Last edited by BBray_T1296 : 29-01-2014 at 18:49. Reason: Rule |
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#11
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Re: pic: 4242 2014 CAD 1
Any sort of Goalie attachment would be a good idea. Teams like versatility, even if that versatility is never used. Just adding something that is different will make your bot look better to everyone else.
It's also my opinion that people are discounting how good a goalie could be in teleop. The further away a robot shoots, the more time a drive has to react to that shot to block it. Even if another robot comes to block you from blocking the shot, that is taking one robot out of the opposing alliances strategy. Maybe this is just wishful thinking but I bet that there will be a few matches this year in which a goalie locks down the offense completely. You only have to block one ball at a time and you have a pretty good idea of where that shot is going if you watch the shooting bot. 6" is small but very workable. |
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#12
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Re: pic: 4242 2014 CAD 1
The blocking mechanism cannot exceed a 6 inch diameter per R3
R3 The ROBOT must satisfy the following size constraints: the total length of the FRAME PERIMETER sides may not exceed 112 in. (see Figure 4-1 for examples), a ROBOT may not extend more than 20 in. beyond the FRAME PERIMETER (see Figure 4-2 for examples) (see G24), and the ROBOT height may not exceed 60 in., except as allowed by G23. Any extension above 60 in. may not exceed a 6 in. diameter vertical cylinder (see Figure 4-3 and Figure 4-4 for examples), per G23. |
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#13
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Re: pic: 4242 2014 CAD 1
Thanks for all the replies! So, with a few poles at 60", we'd have to be within about 3' of a robot shooting from 18' away from the goal using a system that launches from 7" off the ground. Definitely doable. However, now I'm concerned that if we block a shot, there's a decent chance of it landing in our ball-box, costing us 50 pts. We may have to design some kind of articulating arm to prevent that...
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#14
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Re: pic: 4242 2014 CAD 1
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