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Unread 21-03-2014, 14:25
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Re: Unscheduled Team Update: 3-20-2014

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Originally Posted by IronicDeadBird View Post
Isn't it even more effective though to not let them get into shooting range? I mean if you can't win a pushing war then shot disruption is viable but I would say burning time through pushing is better then attempting to disrupt.
Pushing is a lot higher of an opportunity cost as it always takes more time away from you than it does the defender. With a well timed, moderate speed ram to spin a robot, you make them miss their shot and spent 10 seconds chasing after a loose ball, while you only needed to invest 2-3 seconds to perform the maneuver. In a dynamic game where switching from offense to defense in crucial, this is a big difference. But is this "aggressive"? Is moving toward a robot at any speed "aggressive"?
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Unread 21-03-2014, 14:39
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Re: Unscheduled Team Update: 3-20-2014

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Originally Posted by Chris is me View Post
Pushing is a lot higher of an opportunity cost as it always takes more time away from you than it does the defender. With a well timed, moderate speed ram to spin a robot, you make them miss their shot and spent 10 seconds chasing after a loose ball, while you only needed to invest 2-3 seconds to perform the maneuver. In a dynamic game where switching from offense to defense in crucial, this is a big difference. But is this "aggressive"? Is moving toward a robot at any speed "aggressive"?
This is the biggest question. If you come across the field at full speed and then hit a robot that is about to shoot, will you get penalized for it? Cause if blocking that shot can decide which alliance wins the match I think it will be hard to come at a reasonable speed. This will greatly effect close matches.
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Unread 21-03-2014, 14:51
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Re: Unscheduled Team Update: 3-20-2014

Quote:
Originally Posted by Chris is me View Post
Pushing is a lot higher of an opportunity cost as it always takes more time away from you than it does the defender. With a well timed, moderate speed ram to spin a robot, you make them miss their shot and spent 10 seconds chasing after a loose ball, while you only needed to invest 2-3 seconds to perform the maneuver. In a dynamic game where switching from offense to defense in crucial, this is a big difference. But is this "aggressive"? Is moving toward a robot at any speed "aggressive"?
I really wanted to be very precise when I used terms in this years game so when I talked to my team a while back I talked about active and reactive defense (I honestly don't think they remember though.) Anyway active defense is the process of defending from advantageous situations like stopping a ball from being brought into play by zonning or forcing a bad decision such as driving an awkward route to score. Reactive defense is when you are reacting to threats like a team about to score or a robot lining up for a truss. In my opinion active defense is always better then reactive. Reactive defense I find is always more aggressive, because more is on the line at that point. Active defense is a major time sink because its mainly about forcing the opponent to have only bad options and hoping they pick the worst one. Reactive is about neutralizing a "threat" as fast as possible in the end it really comes down to preference I suppose.
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Unread 21-03-2014, 15:13
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Re: Unscheduled Team Update: 3-20-2014

As of lunchtime at Buckeye G27 has not been called.
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