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#46
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Re: Week 2 Analysis
I don't use the panels until Friday, but from the training, I really don't see why the pedestal can't light when I check High or Low Goal rather than when I hit End Cycle. I feel like this would help a lot in terms of delays.
We certainly need more than 5 people to handle entering G12s, G28s, G40s, G29, G26-1, all the other fouls, assists, and scores. But remember that veteran refs are calling possessions that they see differently. If it's inconsistent while dipping into (presumably) all available veteran referees with everyone trained and certified, is adding more 'umpires' (refs+scorers) making things better or worse? I honestly don't know, but the logistics are difficult enough to make me wonder. Remember untrained field reset in Week 1. Without having actually VC'ed for FRC, I'd have to doubt whether a simple solution that involves every remaining event in the world finding and training 6+ more volunteers is actually a simple solution. That's not to say it's not a good or even the best solution, but maybe there's a way to split the tasks differently so it's not 6+. For instance, would it help to eliminate the foul screen for refs entirely, and just radio fouls to just one volunteer at one foul screen? I vaguely recall doing something like this at a previous year's event. Separately, Quote:
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#47
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Re: Week 2 Analysis
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https://www.youtube.com/user/MavericksTeam2252 Quote:
You can get rid of all delays related to the pedestal and the field by severing the lighting completely from the cycle process. Pedestal ref turns it on when the ball is through the goal (presume lights on the opposite scoring goal turn off once the end cycle is confirmed - PRETTY OBVIOUS SIGNAL TO TURN THE PEDESTAL ON). Turn it off once the HP inbounds and the first possession/assist light turns on. Note any early pickup infractions and communicate to nearest foul-calling ref. It's not like they'll be busy doing anything else for a bit once the HP picks the ball up.... You will have pedestal lighting times of sub 1-second if you simply have humans do it and make it the only thing they have to track during the match. [More gameplay. Less blar.] <-- Spotlight worthy, no? Make it happen, people. :-P Young Gregor tells me some refs forget to hit the END CYCLE button. Why not make the screen or the button flash like a Japanese anime or something to prompt them to do it? I know those PanelViews have such object flash capabilities built in. Thank you to actual referees for detailing this process - I think full exposure is helping drive further discussion. Last edited by Travis Hoffman : 11-03-2014 at 14:38. |
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#48
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Re: Week 2 Analysis
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At the event i was at we ended up adding a manual redundant system to make sure the pedestals were working properly. The ref would put their flag up horizontal and wave it once they pushed the end cycle button. There was a dedicated field reset person there watching specifically for the Ref to make this signal. If the pedestal did not light they volunteer would give the team the go ahead to take the ball (I don't think we had any more pedestal issues once we started doing that). From my experience when properly working, the pedestal lit up in 1-2 sec after hitting the end cycle button. |
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#49
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Re: Week 2 Analysis
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I would have to disagree with both of your statements. First the issue with the technical foul at the end of Q5 the video does not clearly show that the robot coasts out of bounds. I would say that the video confirms that the robot was out of bounds. The robot was out of bounds before the match ends and coasted further out of bounds. The match ends between 2:31 and 2:32. The robot that you point out is clearly out of bounds between these two times. The most reliable person in this situation to trust is the ref that was standing right in front of the robot in question. Second issue being the pedestal lighting at the end of Q24. It appears that there is around a 2 second delay for the field to turn off the assist lights around the goal which should be around the same time the pedestal turns on. It takes around 7 seconds for a referee to finalize the score. Ideally it would take 9 seconds from when a ball is scored to when the pedestal light turns on. We all know that referees have much more to look at then just scoring. So a delay longer than 8 seconds is not out of the ordinary. If you would like to nitpick the end of the match I see multiple infractions. Looking at end of the match it appears that the pedestal does not ever light up. I say the pedestal never lights up because the lights above the driver’s station do not turn off. For some reason the human player comes around and inbounds the ball. When the human player is inbounding the ball he steps out of the box there for a 10 point penalty. Assuming the human player took the ball off the pedestal when it was not lit that is a technical foul there for a 50 point penalty. The ball illegally taken off the pedestal is also in bounded which is a technical foul so another 50 point penalty. A grand total of 120 points in penalties. Even if there was a last second truss for 10 points the match would not have been close. Even with the delay I do not see a need for a replay on qualification match 24. The delay was not long enough. The fact of the matter is that the few complaints were from qualification instead of finals is fantastic. There were some mistakes made at the regional but all in all it was a great event. Thanks to all the volunteers that helped out including field reset, referees, judges, and everyone else that assisted with the regional. One more thing for everyone to think about is that F.I.R.S.T. cannot change too much for how regionals are scored and played. It would not be fair to teams that played the first few weeks. |
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#50
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Re: Week 2 Analysis
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FIX THE PROBLEM. |
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#51
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Re: Week 2 Analysis
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Thankfully, the pedestal delays I've witnessed in Ontario have been significantly shorter than "ideal" delays witnessed at Crossroads. Last edited by Karthik : 12-03-2014 at 00:46. Reason: Typos, missed words, etc. |
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#52
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Re: Week 2 Analysis
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BTW, I reffed Week 1. I've since put my name on the "available" list for a Week 4 event, seeing how overworked the refs were in Week 1. (I guess I'm a glutton for punishment.) |
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#53
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Re: Week 2 Analysis
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At Alamo in our 6th match, I remember running a few cycles where the lightup time was at least 5 seconds after the ball definitely cleared the goal. I wasn't actually counting but I did turn around and politely asked the trashcan "WHY IN GOD'S NAME AREN'T YOU LIGHTING UP" twice before it actually lit. That was 15 seconds of match time, or 1% of total match time granted. Still, that's paying $50 for one team to watch a trashcan illuminate itself in one match. The object itself had to cost no more than $50 to even make. It's stunning, to say the least. |
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#54
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Re: Week 2 Analysis
Huh....I look at it as spending other people's money to be entertained for a long weekend. It makes it more fun. Our robot on the field is just a small part of it.
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#55
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Re: Week 2 Analysis
For me it comes to this. The GDC has created a game that is really close to being one of my favorite games ever. The game play itself has been exciting to watch and the way you play the game has at least as much influence on winning as the quality of your robot. So make the scoring and refereeing quicker and more consistent.
And again on the subject of "Changing something now would be unfair to the teams who played in week 1 or week 2" being a reason not to change, I don't see it. Everyone played under the same system in week 1 and week 2. If the system changes for the better, the teams who play later will all play under the same system. We played our only regional in week 2, and even on Saturday I was thinking "You know, if they just added people to track each robot for possessions and scores and had other referees to call fouls this would be a much better game." I certainly wouldn't want to say "Things could be better but since we won't benefit no one else should." |
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#56
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Re: Week 2 Analysis
If a regional had enough volunteers to create "referee's assistants" to do the data entry portion it would allow the refs to follow the action uninterrupted. Standing field-side the game is fairly easy to follow when you aren't looking down every 10 seconds. No additional training, no software changes required, slightly more people field-side.
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#57
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Re: Week 2 Analysis
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#58
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Re: Week 2 Analysis
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#59
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Re: Week 2 Analysis
Someone mentioned to me last night that there seem to be plenty of instances of teams having power cut to their bots 1-2 seconds before the buzzer sounds (or perhaps the buzzer sounds 1-2 seconds after the match ends...).
I've not seen much if any discussion on this (maybe I'm not looking in the right place). Does anyone have any firsthand experience with such a scenario happening to them? Is this actually a thing? |
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#60
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Re: Week 2 Analysis
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Hopefully both issues will be fixed via field software update. |
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