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#16
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Re: [FRC Blog] Week 1 Review
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I'm disappointed in myself |
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#17
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Re: [FRC Blog] Week 1 Review
I thought about this... in a lot of ways I think it would be a great solution... it would also need to be done carefully so that a HP knows the right moment to enter the ball. I think this might be a nice time-saving measure though.
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#18
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Re: [FRC Blog] Week 1 Review
Im sure something along the lines of "on ref approval, a ball located next to the human player may be entered into play when a ball exits the field" can be enacted.
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#19
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Re: [FRC Blog] Week 1 Review
If they make this change I'll be okay with it but didn't other teams realize that the field reset crews would be slow at returning balls and how big of a time hit it was going to be to lose your ball out of bounds (also how much of a bounce it is to force the opposing alliance to lose their ball out of bounds). We have been talking about this since day 1.
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#20
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Re: [FRC Blog] Week 1 Review
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Free advice to everyone, put a human player in every zone! |
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#21
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Re: [FRC Blog] Week 1 Review
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Anytime the ball is not controlled by a member of your alliance, robot or human, you risk losing a lot of time. |
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#22
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Re: [FRC Blog] Week 1 Review
Seconded.
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#23
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Re: [FRC Blog] Week 1 Review
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Still, those vests need to be distinctly Red or Blue to make it easy for the reset crew to figure out the nearest human player of the correct colour. |
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#24
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Re: [FRC Blog] Week 1 Review
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Cant wait for week 2! |
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#25
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Re: [FRC Blog] Week 1 Review
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We're planning on rolling this out to all the NE events! |
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#26
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Re: [FRC Blog] Week 1 Review
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#27
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Re: [FRC Blog] Week 1 Review
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#28
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Re: [FRC Blog] Week 1 Review
We've looked, they had red/yellow but not red and blue. Maybe some other sporting goods stores but not the one around us.
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