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#1
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Re: Petition: Lower technical foul values to make this game better
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It is hard to say that a similar hazard exists from an off sides in football |
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#2
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Re: Petition: Lower technical foul values to make this game better
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Again the rules are the way they are written this year, but they should be looked at closely and drastically improved in future years. |
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#3
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Re: Petition: Lower technical foul values to make this game better
No,
learn the rules, understand the system, deal with it like everyone else has to. BTW not trying to sound coarse. |
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#4
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Re: Petition: Lower technical foul values to make this game better
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All we need is one roboteer injured at a match. It may not seem to be obvious but you, the roboteer is the most important thing. I think the penalties are harsh, but I'm not willing to exchange your safety for a better score. G40 is harsh. Sorry. To be honest, I don't like robot competitions that the "human player" makes a difference. Robot drivers good, interaction in the game, not so much. But the rule is about safety. Deal with it. Or don't put a human player out. |
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#5
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Re: Petition: Lower technical foul values to make this game better
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#6
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Re: Petition: Lower technical foul values to make this game better
There are actions that deserve a tech foul at a full 50 points, like intentionally tipping a team. There are actions that only deserve a 20 pt. foul. Then there are things that could incidentally happen that are getting tech fouls, like accidentally having an opponent ball in your possession, having a finger outside the yellow line, and damaging contact initiated by the team playing defense. Perhaps we should look into adding a third type of foul. The tech foul can be lowered to 30 pts in value, and we can have a "flagrant foul" be worth the full 50 pts.
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#7
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Re: Petition: Lower technical foul values to make this game better
Yes. As a human player, I'm much more worried about foul points than I am enjoying the match, making smart decisions or having fun.
Tech fouls are almost equivalent to a DQ for the match (for most teams that aren't powerhouses). |
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#8
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Re: Petition: Lower technical foul values to make this game better
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It may be excessive, but what you are saying to me is what the fouls are for. If you were not paying attention you could possibly get hurt. |
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#9
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Re: Petition: Lower technical foul values to make this game better
I feel like not having the safety zone (what was originally intended) is sufficient, and has absolutely no effect on safety. There's no way anyone would get hurt if there was a clear line neither human nor robot could cross. And even if they could, the buffer zone could just be right at the field barrier.
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#10
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Re: Petition: Lower technical foul values to make this game better
I understand your point, but I feel like if FIRST was fully concerned about safety, they wouldn't have allowed teams to intentionally rifle balls out of the field of play to their Human Players as part of normal game strategy. I'm surprised we haven't seen anyone field side get hurt from one of these shots.
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#11
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Re: Petition: Lower technical foul values to make this game better
I think one of the reasons some penalty values are that high is to prevent them from being made for a strategic reason.
For instance, when an opponent has possession of a ball with three assists in place, a desperate defender might decide it was worth the penalty if it's value were worth less. Safety and consistency also weigh in. Safety needs to be strongly encouraged. If a human player got a 10 point penalty, they might get a word from their coach. When they get a 50 point penalty, they hear about it from the whole team. Consistency is not having confusion on which fouls are worth how many points. I know, the scoring system takes care of most of it, but understanding the score in the stands is easier if they are all the same, not various amounts. In any event, I've seen many penalty-free matches, so it must be working. I don't think changing now that competitions are underway would be appropriate. |
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#12
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I agree with many who have posted here that the 50 point penalty for a Technical Foul is excessive. It has been a game changer in some spirited matches; game play that was otherwise ruined by such an excessive penalty. And except for repeated cases of premeditated wrong-doing, how is it that one referee can assess this penalty on a team for a single occurrence of a mistake? The rules were written to cover repeated events but unfortunately included so-called 'strategic' (premeditated) events too. Apparently a single referee can read the minds of the drivers and separate innocent legal game play from a strategic, premeditated, intentional foul.
That being said, the 50 point penalty must remain since that is the way the game was designed. You can't change it now because so many others have already been judged and eliminated by it. Better to re-think it for the next season and consider that maybe more than one referee should personally and visually verify it before penalizing a team. This could be the standard for a Technical Foul (taken directly from G22): "Violation: FOUL. If continuous or repeated violations, TECHNICAL FOUL.". For a game (Aerial Assist) that depends on ejecting balls into the air with a suggested robot design specification to catch these balls, it seems cRaZy to say that the opponents ball was possessed by an a competitors robot just because it happens to land in their frame/chassis, as suggested by G12. Now if the competing robot drove around for the next 10 seconds with the ball keeping it from the other team, then we have an extended, strategic, maybe even repeated foul situation here but not just because in lands there momentarily. The same goes for balls colliding in mid-air, also described by G12. In short, the foul is excessive and needs to be reassessed. Also, visual confirmation from more than one referee should be required before assessing such a large penalty. If not enough referees, then maybe a quick post-game examination of video evidence by the judging panel to verify that the single ref saw what he (she) said they saw. ![]() |
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#13
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I believe that SOMETHING needs to be done about these technical fouls. My team just got back from Gull Lake district event, and it was terrible. Just about every match was decided by foul points. My team racked up 100 points in fouls and we honestly didn't do anything to cause the fouls. This was a seriously unfair call, but I'm not going to go into detail on it, but it was completely unfair. Every other match there was 2 or so fouls and it's very hard to recover from them, especially because of this games nature...
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#14
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Re: Petition: Lower technical foul values to make this game better
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If every other team was called for the same offense, after committing it in the same way, it's not an unfair call. It's only unfair if it is called differently for one or two teams than for the rest of the teams. |
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#15
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Re: Petition: Lower technical foul values to make this game better
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