Go to Post I would proudly put an AndyMark sticker on our robot any day! - Andy Grady [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
Thread Tools Rating: Thread Rating: 3 votes, 5.00 average. Display Modes
  #76   Spotlight this post!  
Unread 21-03-2014, 00:35
jtechau jtechau is offline
Registered User
AKA: Jeff Techau
FRC #1388 (Eagle Robotics)
Team Role: Mentor
 
Join Date: Jan 2010
Rookie Year: 2006
Location: Arroyo Grande, CA
Posts: 21
jtechau is just really nicejtechau is just really nicejtechau is just really nicejtechau is just really nice
Re: Unscheduled Team Update: 3-20-2014

Quote:
Originally Posted by DampRobot View Post
This team update essentially makes any team that is able to execute a defensive strategy the target of massive penalties. If you are playing defense effectively, you're going to have some high speed collisions. And I highly suspect that this is only going to be called against teams playing effective defense, whether or not there are other teams hitting harder.
You were at SAC; you witnessed a number of matches where robots played a defensive strategy of aggressively, repeatedly ramming their opponents. As you suggest, that's not a good strategy, nor is it very nice - especially when it reaches the point of tipping or disabling opponents.

I see a big difference between an effective defensive strategy and aggressive, repeated ramming. I don't expect the occasional high speed collision to be called. On the other hand, a strategy of consistently and aggressively ramming your opponent isn't within the spirit of the game, nor of FRC.
Reply With Quote
  #77   Spotlight this post!  
Unread 21-03-2014, 00:51
OZ_341's Avatar Unsung FIRST Hero
OZ_341 OZ_341 is offline
Registered User
#0341 (Wissahickon)
Team Role: Mentor
 
Join Date: Jun 2002
Rookie Year: 2000
Location: Ambler, PA
Posts: 1,477
OZ_341 has a reputation beyond reputeOZ_341 has a reputation beyond reputeOZ_341 has a reputation beyond reputeOZ_341 has a reputation beyond reputeOZ_341 has a reputation beyond reputeOZ_341 has a reputation beyond reputeOZ_341 has a reputation beyond reputeOZ_341 has a reputation beyond reputeOZ_341 has a reputation beyond reputeOZ_341 has a reputation beyond reputeOZ_341 has a reputation beyond repute
Re: Unscheduled Team Update: 3-20-2014

The issue is not the intent of the rules change. I am all for controlling robot damage and opening up some room for scoring. My big worry is that this new ruling is so open-ended that just about anything could be called.

I am just visualizing some critical moment in the eliminations when a robot loses a roller and the opposing alliance gets a tech foul for what amounts to an incidental collision and a loose part. If the new rules are taken to the letter, then this scenario is entirely possible.

I just hope that the Refs have concrete instructions from FIRST and that they communicate some very specific instructions to the drive teams prior to the start of qualifications at each event.
__________________
2010 Championship Chairman's Award
2016 MAR District Champion (thank you 225 & 1257)
2016 Galileo Division, #6 Seed, 9 W - 1 L
2016 MAR District Innovation in Controls Award
2016 Westtown District Finalist (thank you 4954 & 484)
2016 Westtown District Imagery Award (It took 17 yrs)
2016 Hatboro District Judge's Award
Overall Record 49 W - 21 L
Reply With Quote
  #78   Spotlight this post!  
Unread 21-03-2014, 00:55
Nathan Rossi Nathan Rossi is offline
Internet User
no team
Team Role: Coach
 
Join Date: Oct 2013
Rookie Year: 2010
Location: Arizona
Posts: 53
Nathan Rossi is an unknown quantity at this point
Re: Unscheduled Team Update: 3-20-2014

It's interesting that they released this update at this time. I imagine most teams won't be looking for updates mid-regional, I hope they inform everyone about this change at the opening ceremonies (tomorrow), otherwise, there are going to be a lot of fouls in week 4.

I like the idea of this rule, it puts less focus on defense and hopefully will decrease the number of "robot battle scars." However, I'm afraid how referees are going to interpret "actions such as high-speed or repeated, aggressive ramming." It's a bit too subjective.
__________________
VEX U 2016-present: PYRO
VRC 2014-2016: Team #8800 Phoenix Lights
FRC 2013-2016: Team #1492 Team CAUTION
FLL 2012-13: Team #22 Block of Ages, AZ State Champions
FLL 2011-12: Team #5252 Contamination Crushers
FLL 2010-11: Rookie Team #6068 Block Heads, Mechanical Design Award
Reply With Quote
  #79   Spotlight this post!  
Unread 21-03-2014, 01:22
MattRain MattRain is offline
AZ FTC AF, FTC #2844 and FTC #8640
FRC #1492 (Team Caution)
Team Role: RoboCoach
 
Join Date: Sep 2012
Rookie Year: 2008
Location: Chandler, Arizona
Posts: 317
MattRain has a brilliant futureMattRain has a brilliant futureMattRain has a brilliant futureMattRain has a brilliant futureMattRain has a brilliant futureMattRain has a brilliant futureMattRain has a brilliant futureMattRain has a brilliant futureMattRain has a brilliant futureMattRain has a brilliant futureMattRain has a brilliant future
Re: Unscheduled Team Update: 3-20-2014

Im waiting for alot more fouls now....
__________________

2015 FTC WORLD CHAMPIONS
www.valleyx2844.com
Twitters: Valley X & Trojan Robotics & Team Caution
(World Championship Counter: 5)
*All my posts reflect my opinion, not my teams.*
"I WANT CHEETOS!" - Bad Lip Reading 2016 <-- ME
Reply With Quote
  #80   Spotlight this post!  
Unread 21-03-2014, 05:10
MooreteP's Avatar
MooreteP MooreteP is offline
Zen Archer
AKA: Senor Mas
FRC #0571 (Team Paragon)
Team Role: Mentor
 
Join Date: Mar 2004
Rookie Year: 1998
Location: Windsor CT
Posts: 810
MooreteP has a reputation beyond reputeMooreteP has a reputation beyond reputeMooreteP has a reputation beyond reputeMooreteP has a reputation beyond reputeMooreteP has a reputation beyond reputeMooreteP has a reputation beyond reputeMooreteP has a reputation beyond reputeMooreteP has a reputation beyond reputeMooreteP has a reputation beyond reputeMooreteP has a reputation beyond reputeMooreteP has a reputation beyond repute
Re: Unscheduled Team Update: 3-20-2014

Quote:
Originally Posted by OZ_341 View Post
The issue is not the intent of the rules change. I am all for controlling robot damage and opening up some room for scoring. My big worry is that this new ruling is so open-ended that just about anything could be called.

I am just visualizing some critical moment in the eliminations when a robot loses a roller and the opposing alliance gets a tech foul for what amounts to an incidental collision and a loose part. If the new rules are taken to the letter, then this scenario is entirely possible.
This^
Reply With Quote
  #81   Spotlight this post!  
Unread 21-03-2014, 06:09
Sunshine's Avatar
Sunshine Sunshine is offline
Mr. S
FRC #2062 (C.O.R.E)
Team Role: Mentor
 
Join Date: Dec 2007
Rookie Year: 2007
Location: Wisconsin
Posts: 482
Sunshine is a splendid one to beholdSunshine is a splendid one to beholdSunshine is a splendid one to beholdSunshine is a splendid one to beholdSunshine is a splendid one to beholdSunshine is a splendid one to beholdSunshine is a splendid one to beholdSunshine is a splendid one to behold
Re: Unscheduled Team Update: 3-20-2014

Let's all all take a deep breath and relax a bit. FIRST has never been about being battle bots. There are other competitions that allow very agessive behavior. They see that some teams have given up on showing offensive play and technical abilities. They are just reacting to how we have collectively changed how they wanted the game to be played. Adapt and react in a positive manner. No says you can't play defense. There are many ways to play defense without causing damage, tipping, or high speed impacts. We'll all be fine.
__________________
C.O.R.E. Community Of Robotic Engineers
2015 Wisconsin Regional Champs, Safety Award
2015 Midwest Regional Champs, Safety Award, Industrial Controls Award
2014 Midwest Regional Judges Award
2013 Lake Superior Champs
2012 World Championship Safety Award, World Finalist for the Autodesk Award
2011 Wisconsin Regional - Website Award 10,000 Lakes - Innovation in Control, Safety Award
2010 World Championship - Archimedes Semi-Finalists -World Finalist for the Autodesk Award
2010 10,000 Lakes Regional Champs, Entrepreneurship Award; Wisconsin Regional- Entrepreneurship Award, Safety Award
2009 WI Regional- Quality Award, Safety Award 10,000 Lakes - Safety Award, Motorola Quality Award, Animation Award
2008 World Championship Safety Award
2008 Wisconsin Regional Champs, Safety Award
2008 St. Louis Regional Entrepreneurship Award, Safety Award, Website Award
2007 Wisconsin Regional All-Star Rookie Award
Reply With Quote
  #82   Spotlight this post!  
Unread 21-03-2014, 06:34
who716's Avatar
who716 who716 is offline
Registered User
AKA: Stephen Kalogiannis
FRC #0716 (Who'sCTEKS)
Team Role: Alumni
 
Join Date: Feb 2012
Rookie Year: 2011
Location: Falls Village Connecticut
Posts: 424
who716 is a splendid one to beholdwho716 is a splendid one to beholdwho716 is a splendid one to beholdwho716 is a splendid one to beholdwho716 is a splendid one to beholdwho716 is a splendid one to beholdwho716 is a splendid one to beholdwho716 is a splendid one to behold
Re: Unscheduled Team Update: 3-20-2014

I don't like this one at all
__________________
2014-
-WPI number one seed
-Innovation in controls award
- NECMP#4 seed semifinalist
- 9th in NEW ENGLAND

2008- Connecticut regional winners
2004-UTC new England regional Winners
2001 highest rookie seed award winner
Reply With Quote
  #83   Spotlight this post!  
Unread 21-03-2014, 06:51
Matt_Boehm_329 Matt_Boehm_329 is offline
Registered User
FRC #0329
Team Role: Tactician
 
Join Date: Jan 2013
Rookie Year: 2005
Location: Long Island
Posts: 91
Matt_Boehm_329 has a spectacular aura aboutMatt_Boehm_329 has a spectacular aura about
Re: Unscheduled Team Update: 3-20-2014

Good! No penalty for contact between two appendages was a silly silly rule because I could easily see teams taking advantage of that loophole with the amount of rule lawyering that goes on.

Edit: To compare it to a sport, I assume it would be called like checking in hockey. Charging is called but regular checks not. In hockey its 3+ strides going into a check, here it may be crossing more than two zones or something. It also rules out a team building a "ball intake device" in name only and using it to damage other teams' ball intakes. The explicit allowance for penalty free impacts in g28 I felt was too confusing when preceded by g27

Last edited by Matt_Boehm_329 : 21-03-2014 at 07:00.
Reply With Quote
  #84   Spotlight this post!  
Unread 21-03-2014, 08:08
45Auto's Avatar
45Auto 45Auto is offline
Registered User
FRC #2992
Team Role: Mentor
 
Join Date: Mar 2007
Rookie Year: 2006
Location: Slidell, La
Posts: 150
45Auto has a brilliant future45Auto has a brilliant future45Auto has a brilliant future45Auto has a brilliant future45Auto has a brilliant future45Auto has a brilliant future45Auto has a brilliant future45Auto has a brilliant future45Auto has a brilliant future45Auto has a brilliant future45Auto has a brilliant future
Re: Unscheduled Team Update: 3-20-2014

Worst update ever to the worst game in my nine years of being a FIRST mentor and drive coach.

I've already gone through one regional full of subjective calls. Lots of video out there of violations by one alliance not being called while identical play by the other alliance results in penalties. Not the ref's fault, they're human, no two people will see or interpret subjective events the same way.

Not like we have enough judgement call gray areas already that the refs have to make instant decisions on (did the kid's pinky really cross the invisible line? Is that enough that we call it or not? Is a robot "close enough" that we think it should be a 50 point or 20 point foul?), now the ref's have to decide if a robot is "high speed", "aggressive", "repeated ramming" or even playing "strategically".

On top of that, I'm now responsible for damage to the opponents robot from a legal hit?

Is high speed 6 FPS? 8 FPS? 10 FPS? Who knows?

What is "aggressive ramming"? Can anyone describe "non-aggressive" ramming for me so I at least have some idea of how to try to play this despicable game?

How do you do ANYTHING that is not "strategic" for an automatic tech foul and yellow card?

Our general plan (strategy) in our first regional was to play defense when not inbounding, then scoring the over-the-truss shot from our alliance partner. Now if we play any kind of defense we have to be low speed, non-aggressive, no repeated (more than once is repeated) ramming, AND it cannot be "strategic" without getting a penalty. How the heck do you play without following a general plan to achieve your goal???

http://www.merriam-webster.com/dictionary/strategic

Quote:
stra·te·gic
adjective \strə-ˈtē-jik\

: of or relating to a general plan that is created to achieve a goal in war, politics, etc., usually over a long period of time
We built our robot to be strong and fast so we could play defense when we don't have the ball. Reinforced tank-drive kit-bot chassis with 6 cim, 2 speed transmissions.

Based on the way calls were going, our first 25 seconds of play in the 2nd final at Arkansas would have resulted in 3 or 4 tech fouls.

https://www.youtube.com/watch?v=YA5J...ature=youtu.be

Our robot (2992) is the tall blue one at the top of the screen on the blue side of the field.

After autonomous, we reverse downfield to play defense. The red robot coming downfield rams us on our side of the field (0:20) (or did we ram it? Who knows? Aggressive High-Speed Ramming penalty for us because they die?), but gets shoved backwards into the wall and dies. Oops, penalty on us for damaging their robot. Maybe we should have run away? Someone should have told me.

Immediately after that collision, we cross the field and ram another red robot (0:22) that is playing defense on our inbounder/truss teammate. Was it a high-speed ram? Again, who knows? Do the refs like us or not? We shove it across the field sideways to free our teammate. Uh-oh, looks like "strategic" play to me.

About all I can think of now is to just accept our penalties with gracious professionalism, tell the seniors that we hope they had a good time, and hope it gets better next year for the underclassmen.
__________________

2007 - Rookie All Star - Bayou Regional (1858 - Tyborgs)
2009 - Rookie All Star - Bayou Regional (2992 -Prometheus)
2010 - Champions - Bayou Regional (2992 -Prometheus)
2012 - Finalist - Bayou Regional (2992 - Prometheus)
team2992.com/design.php

Last edited by 45Auto : 21-03-2014 at 08:20.
Reply With Quote
  #85   Spotlight this post!  
Unread 21-03-2014, 08:50
Joe Ross's Avatar Unsung FIRST Hero
Joe Ross Joe Ross is offline
Registered User
FRC #0330 (Beachbots)
Team Role: Engineer
 
Join Date: Jun 2001
Rookie Year: 1997
Location: Los Angeles, CA
Posts: 8,573
Joe Ross has a reputation beyond reputeJoe Ross has a reputation beyond reputeJoe Ross has a reputation beyond reputeJoe Ross has a reputation beyond reputeJoe Ross has a reputation beyond reputeJoe Ross has a reputation beyond reputeJoe Ross has a reputation beyond reputeJoe Ross has a reputation beyond reputeJoe Ross has a reputation beyond reputeJoe Ross has a reputation beyond reputeJoe Ross has a reputation beyond repute
Re: Unscheduled Team Update: 3-20-2014

Quote:
Originally Posted by Nathan Rossi View Post
It's interesting that they released this update at this time. I imagine most teams won't be looking for updates mid-regional, I hope they inform everyone about this change at the opening ceremonies (tomorrow), otherwise, there are going to be a lot of fouls in week 4.
At the LA regional, they held a special drivers meeting after practice matches to announce this.
Reply With Quote
  #86   Spotlight this post!  
Unread 21-03-2014, 09:10
FrankJ's Avatar
FrankJ FrankJ is offline
Robot Mentor
FRC #2974 (WALT)
Team Role: Mentor
 
Join Date: Feb 2011
Rookie Year: 2009
Location: Marietta GA
Posts: 1,932
FrankJ has a reputation beyond reputeFrankJ has a reputation beyond reputeFrankJ has a reputation beyond reputeFrankJ has a reputation beyond reputeFrankJ has a reputation beyond reputeFrankJ has a reputation beyond reputeFrankJ has a reputation beyond reputeFrankJ has a reputation beyond reputeFrankJ has a reputation beyond reputeFrankJ has a reputation beyond reputeFrankJ has a reputation beyond repute
Re: Unscheduled Team Update: 3-20-2014

Quote:
Originally Posted by Nathan Rossi View Post
It's interesting that they released this update at this time. I imagine most teams won't be looking for updates mid-regional, I hope they inform everyone about this change at the opening ceremonies (tomorrow), otherwise, there are going to be a lot of fouls in week 4.

I like the idea of this rule, it puts less focus on defense and hopefully will decrease the number of "robot battle scars." However, I'm afraid how referees are going to interpret "actions such as high-speed or repeated, aggressive ramming." It's a bit too subjective.
They have drivers meetings. If your drivers go to them & listen they will know about the rule changes. This has also gone out on the email blasts. The primary team contact gets them. Rather or not they actually them is the team's problem.

Referees are human. They will make mistakes. Occasionally the game's outcome will be effected by it. Get used to it. Before the last couple of rule updates, if a robot A ramming & destroying an appendage of robot B with structure their inside the bumper zone was legal. In fact robot B could have been penalized for robot As action. The updates are an improvement unless you want to play battle bots.

Sorry for the rant. Off to take my pills now.
Reply With Quote
  #87   Spotlight this post!  
Unread 21-03-2014, 09:16
BrendanB BrendanB is offline
Registered User
AKA: Brendan Browne
FRC #1058 (PVC Pirates)
Team Role: Mentor
 
Join Date: Feb 2008
Rookie Year: 2003
Location: Londonderry, NH
Posts: 3,103
BrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond repute
Re: Unscheduled Team Update: 3-20-2014

Sometimes I wonder what goes through the minds of FIRST/GDC members when they make games and rules like this.

I for one agree with the rules to a degree and I will back up what Brandon said earlier which is we should see how it plays out in Week 4. Yes it does seem very open ended but let's see. For those of you competing, welcome to what it is like competing in Week 1. I for one and not a big fan of heavy defense damaging robots even if it is bumper to bumper contact however I have to ask the following:

Did the GDC even think this game through?

This is a serious question because now that I see this update they are trying to bring us away from heavier defense and bring the game down to what they see. I have a big problem that they didn't see this sooner because it is showing some lack of forethought on their part for a few reasons.

1. Teams have more in their drivebases than ever before. This is the second year we have been allowed to have 6 CIMs on our robot and look back over the years and read through Jim's paper on rules and you can see that 10 years ago was when CIMs were brought into the game. Now we have nearly any transmission available with a huge number of motors to throw in them.

2. The field is extremely open. We haven't had a field this open since the days of 2006 or 2009 (but this year doesn't fit well due to the low friction surface) but a lot of us looked back to 2006 when this game was announced and remember the defensive battles that took place. No, bumpers were not required but when goals changed there was a huge push from one side of the field to the other with many collisions and pushing matches. This is what happens when there is no traffic flow around the field and teams are working down field similar to football.

3. This has been mentioned before but what are the other two robots doing??? I can always see how FIRST wants us to play the game however I think they often get out of touch with how it will actually play out. There are many teams who just don't get their robots done and I think everyone of us has had to face an event or several matches as purely defensive because our upper assemblies just weren't working. Couple this with them pushing for more events with smaller quantities of teams in the district model even with many regionals and you have a smaller pool of teams to pull from. No matter what game FIRST makes, there will always be robots that for one reason or another just can't play the offensive role. In a year where they are only giving ONE ball to an alliance they just increased that number by a lot. Not because there are necessarily more teams who didn't finish but because with one ball the team who is better at scoring will have it for most of the time leaving many teams on the defense. Even teams who do play offense well have to play the defensive position. Our team inbounded and threw the ball over the truss in a matter of seconds and then played defense for the rest of the cycle because our offensive role was complete. We played defense on opponents and defense on the robots covering our main offensive scorer.

Now combine all three together and what do you have? A very defensive, tough, & rough game and it didn't take our team weeks to figure that out. We interpreted the signs immediately and that influenced our design choices on day 1 as it did with others in our area like 1058 who made a top notch drivebase to survive this game. How long was it going to take the GDC to figure this out? Week 4 of competition?

I for one feel like this game could be amazing but FIRST is definitely using fouls with large point values to control exactly how they want it played. That has already been debated but what I dislike the most about 2014 is I just feel the GDC is completely out of touch with how teams play. How many members of the GDC have ever been on an FRC team. How many of them have actually competed?

I have a lot of respect for the GDC as they have to make new games every year and the past few years have had hands down the BEST games. This year is a lot harder for everyone standing in light of the best game we have played. That being said though each year there are several portions of the game, rules, or manual that you have to sit back and ask, "Did they really think this wasn't going to be an issue" or "How were they expecting us to play this".

At the end of the day we are all human but these are the things that just baffle me.
__________________
1519 Mechanical M.A.Y.H.E.M. 2008 - 2010
3467 Windham Windup 2011 - 2015
1058 PVC Pirates 2016 - xxxx
Reply With Quote
  #88   Spotlight this post!  
Unread 21-03-2014, 09:18
atucker4072's Avatar
atucker4072 atucker4072 is offline
Andrew Tucker
AKA: Andrew Tucker
FTC #4968 (Rapid Robotics)
Team Role: Mentor
 
Join Date: Feb 2012
Rookie Year: 2011
Location: Glenwood Springs, Co
Posts: 152
atucker4072 has a spectacular aura aboutatucker4072 has a spectacular aura aboutatucker4072 has a spectacular aura about
Re: Unscheduled Team Update: 3-20-2014

Quote:
Originally Posted by 45Auto View Post

Based on the way calls were going, our first 25 seconds of play in the 2nd final at Arkansas would have resulted in 3 or 4 tech fouls.

https://www.youtube.com/watch?v=YA5J...ature=youtu.be

Our robot (2992) is the tall blue one at the top of the screen on the blue side of the field.

After autonomous, we reverse downfield to play defense. The red robot coming downfield rams us on our side of the field (0:20) (or did we ram it? Who knows? Aggressive High-Speed Ramming penalty for us because they die?), but gets shoved backwards into the wall and dies. Oops, penalty on us for damaging their robot. Maybe we should have run away? Someone should have told me.

Immediately after that collision, we cross the field and ram another red robot (0:22) that is playing defense on our inbounder/truss teammate. Was it a high-speed ram? Again, who knows? Do the refs like us or not? We shove it across the field sideways to free our teammate. Uh-oh, looks like "strategic" play to me.

About all I can think of now is to just accept our penalties with gracious professionalism, tell the seniors that we hope they had a good time, and hope it gets better next year for the underclassmen.
The only thing that I could see being called is the collision right after autonomous. That in my mind would be a high speed collision and definitely seems like it could have damaging effects.

Still haven't seen any matches yet though. So we will have to see how it plays out. Regardless there is no need for high speed collisions. The best defense I've seen I short close contact.
Reply With Quote
  #89   Spotlight this post!  
Unread 21-03-2014, 09:20
Daniel_LaFleur's Avatar
Daniel_LaFleur Daniel_LaFleur is offline
Mad Scientist
AKA: Me
FRC #2040 (DERT)
Team Role: Engineer
 
Join Date: Apr 2005
Rookie Year: 2003
Location: Peoria, IL
Posts: 1,967
Daniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond repute
Send a message via MSN to Daniel_LaFleur
Re: Unscheduled Team Update: 3-20-2014

Quote:
Originally Posted by FrankJ View Post
They have drivers meetings. If your drivers go to them & listen they will know about the rule changes. This has also gone out on the email blasts. The primary team contact gets them. Rather or not they actually them is the team's problem.

Referees are human. They will make mistakes. Occasionally the game's outcome will be effected by it. Get used to it. Before the last couple of rule updates, if a robot A ramming & destroying an appendage of robot B with structure their inside the bumper zone was legal. In fact robot B could have been penalized for robot As action. The updates are an improvement unless you want to play battle bots.

Sorry for the rant. Off to take my pills now.
My only concern with this new ruling is the implementation. Basically the how and when it will be called. As long as that is clear to all teams, things should be good.
__________________
___________________
"We are not now that strength which in old days moved earth and heaven; that which we are, we are;
One equal temper of heroic hearts, Made weak by time and fate, but strong in will
To strive, to seek, to find, and not to yield. "
- Tennyson, Ulysses
Reply With Quote
  #90   Spotlight this post!  
Unread 21-03-2014, 10:14
45Auto's Avatar
45Auto 45Auto is offline
Registered User
FRC #2992
Team Role: Mentor
 
Join Date: Mar 2007
Rookie Year: 2006
Location: Slidell, La
Posts: 150
45Auto has a brilliant future45Auto has a brilliant future45Auto has a brilliant future45Auto has a brilliant future45Auto has a brilliant future45Auto has a brilliant future45Auto has a brilliant future45Auto has a brilliant future45Auto has a brilliant future45Auto has a brilliant future45Auto has a brilliant future
Re: Unscheduled Team Update: 3-20-2014

Quote:
Originally Posted by atucker4072
The only thing that I could see being called is the collision right after autonomous. That in my mind would be a high speed collision and definitely seems like it could have damaging effects.
Exactly why this game sucks so badly.

The red robot comes all the way down the field full speed, under the truss and onto our side of the field. We (blue robot) barely have time to straighten up at the white line and move one robot length forward before we hit.

And you believe that it should be a high-speed collision penalty on the blue robot because the red robot died?

Too many "judgement" calls.
__________________

2007 - Rookie All Star - Bayou Regional (1858 - Tyborgs)
2009 - Rookie All Star - Bayou Regional (2992 -Prometheus)
2010 - Champions - Bayou Regional (2992 -Prometheus)
2012 - Finalist - Bayou Regional (2992 - Prometheus)
team2992.com/design.php

Last edited by 45Auto : 21-03-2014 at 10:18.
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 19:31.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi