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#1
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Re: Why do we bother bagging?
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It is very likely true, as Dave said, that there is no real way to make this competition "fair" for teams with limited resources. However, it certainly can be made more fair or less fair by certain rules, and I think this is pretty clearly in the latter category. I must ask, why exactly would reworking the system to remove the benefit of a second robot be a bad idea? Even if we concede that the only factor allowing teams to build a second robot is "hard work," this is wholly irrelevant to the impact of the proposed change on the competition in all capacities except for motivation for well-off teams (keep in mind that "fairness" is a heuristic; the real question at hand is whether the competition would be improved by the rule change). Does anyone honestly think that this change would so demotivate teams with the resources to build two robots that it'd be a detriment to the competition? On what basis? That seems patently absurd to me. As it stands, the current rules very clearly widen the gap created by access to resources; it seems obvious to me that, within reason, FIRST should do all it can to promote the opposite. Last edited by Oblarg : 19-02-2014 at 18:55. |
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#2
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Re: Why do we bother bagging?
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#3
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Re: Why do we bother bagging?
I think that you make a "fair" point Eli.
However, I would counter with the opinion that effectively extending build season until a teams first competition would do more harm than good. If a team is indeed building their robot in a garage with hacksaws and hammers I would be of the opinion that 1-5 more weeks of build would have little impact on the final robot that competes. It is not their fault, especially if they are rookies, there is just only so much you can do with limited resources. On the other hand, if you give a team with high end manufacturing capabilities, and a comfortable budget 1-5 more weeks to refine a single robot I think that the end results would be astonishing. The bag day provides all teams the same deadline, and the withholding allowance gives all teams the same opportunity to make changes to their competition robot at competition, or during a work window. |
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#4
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Re: Why do we bother bagging?
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) polarized representation of the capabilities of FRC teams. I guarantee that there's a huge number of fairly capable teams with limited resources that would benefit hugely from the type of extended build time that a second robot currently provides; it's not only teams with 6-axis waterjets who put out winning robots and teams with hacksaws and hammers who are hopeless.Moreover, I'm not all that certain that removing the bag requirement would have much impact at all on the higher-end teams, given the size of the witholding budget and the fact that all parts they build between bag day and competition can be interfaced with an exact copy of the bagged robot and tested. There might be some complete rebuilds that would be enabled by this that wouldn't otherwise be possible, but much of the work is stuff that teams are already able to do. |
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#5
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Re: Why do we bother bagging?
I will concede that I was perhaps a bit hyperbolic in my analogy. At this point though we are both just speculating. Do I know that teams with opulent resources will benefit more from a longer build? No. Does my gut say they would? Yes. I can see reason in both sides of the argument to remove bag day.
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#6
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Re: Why do we bother bagging?
This debate in one form or another has been going on since the start of FIRST. Is there a magic answer - NO , Only opinions.
Interesting how it keeps resurfacing........and the debate goes on as long as we are all civil and are nice to each other as we are all entitled to our opinion. as the famous philosopher has said, "Keep your stick on the Ice". |
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#7
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Re: Why do we bother bagging?
I for one like the stop date. While the students will keep on working it will be at a lower level. No more nights or weekends. The main problem is that the main mentors need the break. By this point families want their members that they loaned to the team back. College work needs to be caught up. Yards and houses that have been ignored need worked on. Prepping for classes and other jobs needs to be done. Winding down and catching up on sleep is a health problem that needs to be addressed. I also miss being home enough to cook some meals.
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#8
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Re: Why do we bother bagging?
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/circles |
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#9
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Re: Why do we bother bagging?
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We stopped working. You can too, if you want to. |
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#10
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Re: Why do we bother bagging?
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To me it is a money thing. We just finished a third season with building two robots. We fundraise extra money to do this. But I feel it is somewhat wasted money. That money could go towards so many more things... more laptops that students could use for programming, more machining and fabrication equipment so more students could learn, more students could travel to a competition. If we want FIRST to reach more students, then things like this bag-day timeline (build 2 robots & witholding allowance) needs to stop. VRC seems to do just fine without it. If you argue that in the real world there is deadlines, so too must there be in FRC. In what industry are you allowed to ship 62.5% of your product to the customer. |
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#11
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Re: Why do we bother bagging?
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I've always been under the assumption that design is an iterative process, correct me if I'm wrong. Eliminating a withholding allowance kind of downplays the importance of iterative design. How else do I apply the lessons I learned at my week 1 regional when I'm unbagging my robot from week 5? It's not like I can fabricate everything needed using the crowded machining center at the regional. Last edited by Anupam Goli : 20-02-2014 at 01:40. |
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#12
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Re: Why do we bother bagging?
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Do we build a practice robot? no. Could we? Maybe, maybe not. We never tried it. We just don't have the people, time, or money for it. Lack of resources is something we as a team have to recognize, deal with, and overcome. Unless FIRST wants to throw money and machining resources around, working within your limits is something teams have to master to succeed. To the teams who decided to build a practice robot: Congratulations. It is within your limits to do so, and you see it as worthwhile to spend your resources on. I see nothing wrong with this. If I were in a position to do so, I would do the same exact thing. As a team that does not build a practice robot, do I see this as unfair? No, not really. If it floats your boat then more power to you. It just makes me want to push harder to succeed over you. One of the most important lessons I try to teach on 2495 is perseverance, to never give up. Especially when you get your ro-butt handed to you by some fancy powder-coated CNC'd machine. You can sit there and complain that they cheat the system with their practice robot or you can try to manipulate our available resources to outsmart them. After complaining about teams like that myself for quite some time in earlier seasons, I think after the last few years I like the active approach much, much more. Last edited by Brandon_L : 20-02-2014 at 17:30. |
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#13
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Re: Why do we bother bagging?
I wonder if team size correlates with attitude about the Stop Build Deadline. Larger teams can have more students actively involved with building a robot if they build two of them. Smaller teams might lack the manpower to build a practice robot before bag day. I'm just not sure how best to craft a survey in order to get useful data.
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#14
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Re: Why do we bother bagging?
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#15
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Re: Why do we bother bagging?
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Additionally, we have found that having the district model and the unbagging rules, in addition to the withholding allowance, has really made it a lot easier for us to compete at a much higher level, and close to some teams who do create a 2nd robot. There's teams who build practice robots but still manage to be pretty mediocre. |
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