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#61
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Re: 2015 Game
Quote:
![]() Or you better have a good floatation device |
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#62
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Re: 2015 Game
I actually spoke to someone who is creating a challenge to send to FRC regarding a water game. He isn't going to just suggest the idea, he is DOING IT and filming it to show them that it can be done and an idea of how.
Pretty amazing...he's keeping it all hush for now, but he sounded very excited and determined and had already started testing his ideas when we spoke! |
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#63
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Re: 2015 Game
All I want for 2015 is no more projectiles. I'm tired of throwing things, lets lift some stuff now!
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#64
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Re: 2015 Game
I could imagine all the "do you even lift" jokes that are gonna be thrown around...
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#65
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Re: 2015 Game
You know, the water game idea may be coming up soon, but I don't think that it is next year.
Good luck every1! |
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#66
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Re: 2015 Game
First question on your pit scouting sheet: "Does your robot even lift?"
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#67
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Re: 2015 Game
Quote:
See, as a kid I always imagined that we'd have robots helping us in our homes and garages but the ones we design don't seem to have much relation to the 'real' world. So I want a robot that will set the table. Fast, accurate, plates, knives, forks and spoons. Or clear the table. I want a robot that will unload the dishwasher. Or move clothes from the washer to the dryer. Or along another 'lift" idea, I want a robot that will locate the correct spot on the frame and jack up a car while another robot in the alliance loosens the lug nut and the third robot removes the wheel. How about emptying the trash? Anyway, I want robots that are useful. We already have vacuuming robots and even some lawn mowing robots in the real world. What else can we do? |
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#68
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Re: 2015 Game
3D Tic-Tac-Toe
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#69
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Re: 2015 Game
I'm worried that, with all the crazy collisions this year, the planners will be tempted to go back to another "unlimited playing pieces" game next year. I think that would be a mistake. Despite the challenges, I really like Aerial Assist as both a spectator and strategist. Having only two game pieces means that we can all focus on the same action, and assist points mean that superstar teams have to work with their less-well-performing alliance mates, rather than just around them.
Lift or shoot, lets keep the number of pieces on the field to the low single digits next year (and work on cleaning up the foul rules separately). |
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#70
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Re: 2015 Game
That's essentially what rack and roll(2007) was.
IIRC most people didn't like it. |
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#71
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Re: 2015 Game
Just give me a game piece that doesn't depend on a volunteer interpreting a poorly written inflation spec. thanks
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#72
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Re: 2015 Game
I personally like this game more than last year's game. The use of only one game piece makes all the members of the alliance useful and makes defense more viable than last year, when blocking meant that you could not shoot easily.
I also love shooting games, but I dread the year when we have to throw footballs- the shape makes it hard to throw well. +1 to some kind of lifting game. |
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#73
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Re: 2015 Game
Whatever it is, I will be happy.
Unless there is anything inflatable |
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#74
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Re: 2015 Game
Agreed, but I'm imagining this with three levels.
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#75
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Re: 2015 Game
With elevators or ramps that the robots have to go up. Points could be scored by how long you can stay in a tic-tac-toe scoring position with your three robots.
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