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Unread 26-03-2014, 08:12
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Al Skierkiewicz Al Skierkiewicz is offline
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New Aim High

Everyone,
I had a chance to meet a great team in Wisconsin this weekend and they showed me this challenge.
thanks to team 192. It is quite an interesting twist for teams that have to share resources...

https://docs.google.com/presentation...it?usp=sharing
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Unread 26-03-2014, 08:16
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Damiaen_Florian Damiaen_Florian is offline
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Re: New Aim High

Someone should really forward this to the GDC, 2015 game?
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Unread 26-03-2014, 08:17
JohnBoucher JohnBoucher is offline
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Re: New Aim High

Sweet!
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Unread 26-03-2014, 08:22
Max Boord Max Boord is offline
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Re: New Aim High

I see some problems for the GDC to fix.
1. No rules preventing full court shooting.
2. That endgame is WAY overpowered.
3. Unless your drive team is extremely skilled they are incapable of completing the end game.
4. Field reset time could be up to 20 minutes.
5. Due to the new reduced field size I don't see how plowie can get hit by this years game piece in the game animation.
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Unread 26-03-2014, 13:47
philso philso is offline
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Re: New Aim High

Will there be a Coach for the drive team?
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Unread 26-03-2014, 14:14
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Jacob Bendicksen Jacob Bendicksen is offline
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Re: New Aim High

"A defensive strategy is largely discouraged."

This made my day.
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Unread 26-03-2014, 14:19
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pntbll1313 pntbll1313 is offline
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Re: New Aim High

Quote:
Originally Posted by philso View Post
Will there be a Coach for the drive team?
There is only 1 driver and he is the only one allowed to touch the controls.
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Unread 26-03-2014, 14:22
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Mark Sheridan Mark Sheridan is offline
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Re: New Aim High

I don't think 120 or 140 seconds is long enough for teleop.
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Unread 26-03-2014, 14:28
Seth Mallory Seth Mallory is offline
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Re: New Aim High

One of our students created this version of Aim High last January and it has been posted since them. Some rules are ment to be followed.
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Unread 26-03-2014, 14:53
Tungrus Tungrus is offline
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Re: New Aim High

...and there will be only one poncho in KOP, they will not be available for sale till week 1 tournament!
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Unread 26-03-2014, 14:57
BigJ BigJ is offline
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Re: New Aim High

Worst game since 2003.
  • No clearly defined ALLIANCE STATION
  • Volunteers will be near impossible to find for field reset and refereeing
  • Goals are not strictly defined, leaving a lot up to the judges
  • Field design causes horrible acoustics
  • Unless the bowl is clear, this is a HORRIBLE game for spectators and everyone not on the drive team
  • No easily constructed version of the field for teams unless they go buy specific COTS parts which will likely end up in short supply (orbit balls, anyone?)
  • Defense is discouraged but not illegal. Without safe zones this game is going to be rough and tumble and serious damage can occur to the participants.
  • Teams will not want to be open about their strategies, making scouting unneccessarily difficult.
  • The nature of the game will exacerbate "Week 1" kinks in the game almost to a breaking point.
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Unread 26-03-2014, 15:17
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Re: New Aim High

Complaining about the game is an automatic ejection from all district and regional events, as well as rejection to the World championship event. (for those who get a free pass)
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Unread 26-03-2014, 19:01
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Re: New Aim High

Quote:
Originally Posted by BigJ View Post
Worst game since 2003.
  • No clearly defined ALLIANCE STATION
If it's not obvious where the operators should be, I don't want to be on field reset.
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Unread 26-03-2014, 19:04
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Re: New Aim High

Quote:
Originally Posted by Billfred View Post
If it's not obvious where the operators should be, I don't want to be on field reset.
I don't want to be on field reset anyway!
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Unread 26-03-2014, 20:24
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Re: New Aim High

Teams are strongly advised to drop their bumpers before shooting.
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