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Unread 10-02-2014, 11:04
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Re: Catapult releasing mechanism

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Originally Posted by Sparkyshires View Post
If I can make a recommendation, take a look at jvn's bot. they use a ratchet wrench to spin it into position, then just let go and it won't spin back.
What "jvn's bot" are you referring to?


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Unread 10-02-2014, 14:18
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Re: Catapult releasing mechanism

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Originally Posted by Ether View Post
What "jvn's bot" are you referring to?


http://www.youtube.com/watch?v=Gm96S8gdhR0
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Unread 10-02-2014, 14:25
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Re: Catapult releasing mechanism

A high strength magnet, or even an electromagnet may be a suitable latch for your design.
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Unread 10-02-2014, 14:40
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Re: Catapult releasing mechanism

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Originally Posted by jwfoss View Post
A high strength magnet, or even an electromagnet may be a suitable latch for your design.
Magnet? Assuming that its powerful enough to hold the catapult, how would you release it? Electromagnet may be an option, it it must be seriously powerful (to hold down about 50lb equivalent force need to throw the ball).
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Unread 10-02-2014, 14:57
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Re: Catapult releasing mechanism

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Originally Posted by Tungrus View Post
Electromagnet may be an option, it it must be seriously powerful (to hold down about 50lb equivalent force need to throw the ball).
There are 12V COTS electromagnets with force rating higher than that.

And it doesn't have to be that powerful if you can figure out a way to use leverage. Think about the trip mechanism on a mouse trap for instance.


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Unread 10-02-2014, 14:27
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Re: Catapult releasing mechanism

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Originally Posted by rwkling1 View Post
I am familiar with the JVN Ri3D bot.

But are you sure that's what the poster had in mind?

That cam and linkage would be quite a challenge for an inexperienced team with one week left in the build season.



Last edited by Ether : 10-02-2014 at 14:42.
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Unread 10-02-2014, 14:55
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Re: Catapult releasing mechanism

Quote:
Originally Posted by Ether View Post
I am familiar with the JVN Ri3D bot.

But are you sure that's what the poster had in mind?

That cam and linkage would be quite a challenge for an inexperienced team with one week left in the build season.


It's been a challenge for our experienced team. The forces present in a mechanism that can score the ball from >20' are tremendous (and a little bit terrifying).
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Unread 10-02-2014, 16:17
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Re: Catapult releasing mechanism

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Originally Posted by Madison View Post
It's been a challenge for our experienced team. The forces present in a mechanism that can score the ball from >20' are tremendous (and a little bit terrifying).
I can't agree more. I've warned the students a 1000 times during the prototyping process how dangerous this can be. And that a robot w/o bumpers can shatter their ankles!

We were lucky enough to get picked by Aren Hill's (now an engineer at IFI and on JVN's Ri3D team) team in 2008 at the Colorado Regional. So we were familiar with the "choo-choo" cam and decided to use it as we were walking out of the kickoff presentation. Still it is a challenging effort!
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Unread 10-02-2014, 20:50
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Re: Catapult releasing mechanism

Quote:
Originally Posted by Ether View Post
I am familiar with the JVN Ri3D bot.

But are you sure that's what the poster had in mind?

That cam and linkage would be quite a challenge for an inexperienced team with one week left in the build season.


True, the poster may have meant a different robot. With your post, I assumed you weren't familiar with Team JVN.
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Unread 10-02-2014, 21:51
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Re: Catapult releasing mechanism

Quote:
Originally Posted by rwkling1 View Post
With your post, I assumed you weren't familiar with Team JVN.
It's precisely because I was familiar with the challenging cam/linkage design of the JVN Build Blitz bot that I asked Michael what bot he was referring to. It didn't seem to fit his description "then just let go".


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