|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
|
|
Thread Tools | Rate Thread | Display Modes |
|
|
|
#1
|
|||
|
|||
|
Re: Balls In Opposing Robots
Quote:
|
|
#2
|
|||
|
|||
|
Re: Balls In Opposing Robots
I find that the rule covers all of the situations of possession but I don't like the rule.
Quote:
|
|
#3
|
|
Re: Balls In Opposing Robots
Since when should engineering not have a hard, defined, approach to a problem that could very easily occur.
|
|
#4
|
||||
|
||||
|
Re: Balls In Opposing Robots
Quote:
|
|
#5
|
||||
|
||||
|
Re: Balls In Opposing Robots
On this note also, I would say be careful about calling for a dead ball twice in a match. As we saw at UNH this weekend, this can be grounds for a replay. The ball getting lodged in another team results in a 100 point penalty, however, you must wait for the head ref to suspend the cycle.
Quote:
http://www.youtube.com/watch?v=DcMtO...k57J7Q# t=170 You will see at 3:11 that the blue alliance on the right side of the screen holds up the dead ball sign. Then the match proceeds and one of their teammates gets the ball lodged in them. You can see at 3:56 that a second dead ball is called for. Even though the second dead ball replacement is never put into play it was deemed that just calling for it was grounds for a replay of this semi final match. Luckily, this did not affect the outcome of this semifinal series, but under other circumstances it certainly could have. Last edited by mwtidd : 09-03-2014 at 09:14. |
|
#6
|
|||
|
|||
|
Re: Balls In Opposing Robots
Require your bot to actuate to collect or catch a ball (put a collector out, spin your roller claw, open a pneumatic, etc) -- then, if you possess a ball, it was because your drivers actuated the machanism.
|
|
#7
|
||||
|
||||
|
Re: Balls In Opposing Robots
This design allows you to both intentionality possess your ball and your opponents ball not only yours.
|
|
#8
|
|||
|
|||
|
Re: Balls In Opposing Robots
I misunderstood. Yes, saying "impossible to intentionally possess your opponents ball" is silly.
|
|
#9
|
||||
|
||||
|
Re: Balls In Opposing Robots
We had a similar situation yesterday at CVR. Our alliance's ball got stuck in the opposing alliance's robot and the opposing robot died on the field. In this instance, who is supposed to hold up the dead ball card? How is our alliance supposed to know if the opposing robot is dead or is going to try to spit the ball back out?
|
|
#10
|
||||
|
||||
|
Re: Balls In Opposing Robots
Quote:
|
|
#11
|
||||
|
||||
|
Re: Balls In Opposing Robots
We were given 100 points for the two technicals but the ref told us that they were waiting for a dead ball card before re-lighting the pedestal. Their mistake, I guess.
|
|
#12
|
||||
|
||||
|
Re: Balls In Opposing Robots
Quote:
Quote:
![]() Please remember Referees are all volunteers doing a difficult job. I mean no disrespect to them. The rule is the same for intentional or intentional procession. Last edited by FrankJ : 09-03-2014 at 14:59. |
|
#13
|
||||
|
||||
|
Re: Balls In Opposing Robots
Quote:
|
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|