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Unread 02-03-2014, 23:39
cglrcng cglrcng is offline
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Re: Week 1 Analysis

Quote:
Originally Posted by PVCpirate View Post
This might be unpopular, but I don't think the bar behind the goal should be changed. When I first saw people posting about it, I pulled up the official drawings and found the part. If I was on a team, there's a decent chance I would have wanted to see exactly how the goal would look at competition, and at least try to adjust my shots accordingly. The rules also state that the ball must go through the goal and stay there to be scored. It's the same bar for everyone, and it was never a secret.
You are correct IMHO....If all did their full homework (or adjusted their shooters to fix the problem now...at least work out a solution to apply to their bot in the future as soon as they legally can), they would have forseen that those bars over the drivers heads in the low part of the upper goals, could potentially be a future problem for those w/ a flat shot, or one going through even w/ or after the center of their shot arc...(We did forsee a possible issue very early, so we shoot up through the goal early on our arc and will be missing those bars altogether). OK, so we are not shooting from the white zone to do so, but the sweet spot is nice that way, and can be done easily in auto & on the run too in teleop, so that much harder to defend against also)....It is a problem that should not be fixed any more than the lower chain fix in the upper frisbee goals was last year, (when the fix actually caused more problems w/ missed goals), than the original issue causing the chains to tangle up did.

Deal w/ that issue by changing how you shoot, as it really isn't that hard to do.
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-The lack of actually made Auto Shots (and the actual # of attempted truss shots flat missed), overall this weekend, was unbelieveable and actually very sad. (The game is Pick up, pass, shoot, catch, pass, shoot.....Design a robot to the game. Code to the Auto. Drive your hearts out. Train your HP's to avoid the G20 penalties at all cost. (Or it will cost you bigtime! and when it counts).

-Watching HP's inbounding or on the sidelines flat hang onto a ball off the field too long just looking for a robot to inbound to (many I saw did this, over & over again, on the many multi stream matches I watched this weekend), for from a full 30 seconds to even a full minute or more, instead of just throwing that ball over those 2 defenders sitting right in front of them, to their bot clear across the field...Had me actually yelling at my computer screen constantly.

HP's, they can't score "anything", if you are holding on to that ball in your hands. (Though I did see a few inbounders that were tossing them much too quickly and very inacurately too (most ended up in the opposing alliances low goal), and then running off like they had something they had to do really fast too...Like send or read a text on their phone maybe?) Take your time going back to that ball on the not yet lighted tube inbounders....It will be a few seconds at least before it lights up again sending you on another important mission to deliver it to your alliance.

-Those that can make those high goals and rarely ever miss, should never 1 point it unless you are sitting w/ 3 assists already.

-Last but not least...The Ri3D overhead wheel type / lean out P.U. is actually easy to defeat by a well played defender. (And I'm glad our team didn't go that way now). Holding that ball tightly is a must while travelling the field and while being defended.
_________________________
I am just so glad (after watching all those week 1 matches that I did),....that our team personally took the "back to basics approach" and made the bot simply to "play the game" this year, and left out all the bells, whistles, and pretty lights and other fancy stuff.

I cannot wait to see it play in week #4 (if what I know that bagged 1 does already, and I know what I see them practicing daily now w/ the Practice Bot is building to....Yes, the last few days we were making sure our HP's know where that "no man's land" is (as when they lost 10" of HP play area, we just knew that would make things that much tougher on them), and they are to stay away from it always. (It isn't natural for them though, trying to toss or roll that ball inbounds by pushing from behind it, instead of throwing it w/ hands on the sides of the ball). That, and trying to break the "human player auto error correction habit" they all will naturally have, by leaning over & reaching into the field to "get it where they actually meant it to go." (Let it go HP's...Leave it alone! Let your bot get your error drops...they can P.U. that ball up too as it was designed to do rather quickly). Coaching from the sidelines will lead to many G50 technicals w/ those arms waving & pointing all done while in "No Man's Land"...HP's, Do not do it PERIOD!

-Oh, and some of the actually scoring was totally erroneous...But they are just volunteers, and it is a tough game....let us all remember that please and be courteous in our statements OK. That will get much better as time goes on & before the Championships....that we can be sure of.

Book over...whew.
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