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Unread 28-04-2014, 15:24
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MechEng83 MechEng83 is offline
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Re: Was Aerial Assist Better than Ultimate Ascent?

No.

All you posters speaking platitudes about "depth of strategy" must not have had a schedule with half your matches filled with teams who couldn't drive forward in auto, couldn't collect the ball, couldn't adhere to a plan, couldn't NOT foul, and couldn't stay connected to the field. How do you raise the floor of competition when you have alliance partners who don't even bother showing up for matches?

I completely agree that when 6 capable TEAMS are playing the game, such as champs elimination matches, it is a decent game. Champs always has better levels of game play. Unfortunately, there are too many incapable robots for this to happen in most regional competitions. When a robot can't perform (for whatever reason) it's a death knell for their alliance.

Yes, this makes it more of a "team sport" but it's not a team sport because you can't replace your alliance partners in quals. You don't have an opportunity to practice with your alliance partners in quals.

As far as other issues not related to teams: officiating was a nightmare -- there was too much to keep track of and the refs were overworked as a result; the field had dozens of unacceptable bugs that would manifest during competition. The scoring was quite confusing for anyone who wasn't deeply involved in FRC.

tl;dr - UA >> AA
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