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| View Poll Results: Can your team use this? | |||
| Yes of course I am going to grab our math guy right now! |
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| Not really. Just not for us, man. :/ |
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#15
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Re: Best launch angle and velocity: HANDS DOWN..
By the way, switching gears for a moment from math to real-world engineering, here's a comparison between the parabolic trajectory and the air_drag trajectory, assuming terminal velocity of game piece is 36 ft/sec and air drag is proportional to the square of velocity. Does anyone else have test data they'd be willing to share, that could be used to confirm the air drag? Last edited by Ether : 23-02-2014 at 12:17. |
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