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Unread 11-04-2014, 11:57
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Re: Students, Time put into start of build - end of season?

174 hours during build season. (Class time, lunch time, after school, saturdays)
80 hours during pre season. (class, after school)
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Unread 11-04-2014, 12:09
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Re: Students, Time put into start of build - end of season?

probably around 300 hours during build season, another 250 after season, and at least 100 pre season on programming exercises that our mentor had us do so that we had good programming techniques (good variable names, descriptive comments, strong logic, etc.,) and still logging hours! Gotta make sure the code is perfect for St. Loo-wey.
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Unread 11-04-2014, 13:43
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Re: Students, Time put into start of build - end of season?

My school would be upset if they knew. On paper, everyone was there from 5 to 9 every day, and from 10 to 10 on Saturdays. Around 40 students makes that about 8,000. I believe that accounts for about 70%. So Definitely at least 10,000 Man hours. Highest individuals...about 498. There were about 3 students like that. (None of our grades are great...) I think all of those calculations are neglecting Sundays.

P.S. All of these are just build season hours.
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Unread 11-04-2014, 15:30
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Re: Students, Time put into start of build - end of season?

Quote:
Originally Posted by VioletElizabeth View Post
342 hours and 9 minutes. We clock in and out for emergency know who's there purposes as well as tracking hours.
How do you clock in/out? If PC what software? Trying to find a better way to track student hours.

Thanks

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Unread 11-04-2014, 17:27
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Re: Students, Time put into start of build - end of season?

Its nearly impossible to get a >90% average with that many hours, my marks dropped nearly 10% last year, i tried to limit myself this year but still have done over 500. There are only 2 students on our team with over 500 hours ( clocked by me not the team sign in sheet). This includes me, the next highest amount is 180 (this is of the team sign in sheet as i only accounted for the two of us but team sign in is fairly accurate). Only a few people on our team got over 100 hours and even fewer put there time to good use. It ridiculous how one of your teams has had all of there member put in at least 180 hours.

Also my recording started right when the game was released, ide estimate another 40 hours in little pre-season things.

Connerd, what was your reason for keeping track, mine was in order to actually be able see quantitatively the amount of time put in by the captain and I compared to everyone else.
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Unread 11-04-2014, 22:16
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Re: Students, Time put into start of build - end of season?

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Originally Posted by Connerd View Post
I spent ~700 hours working on our robot.
Hahaha, just kidding.
Just reviewed my hour list, and realized that I included transit times inside that 700 hours (I live over 40 miles from my school, and take public trains and busses to and from school, it takes a loooooong time). So, that lowers it ~250 hours. Sorry for not noticing it.
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Unread 11-04-2014, 23:02
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Re: Students, Time put into start of build - end of season?

Our team clocks in and out for the purpose of tracking time. I had 84 hours. The next highest had 64 hours.

I love robotics, but I don't think that I could imagine myself doing 700+ hours of robotics. I know that it would be fun, but between work and school, I don't think that I had that much time even! That 84 hours doesn't count any home stuff at all.
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Unread 11-04-2014, 23:08
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Re: Students, Time put into start of build - end of season?

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Originally Posted by rlowe61 View Post
How do you clock in/out? If PC what software? Trying to find a better way to track student hours.

Thanks

roger
We use a free system called TimeTrex. It is pretty neat. It is meant for workforce management, but it works GREAT! We keep our safety test scores, our team information, our safety violations and many other things in that system as well as our time. It's reporting functionality is awesome. You can create a free online hosted edition here. If you don't need to access it online, but you would be fine with having it on one computer, then use this edition. You can still access this on computers within your network.

PM me if you want more details. I would love to help you guys out.
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Unread 11-04-2014, 23:31
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Re: Students, Time put into start of build - end of season?

We have a custom web app to track the time that students spend in the lab. Here's a screenshot showing the top few contributors.
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Unread 12-04-2014, 02:17
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Re: Students, Time put into start of build - end of season?

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Originally Posted by Pat Fairbank View Post
We have a custom web app to track the time that students spend in the lab. Here's a screenshot showing the top few contributors.
Wait, the top one is less than 300? I'd assume these are students, not mentors...
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Unread 12-04-2014, 04:34
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Re: Students, Time put into start of build - end of season?

Quote:
Originally Posted by rlowe61 View Post
How do you clock in/out? If PC what software? Trying to find a better way to track student hours.

Thanks

roger
We actually use a beepy thing (technical term ) and we made barcodes with a label maker, and beep the bar codes, which stores a timestamp on the beepy thing, and one of our parent-mentors does something with the data and excel to make our hours spreadsheet. So I'm not sure that's quite what you're looking for, but I hope it helps.

Last edited by VioletElizabeth : 12-04-2014 at 04:36. Reason: Spelling error
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Unread 12-04-2014, 09:46
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Re: Students, Time put into start of build - end of season?

We have a fingerprint scanner to clock in and out for emergencies and hour tracking. I'm at about 250 right not, not including competition time and the time I spent working on Chairman's at home (probably putting me way above 300, but I'm not sure exactly).
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Unread 12-04-2014, 10:01
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Re: Students, Time put into start of build - end of season?

Quote:
Originally Posted by T^2 View Post
500-600 hours. About the same as last year.
This comes out to 11.9 - 14.3 hours a day if you worked every day this build season.

Quote:
Originally Posted by joelg236 View Post
Probably somewhere around 400-500 hours during build season, and easily 300+ after.

I didn't go to school...
This comes out to 9.5-11.9 hours a day if you worked every day this build season.

Quote:
Originally Posted by sanddrag View Post
I have over 700 hours. Our top student has over 500, with a few others over 400. All have over 180.

As a team, we've put in about 10,000 man-hours this season.
Now, this. 700 is roughly 16.6 hours a day if you worked every day this build season. Even if you meant the entire season, let's take a 12 week period, that comes out to 8.3 hours a day.

Now, I'm not one to deny the time we give to the program, but I don't believe any of you.

Personally, I'm staring down the barrel at around 114 hours spent in the shop during build season.

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Last edited by ttldomination : 12-04-2014 at 10:03.
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Unread 12-04-2014, 10:48
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Re: Students, Time put into start of build - end of season?

Quote:
Originally Posted by ttldomination View Post
This comes out to 11.9 - 14.3 hours a day if you worked every day this build season.



This comes out to 9.5-11.9 hours a day if you worked every day this build season.



Now, this. 700 is roughly 16.6 hours a day if you worked every day this build season. Even if you meant the entire season, let's take a 12 week period, that comes out to 8.3 hours a day.

Now, I'm not one to deny the time we give to the program, but I don't believe any of you.

Personally, I'm staring down the barrel at around 114 hours spent in the shop during build season.

- Sunny G.

I know this year i was at robotics from usually 3-8,9,10 weeknights and later of Fridays, along with 11am until the early ams the next morning ( we pulled 1 all nighter on week 2 or 3 that was a 22 hour shift). and usually from 11 or 12 until 5, 6 or 7pm on Sundays. I know it is a stretch for 500 hours during build season but i think its possible because i know last year, i didn't even go home on weekends usually it was Friday until 3-5 in the morning and back the next morning sometimes before 11, same with the Saturday night and Sunday morning.

And btw u cant look at an average because you are not going to work the same number of hours on a weekday as a weekend. I know my longest shift this season was 22 hours. Whatever work you do on the weekend will push your average up greatly especially if you spend all your time at robotics when you are not at school.
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Unread 12-04-2014, 10:51
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Re: Students, Time put into start of build - end of season?

Always too much, and never enough. I'm not gonna count the hours, but during the build season I spent more hours daily in the shop than I did in my own home. And my time at home was spent on CAD.
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