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#1
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Game Manual - Team UPDATE 2014-04-08
Posted on the FRC Manual site, 4/8/14: http://frc-manual.usfirst.org/Updates/0#term 181
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#2
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Re: Game Manual - Team UPDATE 2014-04-08
Requiring a signature and a written team number for the backup coupon is a good way to make sure that the alliance knows what they're getting into.
Thanks for the quick fix, GDC (assuming anyone on the GDC involved in this change gets a chance to read this)! Last edited by jamierose : 08-04-2014 at 19:06. |
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#3
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Re: Game Manual - Team UPDATE 2014-04-08
Props for the quick fix. Its nice to see such a disaster at a regional both be corrected for the team involved and an update preventing it from happening in the future all in less than 3 days.
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#4
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Re: Game Manual - Team UPDATE 2014-04-08
So does this mean if you submit your timeout coupon not realizing their is a field timeout you are out of luck? Or is the head ref not supposed to accept it?
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#5
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Re: Game Manual - Team UPDATE 2014-04-08
I am not sure I fully understand the timing of when the timeout can be called.
Can someone run through the following 2 cases 1) quarterfinals robot breaks down in match 1 --How long can a team wait before calling the timeout 2) Robot breaks down in match 2 --how long can a team wait to call timeout Thanks ![]() |
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#6
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Re: Game Manual - Team UPDATE 2014-04-08
Section 5.5.6 has the best description and a graphic. The backup coupon is valid until 2 minutes before the match is supposed to start. T17 through T21 give the full details.
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#7
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Re: Game Manual - Team UPDATE 2014-04-08
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1. You play in Quarterfinal 1-1 and a robot breaks. a few matches go by, Quarterfinal 4-1 ends and the lights go green to reset the field. You now have 2 min. to turn in your timeout card to the Head Ref. 2. You play in Quarterfinal 3-2 (intentionally different example from example 1). A robot breaks. Quarterfinal 4-2 ends and the three other Quarterfinals were decided in 2 matches so your match (QF3-3) is up next. You have 2 min. from the the green lights coming on after QF4-2 ended. Does that help? Figure 5-3 of the manual shows the various timelines with the Y-axis line being the time the lights go green after the match preceding the one you are in (in some cases, "the match preceding" is also a match you played in such as in Finals). |
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#8
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Re: Game Manual - Team UPDATE 2014-04-08
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#9
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Re: Game Manual - Team UPDATE 2014-04-08
May we please officially refer to this as the "Madtown Modification"?
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#10
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Re: Game Manual - Team UPDATE 2014-04-08
Thanks for the great explanations--We could not agree on how the rules read, but it makes sense now
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#11
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Re: Game Manual - Team UPDATE 2014-04-08
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This has been our experience at least. |
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#12
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Re: Game Manual - Team UPDATE 2014-04-08
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#13
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Re: Game Manual - Team UPDATE 2014-04-08
In at least one event, we were told that even if you gave it early, they would wait until the two minutes was up and then start your 6 minute time. Not sure if this is consistent across FRC, but would be great if it was so that way the student isn't concerned about being too early, and potentially missing the window.
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#14
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Re: Game Manual - Team UPDATE 2014-04-08
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