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#16
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Re: pic: Team 2451 Pwnage
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As far as an estimate of hoe much time was spent on machining, I can tell it was a lot. I cannot give a good estimate hour wise, so I'll leave that for Kevin or a student, but we work at a company called Genesis Automation who we would not survive without and have access to CNCs, quite a few mills, lathe, bandsaw, etc. -Nick |
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#17
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Re: pic: Team 2451 Pwnage
Wow, this is really something guys. Great work!
Any chance we could get a few more of those sweet, sweet, hi-res photos? The CAD really isn't doing the rest of it justice. Do those holes in the hubs create any sort of airflow to the CIM (sort of like a fan?)? Not to derail too much, but can you talk a bit about your frame? Am I correct in thinking that it's basically VexPro Versaframe, but with the world's mos insane bellypan? Last edited by CENTURION : 04-04-2014 at 12:21 AM. |
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#18
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Re: pic: Team 2451 Pwnage
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I wouldn't say the bellypan is that crazy, it basically just covers the bottom of all the tubing to anchor it together. Then a second layer of the same tubing layout was put above the first, with vertical pieces connecting them around the perimeter of the frame. The middle two rails on the upper level were upgraded to 1x2 VersaChassis tubing because they had a lot mounted to it and the team felt it best for that area to be stronger. Other then that the frame is just some sheet metal brackets to tie the whole thing together with rivets. Let me know if you have more questions. -Nick |
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#19
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Re: pic: Team 2451 Pwnage
This is for sure the coolest part I've seen all year, and is quite possibly my favorite robot mechanism ever. This makes swerve's weight and space more reasonable. I spent the last 30 minutes going through the CAD drawing.
A few questions- How did you guys make the gears? Was it wire edm/waterjet, or did you guys make them on a mill w/ an involute cutter? |
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#20
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Re: pic: Team 2451 Pwnage
There was a prototype of this module in from of 2451's pit last year, and I was impressed then. Seeing how it performs in competition is absolutely amazing!
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#21
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Re: pic: Team 2451 Pwnage
These sure look compact. What is the weight per module? How big is the foot print it takes up in the frame?
I always assumed that a swerve like this would take more square inches, but would weigh less. |
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#22
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Re: pic: Team 2451 Pwnage
Do you guys press a ring into the Colson to reinforce it, or do the six rods that join the hub halves just go through rubber?
Do you have a cage for the nylon balls in the thrust bearing part of the module, or do you just let the balls go where they will? Can you tell me how many balls you use in the thrust bearing? Last edited by Joel Glidden : 04-06-2014 at 05:27 PM. Reason: Got curious about the thrust bearing. |
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#23
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Re: pic: Team 2451 Pwnage
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However, the hubs do absorb some of the heat created by the CIMs, so they are cooled in a way (again, we haven't done much testing on that other than 'hey, these things do warm up'), which we kind of anticipated when the swerves were still in the design phase. Quote:
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Just a little more about the durability of the modules them selves, on our practice bot they have seen well and above their competition lifespan. Somewhere in the ball park of 10 or 20 times that of the competition bot, and for all practical purposes they run the same as the ones on the competition bot. The modules have seen numerous high-speed impacts both in competition and in practice. As mentioned in the Midwest Regional Thread, the modules also withstood an entire day of 3-on-3 in game scenario practice that we participated in thanks to the generous folks at 1625 in which we had the alliance facing the 1625/2338/2451 practice bots dedicated to heavy, in-game style defense. |
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#24
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Re: pic: Team 2451 Pwnage
How do your drivers control it? Could you explain the code a bit? What did your team do to overcome the "180 degree problem" described in the first comment in this thread?
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#25
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Re: pic: Team 2451 Pwnage
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We have three joysticks on the control board, but only two joysticks (the main driver's left and right stick) control the swerve. The left stick controls the direction the wheels are facing for translating as well as the speed the robot is moving at. The right stick causes the robot to pinwheel (turn in place) by both orienting the wheels to be tangent to the circular path it is moving about as well as controlling the speed of the wheels as the robot turns. When you manipulate the two joysticks in parallel one of the speeds (I believe the greater of the left and right stick) takes precedence, and depending on your manipulation of the joysticks, allows you to preform maneuvers such as sweep turns, pirouettes, etc. Any time you take your hands off the sticks or let the joysticks return to their "zeroed-out" position, the wheels return to their original orientation of facing straight forwards relative to the robot. As far as the "180 degree problem," I'm assuming you're asking about the "dead zone" and minimizing "bad behavior" Quote:
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#26
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One thing that 2451 had at Midwest was a simulator / game that ran the swerve control on a laptop and allowed people to practice driving. I believe they even had a head to head "for fun game" set up that made practice competitive. Super cool and very nice to see the software-in-the-loop concept being taught to high school students! I wonder if they could release a hard-coded version of the game so people could try their hand at driving...!?
And I'll toot their horn a little more for them, they won the Engineering Excellence award for this design at Midwest...! |
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#27
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Re: pic: Team 2451 Pwnage
Importing the step file currently at http://www.pwnagerobotics.com/index....3-swerve-drive causes my installation of Solidworks 2013 to hang. It seems to be getting through the step solid import, but sits and spins after writing "step-in completed" to error out, which I guess is just before it puts together the assembly. Anyone have an idea what's happening? Any suggestions?
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#28
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Re: pic: Team 2451 Pwnage
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#29
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Whenever I get around to booting Windows next I'll try upping the priority on the process. Have others had success importing this particular step file? |
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#30
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Re: pic: Team 2451 Pwnage
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I've gotten it to open on a machine running an i3 with 4 gb of ram at my high school that was running Inventor as well as on my laptop with an i7 and 8 gb of ram running SolidWorks. |
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