Go to Post Like a wizard, Car Nack is never late. He always arrives precisely when he meets you. - EricH [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
Thread Tools Rating: Thread Rating: 20 votes, 5.00 average. Display Modes
  #196   Spotlight this post!  
Unread 01-03-2014, 23:30
Brandon_L Brandon_L is offline
Someone told me there was food here
AKA: Brandon Liatys
FRC #2180 (Zero Gravity)
Team Role: Mentor
 
Join Date: Jan 2008
Rookie Year: 2007
Location: Newark, NJ
Posts: 1,206
Brandon_L has a reputation beyond reputeBrandon_L has a reputation beyond reputeBrandon_L has a reputation beyond reputeBrandon_L has a reputation beyond reputeBrandon_L has a reputation beyond reputeBrandon_L has a reputation beyond reputeBrandon_L has a reputation beyond reputeBrandon_L has a reputation beyond reputeBrandon_L has a reputation beyond reputeBrandon_L has a reputation beyond reputeBrandon_L has a reputation beyond repute
Re: Week 1 Analysis

Quote:
Originally Posted by orangemoore View Post
What kind of intake does team 148 have?
Roller
__________________
FRC 2495 - Hamilton West Robotics [2007-2014] - whats a..."hive mind"?
FRC 3929 - Atomic Dragons [2012-2013]
FRC 2180 - Zero Gravity [2017-]

Just trying to collect all the possible team colors
Reply With Quote
  #197   Spotlight this post!  
Unread 01-03-2014, 23:32
Jarren Harkema's Avatar
Jarren Harkema Jarren Harkema is offline
Dancing Drive Coach
FRC #4967 (That ONE Team)
Team Role: Mentor
 
Join Date: Sep 2013
Rookie Year: 2013
Location: Michigan
Posts: 166
Jarren Harkema is a name known to allJarren Harkema is a name known to allJarren Harkema is a name known to allJarren Harkema is a name known to allJarren Harkema is a name known to allJarren Harkema is a name known to all
Re: Week 1 Analysis

Rookie here, so my observations might not be as keen as some. Our team went down to the Southfield tournament in Michigan as spectators. A few major things stuck out to me.

If you can't shoot the ball accurately in auto, don't even bother trying. It is painful to watch 3 robots miss in succession, and have to watch them for the first 30 seconds of teleop just trying to grab the balls and get them to a goal so they can start cycles. If you don't shoot at all, don't even start with a ball.

If you miss a high shot, don't waste your time trying again, shove it in the low goal and move on. I saw many teams attempt 3-4 times before humbling themselves and pushing the ball into the low goal. I was surprised at how inaccurate the throwing mechanisms were.

If you have to park to shoot, you will get pushed. As soon as a robot begins lining up, an opposing robot is right in its way, shoving, pushing, doing anything to mess up your shot. Teams that can shoot while moving have the best luck at avoiding defense. In addition to this, having to lower an intake arm, or the like, in order to shoot, slows you down.

Human Players, if a robot has the ability to catch from you, please toss the ball into the robot rather than onto the field.

Finally, I was surprised at the number of teams who didn't have a secure hold on the ball. Simply spinning or getting rammed from the side was enough to dislodge the ball. This was very apparent during lining up for shots.

Pickup systems, whether it be roller bars or el toro, aren't created equal. They have to be done right to be effective.

That's my observations, I hope I didn't come across as too condescending. I'm sure I will eat some of my own words as I'm coaching our drive team next weekend.
Reply With Quote
  #198   Spotlight this post!  
Unread 01-03-2014, 23:33
Rynocorn's Avatar
Rynocorn Rynocorn is offline
Strategist and Designer
AKA: Ryan Jacobs
FRC #1466 (Webb Robotics)
Team Role: Mechanical
 
Join Date: Mar 2013
Rookie Year: 2010
Location: Knoxville
Posts: 125
Rynocorn is on a distinguished road
Re: Week 1 Analysis

Quote:
Originally Posted by Brandon_L View Post
Roller
Love it. Also I think that the major advantage 842 has over a roller intake is that they can set the ball down for assists and carry the ball around switch greater security (that's how it seems to me). Though they cannot roll it out, it should be easy for the pincers to fit underneath a roller intake making a pass a little easier and secure.
__________________
My favorite parts: Surgical tubing, Grab catches, churro tubing, and waffle tread.
Reply With Quote
  #199   Spotlight this post!  
Unread 01-03-2014, 23:43
TheMadCADer TheMadCADer is offline
Registered User
no team
Team Role: Mentor
 
Join Date: Mar 2012
Rookie Year: 2010
Location: Austin
Posts: 218
TheMadCADer has a brilliant futureTheMadCADer has a brilliant futureTheMadCADer has a brilliant futureTheMadCADer has a brilliant futureTheMadCADer has a brilliant futureTheMadCADer has a brilliant futureTheMadCADer has a brilliant futureTheMadCADer has a brilliant futureTheMadCADer has a brilliant futureTheMadCADer has a brilliant futureTheMadCADer has a brilliant future
Re: Week 1 Analysis

Quote:
Originally Posted by Rynocorn View Post
Love it. Also I think that the major advantage 842 has over a roller intake is that they can set the ball down for assists and carry the ball around switch greater security (that's how it seems to me). Though they cannot roll it out, it should be easy for the pincers to fit underneath a roller intake making a pass a little easier and secure.
There is no functionality difference in this area. Both systems can set the ball on the ground quite reliably, quickly, and easily.

You do run into an issue when a pincher hands off to another pincher. The recipient needs to wait for the passer to back away, or else the claws can get tangled (which I saw in one match at Alamo, not sure the number, though). It's either that, or leaving the ball open on the ground.
Reply With Quote
  #200   Spotlight this post!  
Unread 02-03-2014, 00:04
JosephC's Avatar
JosephC JosephC is offline
FF: Breakfast Company
AKA: Joseph Cupchack
no team (FiM Volunteer Extraordinaire)
 
Join Date: Sep 2010
Rookie Year: 2011
Location: Waterford, Michigan
Posts: 1,752
JosephC has a reputation beyond reputeJosephC has a reputation beyond reputeJosephC has a reputation beyond reputeJosephC has a reputation beyond reputeJosephC has a reputation beyond reputeJosephC has a reputation beyond reputeJosephC has a reputation beyond reputeJosephC has a reputation beyond reputeJosephC has a reputation beyond reputeJosephC has a reputation beyond reputeJosephC has a reputation beyond repute
Re: Week 1 Analysis

A few things.

#1: At Centerline, many teams came to us saying our field balls were over inflated. After spending lunch measuring every balls three times, they came out to ~25" diameter. There seems to be a discrepancy between the field balls and teams balls, but they are the right size, atleast at centerline.

#2: There needs to be a ramp of some sort on the overhang above the drivers. I can't tell you how many times the ball got stuck up there, and without having a pole of some sort to get it down, Field Reset has to run in there and dislodge it with their hands, completely disrupting the drivers.

#3: What 1023 and 1718 said was completely true. I saw so many penalties that made no sense I was amazed. Tech Fouls either need to be lower points, or the system needs an overhaul to help protect the offensive robots. This year seems to be going in the complete opposite way that past years have been. Instead of protecting scorers for an excited match, defensive robots are aloud to go ham with very few repercussions. This has nothing to do with the proficiency of refs but everything to do with them having way too much on their plate to do.
__________________
Referee: 2015 - ?
Field Reset/Supervisor: 2013 - ?
68 Team Member: 2011 - 2013
Reply With Quote
  #201   Spotlight this post!  
Unread 02-03-2014, 00:08
cadandcookies's Avatar
cadandcookies cadandcookies is offline
Director of Programs, GOFIRST
AKA: Nick Aarestad
FTC #9205 (The Iron Maidens)
Team Role: College Student
 
Join Date: Jan 2012
Rookie Year: 2009
Location: Minnesnowta
Posts: 1,552
cadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond repute
Re: Week 1 Analysis

Main observation:
The game is significantly different than anyone's predictions I heard before this week.

As almost everyone else mentioned, this is a ridiculously penalty heavy game, and I think that's hurting more than a little bit.

I sincerely hope we see a Tuesday rule update that addresses the concerns brought up in this thread.
__________________

Never assume the motives of others are, to them, less noble than yours are to you. - John Perry Barlow
tumblr | twitter
'Snow Problem CAD Files: 2015 2016
MN FTC Field Manager, FTA, CSA, Emcee
FLL Maybe NXT Year (09-10) -> FRC 2220 (11-14) -> FTC 9205(14-?)/FRC 2667 (15-16)
VEXU UMN (2015-??)
Volunteer since 2011
2013 RCA Winner (North Star Regional) (2220)
2016 Connect Award Winner (North Super Regional and World Championship) (9205)
Reply With Quote
  #202   Spotlight this post!  
Unread 02-03-2014, 00:19
Anupam Goli's Avatar
Anupam Goli Anupam Goli is offline
PCH Q&A co-founder/Scouting Mentor
AKA: noops
FRC #1648 (G3 Robotics)
Team Role: Mentor
 
Join Date: Dec 2010
Rookie Year: 2008
Location: Atlanta, Georgia
Posts: 1,242
Anupam Goli has a reputation beyond reputeAnupam Goli has a reputation beyond reputeAnupam Goli has a reputation beyond reputeAnupam Goli has a reputation beyond reputeAnupam Goli has a reputation beyond reputeAnupam Goli has a reputation beyond reputeAnupam Goli has a reputation beyond reputeAnupam Goli has a reputation beyond reputeAnupam Goli has a reputation beyond reputeAnupam Goli has a reputation beyond reputeAnupam Goli has a reputation beyond repute
Re: Week 1 Analysis

Man, I could go to town on what happened at Palmetto

This has to be the worst scouting I've ever seen. EVER. You can't trust the FIRST rankings AT ALL this year. Teams like 4451 got absolutely awful schedules, but were the best assisting bot out on the field, and one of the most consistent low and high goal scorers. They weren't picked at all. I'll be honest, our robot was having a lot of issues, I don't think we (1648) deserved to be picked at all, but team 3571, coached by a certain world championship winning drive coach, and one of the best trussers and best intakes in the field, was also left out of eliminations. We saw teams in elims that had no business being there, there were teams that didn't understand game rules in elims here. Defense may win a lot of matches, but when teams as good as 4451, 3571, and 4452 get overlooked because the FIRST rankings show they were on weak alliances all day, there is a problem. I seriously hope 3571 gets polled in FRC Top 25, that's how good I felt their intake and shots were throughout the day.

I have had enough of week 1 ref issues now. Last year, we lost in quarterfinals because of a ref not calling a pyramid contact, but calling a human player stepping behind the line. I swallowed that one up as having scouting mistakes and having a weaker robot and lucky schedule. This time, I was absolutely livid after watching many matches end in high scores because of unnecessary tech foul calls. When my human player is in no immediate danger of hitting a robot, and barely extends over that yellow tape for a fraction of a second to in bound the ball, I don't think G40 should apply to that. We racked up 150 foul points in a match by ourselves because this ref was too focused on watching millimeter portrustions of hands over the yellow tape*. FIRST, PLEASE FIX THIS! THESE TECH FOULS ARE RIDICULOUS AND I ASSURE YOU AREN'T PREVENTING ANY DANGEROUS SITUATIONS.


I'm glad we don't compete again until week 5, I think it's going to take me a couple of weeks to calm down and refocus on how to improve.

*1024 and 5130, we apologize for incurring so many foul points and making a winnable match into a loss.
__________________
Team 1002: 2008-2012
Team 1648: 2012-2016
Georgia Tech Class of 2016

Last edited by Anupam Goli : 02-03-2014 at 00:28.
Reply With Quote
  #203   Spotlight this post!  
Unread 02-03-2014, 00:35
Woolly's Avatar
Woolly Woolly is offline
Programming Mentor
AKA: Dillon Woollums
FRC #1806 (S.W.A.T.)
Team Role: Mentor
 
Join Date: Feb 2012
Rookie Year: 2012
Location: Springfield, MO
Posts: 512
Woolly has a reputation beyond reputeWoolly has a reputation beyond reputeWoolly has a reputation beyond reputeWoolly has a reputation beyond reputeWoolly has a reputation beyond reputeWoolly has a reputation beyond reputeWoolly has a reputation beyond reputeWoolly has a reputation beyond reputeWoolly has a reputation beyond reputeWoolly has a reputation beyond reputeWoolly has a reputation beyond repute
Re: Week 1 Analysis

Here's my opinion:

Penalties:
G40's penalty should be reduced if the alliance at fault gained no advantage by running afoul of it.
G12 may need to be reworked to become like the pinning rule, to where you can posses the opponents ball for five seconds if the ball was acquired without the use of an active mechanism on the robot, but you must get X distance away from their ball before you can attempt to posses it again. That way if the opposing human player drops their ball in your robot you don't get the "death penalty" for it. EDIT: Also, the robot may not distance itself from the ball by launching it via a mechanism on the robot.

Defense:
Defense is always part of the game, but I doubt this is quite what the GDC envisioned when they made a game all about the concept of assists. Pushing matches tend to be the least damaging type of effective defense played, and what they tend to break (transmissions, motors, wheels) are more readily replaceable than all the frame bends and tweaks that usually result from these high speed ramming maneuvers I've seen. Usually once the frame is bent, the robot is never quite right again.

tl;dr push and bump, don't ram.

Though, would be interesting to put shock watches on some of these robots, and see how hard some of these hits are.
__________________


Team 1806 Student: 2012-2013 | Mentor: 2013-Present

Last edited by Woolly : 02-03-2014 at 00:52.
Reply With Quote
  #204   Spotlight this post!  
Unread 02-03-2014, 00:45
Abhishek R Abhishek R is offline
Registered User
FRC #0624
Team Role: Alumni
 
Join Date: Mar 2013
Rookie Year: 2012
Location: Texas
Posts: 892
Abhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond repute
Re: Week 1 Analysis

Quote:
Originally Posted by PayneTrain View Post
I said that relatively, it's a very minor issue. It's not something we encountered because we dont have a design dependent on it. However, we had a strategy depending on at least one other robot functioning in the match. Apparently I overestimated...

I can't remember or care what rank we wound up in Alamo, but I saw a lot going on in Alamo Week 1 from behind the glass. There were a lot of... interesting things happening, and this is coming from someone who was also behind the glass at a Week 1 event in NJ in 2010.

It's not worth a lot of time for me to reiterate thoughts from either the people at events or the peanut gallery watching online, but I'll add in Alamo-specific observations to some that may not be specific to the venue.

Game observations:
The adage "you're only as strong as your weakest partner": multiply the truth of that by a thousand this year. I came into the evnet trying to execute a solid strategy with teams, only to get burned by robots that did not function, drivers that didn't understand the game, and human players that DEFINITELY DO NOT UNDERSTAND THE GAME. I had to pull my human player off of the "islands" because I couldn't trust other human players to know how to look for the ball. We lost two matches because of this. If you have to pull out the rulebook and walk through with people, do it.

I don't know if this is the way things operate in the Lone Star State or will be indicative of the rest of competition, but there is no visible top 25% at events. Only 5 robots could earnestly play the game alone by themselves and win, while mid-top robots were thrown into a bind where they have to carry harder than usual.

If you want a visual representation of what kind of defense we're seeing in Aerial Assist, look here. That is a welded piece of 2x1, .125 in thick tubing, behind bumpers, totally broken. It's astounding. The "heavy defense" or what it should actually be called "pinning without fouls" will be prevalent as long as the game official setup is the way it is.

On the topic of Game Management Systems, Friday at Alamo had a few inbounders have grief with Tech Fouls. What isn't being considered are how some referees, at least on Friday, were not moving tablets out of the inbounder zone. It's hard to get a good pass off that is legal and controllable with that in the way, unless I tell my human player to throw the ball into the tablet and wait for a glare from a referee.

EDIT: In addition, the time wasted waiting for thigs to light up can be... enraging... in a high stress situation. In a match with 118, we had to wait 3 seconds with them at the goal for the assit counts to light up properly, then another 5 to light the pedestal. Things like that are killing the flow of matches and taking control of the game out of the hands of teams and into an inefficient managment computer (not FMS, but GMS).

This game is playing mostly as expected: qualification play is decidedly painful to witness, but eliminations can be the best they have to offer. The only caveat is that for a game that relies on live scoring more than any other event I can think of, getting the live score to reflect reality is as much of a given as 4 working robots in a given qualification match.

This game has potential, but they need to make a few administrative changes and wait hope that we're seeign Week 1 jitters and not season-long issues.
I completely agree with everything here. The coordination required to play this game is insanely high, and so many teams seem to not have gone through the rules. In addition, the field problems and other issues (not having a working hot goal for quite some time) only compound the frustration. However, I do think things will get straightened out soon.
__________________
2012 - 2015 : 624 CRyptonite
Team Website
Reply With Quote
  #205   Spotlight this post!  
Unread 02-03-2014, 00:48
PayneTrain's Avatar
PayneTrain PayneTrain is offline
Q&A Dartboard Detractor
AKA: Lizard King
FRC #0422 (The Meme Tech Pneumatic Devices)
Team Role: Mascot
 
Join Date: Mar 2010
Rookie Year: 2009
Location: RVA
Posts: 2,259
PayneTrain has a reputation beyond reputePayneTrain has a reputation beyond reputePayneTrain has a reputation beyond reputePayneTrain has a reputation beyond reputePayneTrain has a reputation beyond reputePayneTrain has a reputation beyond reputePayneTrain has a reputation beyond reputePayneTrain has a reputation beyond reputePayneTrain has a reputation beyond reputePayneTrain has a reputation beyond reputePayneTrain has a reputation beyond repute
Re: Week 1 Analysis

Quote:
Originally Posted by Abhishek R View Post
I completely agree with everything here. The coordination required to play this game is insanely high, and so many teams seem to not have gone through the rules. In addition, the field problems and other issues (not having a working hot goal for quite some time) only compound the frustration. However, I do think things will get straightened out soon.
I know an issue I had to personally deal with were human players and drive teams not knowing the rules. Since we were running a skeleton crew I was running back and forth and didn't get to have super-long alliance meetings. Aside from finals, I never had time to watch a match you guys played in. Do you know how you handled human players who didn't know rules?
Reply With Quote
  #206   Spotlight this post!  
Unread 02-03-2014, 01:15
RyanShoff RyanShoff is offline
Registered User
FRC #4143 (Mars Wars)
Team Role: Mentor
 
Join Date: Mar 2012
Rookie Year: 2012
Location: Metamora, IL
Posts: 147
RyanShoff is a splendid one to beholdRyanShoff is a splendid one to beholdRyanShoff is a splendid one to beholdRyanShoff is a splendid one to beholdRyanShoff is a splendid one to beholdRyanShoff is a splendid one to beholdRyanShoff is a splendid one to behold
Re: Week 1 Analysis

Quote:
Originally Posted by Woolly View Post
Usually once the frame is bent, the robot is never quite right again.

push and bump, don't ram
We are going to have to replace our frame at Wisconsin. Practically everything is bend. It is shot. We are going to have to pull the swerve modules, shooter, and electronics board, and transfer everything to a new frame. But don't worry, we'll be back for more fun.
__________________
Ryan Shoff
4143 Mars/Wars
CheapGears.com
Reply With Quote
  #207   Spotlight this post!  
Unread 02-03-2014, 01:36
Abhishek R Abhishek R is offline
Registered User
FRC #0624
Team Role: Alumni
 
Join Date: Mar 2013
Rookie Year: 2012
Location: Texas
Posts: 892
Abhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond repute
Re: Week 1 Analysis

Quote:
Originally Posted by PayneTrain View Post
I know an issue I had to personally deal with were human players and drive teams not knowing the rules. Since we were running a skeleton crew I was running back and forth and didn't get to have super-long alliance meetings. Aside from finals, I never had time to watch a match you guys played in. Do you know how you handled human players who didn't know rules?
We took quite a bit of time to make sure our alliance's human players knew the rules, especially about the safety zone, and taught them how to load our robot and vice versa. We were fortunate to have pretty great alliance partners throughout the regional, however, when we did have a human player who had violated rules in the past according to scouting, we usually would try to get our human player to fill the role. The main thing though was reinforcing the safety zone rule over and over again before each match. We probably iterated it maybe 6 times before each match.
__________________
2012 - 2015 : 624 CRyptonite
Team Website
Reply With Quote
  #208   Spotlight this post!  
Unread 02-03-2014, 01:51
Laaba 80 Laaba 80 is offline
Registered User
AKA: Joey
FRC #1714 (MORE Robotics)
Team Role: Alumni
 
Join Date: Dec 2007
Rookie Year: 2001
Location: San Jose, CA
Posts: 495
Laaba 80 has a reputation beyond reputeLaaba 80 has a reputation beyond reputeLaaba 80 has a reputation beyond reputeLaaba 80 has a reputation beyond reputeLaaba 80 has a reputation beyond reputeLaaba 80 has a reputation beyond reputeLaaba 80 has a reputation beyond reputeLaaba 80 has a reputation beyond reputeLaaba 80 has a reputation beyond reputeLaaba 80 has a reputation beyond reputeLaaba 80 has a reputation beyond repute
Re: Week 1 Analysis

Quote:
Originally Posted by Anupam Goli View Post
When my human player is in no immediate danger of hitting a robot, and barely extends over that yellow tape for a fraction of a second to in bound the ball, I don't think G40 should apply to that. We racked up 150 foul points in a match by ourselves because this ref was too focused on watching millimeter portrustions of hands over the yellow tape
Have you ever heard the phrase "Fool me once, shame on you; fool me twice, shame on me." The rules are very clear; you can't reach past the yellow line. I don't understand how you can blame the refs for receiving the same penalty three times in one match.
__________________
Driving Record - 75-43-8
Coaching Record - 92-65
Reply With Quote
  #209   Spotlight this post!  
Unread 02-03-2014, 01:52
JosephC's Avatar
JosephC JosephC is offline
FF: Breakfast Company
AKA: Joseph Cupchack
no team (FiM Volunteer Extraordinaire)
 
Join Date: Sep 2010
Rookie Year: 2011
Location: Waterford, Michigan
Posts: 1,752
JosephC has a reputation beyond reputeJosephC has a reputation beyond reputeJosephC has a reputation beyond reputeJosephC has a reputation beyond reputeJosephC has a reputation beyond reputeJosephC has a reputation beyond reputeJosephC has a reputation beyond reputeJosephC has a reputation beyond reputeJosephC has a reputation beyond reputeJosephC has a reputation beyond reputeJosephC has a reputation beyond repute
Re: Week 1 Analysis

Quote:
Originally Posted by Laaba 80 View Post
Have you ever heard the phrase "Fool me once, shame on you; fool me twice, shame on me." The rules are very clear; you can't reach past the yellow line. I don't understand how you can blame the refs for receiving the same penalty three times in one match.
The refs don't tell you when you do it. If your a HP feeding balls to your robot and you don't think you're doing anything wrong, why would you change what you're doing?
__________________
Referee: 2015 - ?
Field Reset/Supervisor: 2013 - ?
68 Team Member: 2011 - 2013
Reply With Quote
  #210   Spotlight this post!  
Unread 02-03-2014, 02:01
JTEarley JTEarley is offline
Registered User
AKA: JT E.
FRC #0624 (CRyptonite)
Team Role: Leadership
 
Join Date: May 2013
Rookie Year: 2011
Location: Katy' TX
Posts: 29
JTEarley is an unknown quantity at this point
Re: Week 1 Analysis

Quote:
Originally Posted by JosephC View Post
The refs don't tell you when you do it. If your a HP feeding balls to your robot and you don't think you're doing anything wrong, why would you change what you're doing?
As a HP, I agree with this. I don't necessarily think that the rule should be changed, because it is written out very clearly, but I think that then this tech foul is called, the ref should make the HP aware of it. Although i was always aware and cautious, It was called on me once at the Alamo regional, and I had to ask my coach when it happened after the match was over
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 16:32.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi