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#31
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Re: How can you help GDC make this game better?
Honestly, this is a drastic change but I really like this suggestion despite qualifications becoming different than elims. This game has fundamental design flaws apart from the broken penalty structure and this change would fix the extreme effect of strength of schedule on seeding. This must be coupled with the addition of scorekeepers to relieve the refs of having to do even more work.
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#32
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Re: How can you help GDC make this game better?
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In my mind, this change will bring about two benefits - it will make the quals much more watchable, and it will reduce the amount of robot-incurred robot damage before elims begin. Not just from aggressive defensive play, but from the scrum that results from a red and blue ball, loose on the field, in the same area. Also, JVN noted that this would be an awesome 2v2 game. I'd like to see that - even if it's during exhibition (mentor?) matches at an offseason event. Last edited by Taylor : 03-03-2014 at 09:16. |
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#33
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Re: How can you help GDC make this game better?
I forgot my other idea that would make arguing with the refs over scoring for assists and trussing less of an issue when teams forget to clear the autonomous balls.
PUT A WHITE STRIPE AROUND THE AUTONOMOUS BALLS!!!!!!!!!!!!!! I can't tell you how many times teams on the field and people in the stands lost track of the fact that the ball being played was an auton ball that rebounded down the length of the field. Just put a stripe on the ball so people can tell there is a difference. |
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#34
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Re: How can you help GDC make this game better?
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#35
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Re: How can you help GDC make this game better?
I mentioned this match in the other thread, but here is why something needs to change as far as how scorekeeping is done.
http://www.youtube.com/watch?v=_6pHN2gB_8Y Watch the match, and determine how many points the red alliance scored. Then check out the official score. It's quite an eye opener. EDIT: For those scoring at home, there was a truss pass with about 10 seconds left in the match that was after the video got cut, so add 10 points to your score for that. Last edited by Chris Hibner : 03-03-2014 at 09:38. |
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#36
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Re: How can you help GDC make this game better?
I'm going to be short and to the point here.
1. Scale back the value of the penalties. The scaling of penalties is completely out of whack when compared to the point scoring potential for an alliance. This is causing penalties to have an overwhelming impact on matches. 2. Allow for certain rule infractions to merely generate a warning for inconsequential actions. The warning will serve as a deterrent, and the match is not unnecessarily affected by an action which did not impact the result. If a team repeatedly performs the same infraction, issue an penalty. This would be similar to a yellow/red card system, but applied to fouls. Actually the better analogy is basketball where you're allowed to commit a certain number of fouls that don't affect a shot, before your opponent is awarded free throws. Last edited by Karthik : 03-03-2014 at 09:40. |
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#37
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Re: How can you help GDC make this game better?
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EDIT: I see from Spyder you only got 66 points. Last edited by EricLeifermann : 03-03-2014 at 09:47. |
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#38
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Re: How can you help GDC make this game better?
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#39
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Re: How can you help GDC make this game better?
I counted 125 as well, yet the official score was 66...
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#40
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Re: How can you help GDC make this game better?
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#41
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Re: How can you help GDC make this game better?
I had 135 in the video.
15 mobility 20 for 1 hot auton high 20 for 2x Auton balls scored high in teleop 80 for 2x 40 pt cycles (2 assist, truss, high goal) |
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#42
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Re: How can you help GDC make this game better?
2 assists are only 10 points so that equates to a 30 point cycle not 40.
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#43
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Re: How can you help GDC make this game better?
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Similarly, low goal incursions and extending outside the field perimeter when being pinned to the goal/wall by the opposite alliance happened quite often, and sometimes the G14 violator was not penalized, and the incursion/field perimeter foul was assessed instead. Quote:
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#44
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Re: How can you help GDC make this game better?
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During our Elimination matches at Hatboro Horsham, our scores seemed to be lower than expected, due to some missed auto points, and missed assist points, but we weren't all that concerned since we were winning matches. Then, in Final 1, the posted score was 79 to 59 in favor of the Red Alliance, even though both Alliances* had been scoring in excess of 100pts in each of their previous rounds. (*Semi 1-1, #1 alliance scored 99pts.) After an intense post match discussion with the head ref, we found out that the initial assists on either end of the field were missed for both alliances, and that some of our previous "same zone" assists (Robot A passes to B in Z1, B moves to Z2) had not been counted as assists in earlier matches... Thankfully the missed assists would have only corrected the scores on both sides and not changed who won the match, so we went to Final 2 where the scores were correct, but it makes me wonder what else may have been missed through the course of the weekend. It seems like the ideal solution would be to have one scorekeeper for each alliance, sitting at approximately mid-field and have them track the ball. We might not get 100% perfect results, but they'd have to be better than now. |
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#45
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Re: How can you help GDC make this game better?
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...if the field isn't lighting up correctly in a timely fashion, than THAT needs to be fixed. |
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