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View Poll Results: What are your thoughts about the "3 day robots"
3 days robots were a good thing. I want to see the same or more next year. 174 51.33%
3 days robots were a good thing, but I want them to do a little less. 84 24.78%
3 days robots were a bad thing. They could be better with some improvements. 7 2.06%
3 days robots were a bad thing. I think they should leave the game to the teams. 74 21.83%
Voters: 339. You may not vote on this poll

 
 
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Unread 08-04-2014, 12:12
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Re: Looking Back: 3 Day Robots

Quote:
Originally Posted by Paul T. View Post
at first i thought Ri3D and build blitz were going to lead us towards the vex mentality of "the six bar is the best robot and we'll copy because we simply cant beat it" but i'm starting to come around and here's why:

1. They allow teams with very limited technical skill a chance to be competitive. i knew a good team that went with a boom done design because all the advanced mechanical team members left.

2. They are not the best designs available. There simply a start, unlike in vex with the NZ designs, you can design a better robot.

3. Most teams that choose them will not end up in the top 20%. (have you seen one dominate a competition yet?)

4. In the words of our drive coach " I love the Ri3d designs, without knowing anything about the team, i know the robots shooting sweet spot and how good the intake is." there's a strategic advantage you give up by copying. Teams have to normally scout to determine how to beat you where if you have a Ri3D design its pretty easy

just some food for thought.
On your third point it depends on what you mean by choose them. There are a lot of robots who's base was a 72 hour build but they improved and iterated on top of them. I would say 359 is a pretty clear example of this. Their robot base is very similar to the team O-Ryon robot but they made it drastically better. Our team did the same thing, there is very little, almost nothing now, on our robot that is the same from the Boom Done Robot but that was our starting point.
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