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#1
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Re: Inspiration, Ideation & Copying
Quote:
-Brando |
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#2
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Re: Inspiration, Ideation & Copying
The best idea on our robot this year came from another part of the robot...it just took a brilliant mind to point out that it was the "obvious" solution for a different problem, too.
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#3
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Re: Inspiration, Ideation & Copying
I know the feeling, at least my team does. Our ball launcher this year, though not based on any Ri3D design, was inspired from our 2010 robot. IT used a 2 stage shooter to kick the soccer balls and, from what I heard, it went off like a bullet.
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#4
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Re: Inspiration, Ideation & Copying
I tell the students we are not inventing the wheel but learning how the wheel works and perhaps make a little custom improvement here and there.
Our team has no ME mentors that can be here more than a couple times during the build season. We have some wonderful young EE mentors and couple grey-haired EE mentors (me included). So we have real trouble coming up with innovative mechanical solutions (programmers with screwdrivers etc). I try to thank 148 when we see them at regionals and we are loyal local-pickup VexPro customers. But I would be remiss if I did not call out and thank JVN, Aren Hill and the RoboWranglers for all of their ideas we reuse every year. Our pickup this year is like a pickup we did several years ago but it was inspired by a 148 pickup years before. And we are using the choo-choo cam this year - we were lucky enough to be on the Winnovation 2008 alliance in Colorado and were impressed with both Aren and his design. So thanks to JVN, Aren Hill and the rest of the RoboWranglers! They are the epitome of gracious professionalism. FYI - we have some deep VxWorks (15+ years teaching for Wind River), C++ and electrical expertise if you ever need help (unlikely I know). Kind Regards. |
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#5
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Re: Inspiration, Ideation & Copying
Yup. I agree that most ideas are not "original" and are composed of pieces from existing ideas.
Like I've said in a thread before about 701's ballista/crossbow style launcher, I got that idea from the human launcher in the "Wipeout Zone" obstacle course on the ABC show "Wipeout," and it wasn't and idea that I came up with all on my own. There's another reason why the I in FIRST stands for Inspiration. |
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#6
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Re: Inspiration, Ideation & Copying
“All my best thoughts were stolen by the ancients.”
― Ralph Waldo Emerson -Hugh |
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#7
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Re: Inspiration, Ideation & Copying
Our launcher was heavily inspired by a 2008 robot we saw on Kickoff, and the roller intake by Bomb Squad's 2008 bot. Even then, the launcher took at least a week of prototyping to get working, despite seeing several videos of pneumatic catapults showing it could work.
True originality is hard to find, but even "copying" isn't always easy. |
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#8
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Re: Inspiration, Ideation & Copying
I'd like to use this excellent thread to talk about one of the ideas that most sticks with me from growing up with a professor of physics while doing engineering work for my FRC team. Here's what I understand to be true about the difference between science and engineering.
Science is primarily about being creative, and trying new things out. Sure, scientists do stand on the shoulders of giants, and try to replicate others' results, but what scientists are remembered for isn't whether or not they were really good at doing something that someone else already did. They're remembered for new results, new connections, and new theories. The job of scientists really begins and ends with creativity. Hardly anyone remembers who experimentally verified special relativity. Everyone remembers Einstein. Engineers, on the other hand, aren't generally judged by whether or not why're being creative. They're judged by the quality of a solution they come up with, whether they designed it from scratch or copied if out of an issue of popular mechanics. Engineers are renowned for what they end up creating, and not it's novelty. Van Braun didn't design the first rocket, he "merely" managed to put together a remarkably effective solution to a very difficult problem in the Saturn V. Steve Jobs didn't invent the smartphone, or the touchscreen. He "merely" put it together really well. Engineering is about solutions, not creativity. Last edited by DampRobot : 24-02-2014 at 01:43. |
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#9
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Re: Inspiration, Ideation & Copying
Engineering is judged by the effectiveness of the solution, not its creativity. However, there are few effective solutions that don't involve the creative application of lessons learned elsewhere.
Innovators aren't just lucky because they get to stand on the shoulders of giants while everyone else is crawling in the mud. Everybody stands on those same shoulders, but innovators raise them up just a bit higher. |
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#10
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Re: Inspiration, Ideation & Copying
The saying that always comes to mind when thinking about this topic is:
"steal from the best, design the rest" Now I don't mean literally steal, more take inspiration from and adapt to your teams strategies (and more importantly available resources). Individual mechanisms may draw heavy from other teams, but the integration of systems, material choices, and fabrication methods may differ greatly. |
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#11
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Re: Inspiration, Ideation & Copying
You are in good company.
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#12
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Re: Inspiration, Ideation & Copying
From a different perspective -
Over the weekend I watched a student struggle to set up a homework problem from his trig class; he just couldn't figure it out. He went back and re-read the problem and all of sudden said "Wait, we did a problem just like this in physics!" and started erasing. After that he was done with his homework very quickly and headed off to the Bot Shop. Love it when that happens! Last edited by ElvisMom : 24-02-2014 at 12:05. |
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