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#35
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Re: The Not So-Secret Secret End-Game
The end game should have been like the golden snitch in quidditch (sp?):
(1) Start with a yellow game piece sitting top center of the truss (2) It may get knocked off during teleop, but cannot be "manipulated" by either team. Could be a penalty if "clearly" manipulated. (3) At 20 seconds remaining in teleop, the snitch can be manipulated. Get points for passing if desired like regular game pieces. THEN 50 pts if scored high and 20 pts scored low. OR (1) Each alliance can introduce thier own snitch at 20 sec remaining. (2) Passing points apply, scoring points apply (3) Both snitches are available to both teams The snitch option could have significantly changed the strategy as the end game approached. Seeing refs and human players occasionally getting whacked by the regular game pieces sure remind me of the bludgers (sp?). One can dream. . . . |
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