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#16
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Re: More Than 1 Ball In Autonomous?
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#17
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Re: More Than 1 Ball In Autonomous?
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Think about it, as the receiver of the extra balls, you only need to program your robot to shoot, reload, shoot, reload, shoot, and drive if there's time. Hot Goal will be disregarded, you're bound to get one or two each match without trying, so why bother for the extra 2.5 points per shot? As the robot passing to the Human Player, you just set up sideways somewhere pretty close to the right distance (accuracy doesn't matter) shoot, turn 90 degrees, and drive. Maybe back up again if you're feeling fancy. You just need the right Alliance for it. |
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#18
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Re: More Than 1 Ball In Autonomous?
Remember, autonomous is 10 seconds long, and you want all the balls gone at the end of autonomous so you can start cycles. If you need to throw the ball to a human player instead of the goal for some reason, consider not placing that ball for autonomous mode.
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#19
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Re: More Than 1 Ball In Autonomous?
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#20
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Re: More Than 1 Ball In Autonomous?
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Accuracy is not an issue, the Human Player box is pretty large. Human player height is not an issue either, the field is plenty wide enough to allow the ball to arrive at waist height where it is easy to catch. The receiving robot is designed to catch, Human Player skill is basically irrelevant. Quote:
The plan is to ask other teams to throw to the Human Player instead of starting without a ball. There should be a handful of teams that can score over the Truss but not in the high goal. That is the kind of robot this is geared toward. It will be uncommon, but it can be useful. Got to keep the programming team busy! |
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