Go to Post I think one of they beauties of the program is how it can include so many different interests our students have. - Doc Wu [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
 
 
Thread Tools Rating: Thread Rating: 12 votes, 5.00 average. Display Modes
Prev Previous Post   Next Post Next
  #12   Spotlight this post!  
Unread 24-03-2014, 14:10
Andrew Schreiber Andrew Schreiber is offline
Data Nerd
FRC #0079
 
Join Date: Jan 2005
Rookie Year: 2000
Location: Misplaced Michigander
Posts: 4,057
Andrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond repute
Re: Why does everyone hate this game so much?

Quote:
Originally Posted by pfreivald View Post
I didn't say it was. I did say "literally thousands of man-hours" of playtesting, though, and I think you can figure out the logistics of that one well enough.

(An added difficulty of why it is to some degree impossible to test an FRC game at all is robot variability and out-of-the-box thinking of tens of thousands of people. That's the peril of an open rules set...but people complain about the closed parts stifling creativity, too!)
I don't think this is as impossible as you think it is. Actually running thousands of matches may be impossible but within a week I've often run simulations of thousands of matches (likely many more). That's me, with excel/R. Like seriously, it's not hard. Do I catch everything? Nah. But it woulda told me that 2011 the minibots were ridiculously over valued. (2012 was the first year I started doing real models and running a bunch of scenarios, they've gotten more complicated every year).

But most of the egregious problems with games should be apparent with even a modicum of common sense. Examples:

- 2014 — One game piece per alliance? More power in the KoP than ever? More COTS for getting that power to the ground? Open field? Recipe for pain
- 2013 — Humans can throw frisbees? Rain of discs inevitable.

I don't know the make up of the GDC any more but I would imagine that most folks who've been involved in a team that is competitive would have caught those issues quick.
__________________




.
Reply With Quote
 


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 13:19.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi