Go to Post darn design trade-offs! the game design committee does this to us every year! - KenWittlief [more]
Home
Go Back   Chief Delphi > Competition > Off-Season Events
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
Thread Tools Rating: Thread Rating: 10 votes, 5.00 average. Display Modes
  #31   Spotlight this post!  
Unread 29-04-2014, 14:58
XaulZan11's Avatar
XaulZan11 XaulZan11 is offline
Registered User
AKA: John Christiansen
FRC #1732
Team Role: Mentor
 
Join Date: Nov 2006
Rookie Year: 2006
Location: Milwaukee, Wi
Posts: 1,329
XaulZan11 has a reputation beyond reputeXaulZan11 has a reputation beyond reputeXaulZan11 has a reputation beyond reputeXaulZan11 has a reputation beyond reputeXaulZan11 has a reputation beyond reputeXaulZan11 has a reputation beyond reputeXaulZan11 has a reputation beyond reputeXaulZan11 has a reputation beyond reputeXaulZan11 has a reputation beyond reputeXaulZan11 has a reputation beyond reputeXaulZan11 has a reputation beyond repute
Send a message via AIM to XaulZan11
Re: IRI Rule Changes

Quote:
Originally Posted by Jim Zondag View Post
I think we simply change the whole game.
We have all played open practice matches with lots of balls at events, it is crazy fun with good robots. Change the game to this format:

1. Get rid of Assists.
2. Get rid of the pedestal light.
3. Each Alliance can have up to 3 balls on the field at a time. Team in-bounders control this. Refs simply enforce. Way easier than watching and controlling a pedestal.
4. Ten points for trussing , ten points for catching, ten points for scoring high.

This would be super simple, super fast, and super cool. Defense would be much reduced because other members of alliance can continue to score during double teams. It would be awesome!
Did you forget to mention to 10 point bonus for any two-digit team from Michigan that wears yellow, and only has omni wheels on their drive?
Reply With Quote
  #32   Spotlight this post!  
Unread 29-04-2014, 14:58
AdamHeard's Avatar
AdamHeard AdamHeard is offline
Lead Mentor
FRC #0973 (Greybots)
Team Role: Mentor
 
Join Date: Oct 2004
Rookie Year: 2004
Location: Atascadero
Posts: 5,507
AdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond repute
Send a message via AIM to AdamHeard
Re: IRI Rule Changes

Quote:
Originally Posted by Jim Zondag View Post
I think we simply change the whole game.
We have all played open practice matches with lots of balls at events, it is crazy fun with good robots. Change the game to this format:
We all haven't. Many events didn't allow this
Reply With Quote
  #33   Spotlight this post!  
Unread 29-04-2014, 15:00
Chris is me's Avatar
Chris is me Chris is me is offline
no bag, vex only, final destination
AKA: Pinecone
FRC #0228 (GUS Robotics); FRC #2170 (Titanium Tomahawks)
Team Role: Mentor
 
Join Date: Dec 2008
Rookie Year: 2006
Location: Glastonbury, CT
Posts: 7,713
Chris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond repute
Send a message via AIM to Chris is me
Re: IRI Rule Changes

Quote:
Originally Posted by Pat Fairbank View Post
I have two suggestions that would speed up the pace of the game, decrease the burden on referees and their subjective judgement, and eliminate the pain of being allied with a BLT, without fundamentally altering the spirit of the game:

1. Get rid of zones. If all three robots POSSESS a ball during a cycle anywhere on the field, that's three assists.

2. Change the definition of POSSESSION (for an alliance's own ball) to any contact with the ball where a partnering robot isn't also contacting the ball. The definition of POSSESSION of an opponent's ball would remain the same.
These are two great ideas I fully support. I always thought the zone requirement just made refereeing and playing harder. The game is so much less confusing if assists are "number of robots who interacted with the ball". And honestly, three assists in one zone is almost as much work as three assists in three zones anyway.

This actually opens up a lot more strategy options. Do you do a double inbound conga line and let one partner truss to hp and score? Do you do the "standard" inbound / truss / score 3 robot cycle? Do you do a "death cycle" where a downfield inbounder and scorer with rear pickup park permanently in front of a goal, ready to feed the ball into the goal from an HP? Lots more viable options this way.

I would also enjoy playing with Zondag's proposed rules. The "second" and "third" ball would need to be marked in some way (think white dots like Overdrive) to ensure no repeat trusses, but I'd have a ball playing that game.
__________________
Mentor / Drive Coach: 228 (2016-?)
...2016 Waterbury SFs (with 3314, 3719), RIDE #2 Seed / Winners (with 1058, 6153), Carver QFs (with 503, 359, 4607)
Mentor / Consultant Person: 2170 (2017-?)
---
College Mentor: 2791 (2010-2015)
...2015 TVR Motorola Quality, FLR GM Industrial Design
...2014 FLR Motorola Quality / SFs (with 341, 4930)
...2013 BAE Motorola Quality, WPI Regional #1 Seed / Delphi Excellence in Engineering / Finalists (with 20, 3182)
...2012 BAE Imagery / Finalists (with 1519, 885), CT Xerox Creativity / SFs (with 2168, 118)
Student: 1714 (2009) - 2009 Minnesota 10,000 Lakes Regional Winners (with 2826, 2470)
2791 Build Season Photo Gallery - Look here for mechanism photos My Robotics Blog (Updated April 11 2014)
Reply With Quote
  #34   Spotlight this post!  
Unread 29-04-2014, 15:14
Ben Martin's Avatar
Ben Martin Ben Martin is offline
Long Distance Mentor
FRC #0225 (TechFire)
Team Role: Mentor
 
Join Date: Jan 2006
Rookie Year: 2005
Location: York, PA
Posts: 463
Ben Martin has a reputation beyond reputeBen Martin has a reputation beyond reputeBen Martin has a reputation beyond reputeBen Martin has a reputation beyond reputeBen Martin has a reputation beyond reputeBen Martin has a reputation beyond reputeBen Martin has a reputation beyond reputeBen Martin has a reputation beyond reputeBen Martin has a reputation beyond reputeBen Martin has a reputation beyond reputeBen Martin has a reputation beyond repute
Re: IRI Rule Changes

Quote:
Originally Posted by Chris is me View Post
This actually opens up a lot more strategy options. Do you do a double inbound conga line and let one partner truss to hp and score? Do you do the "standard" inbound / truss / score 3 robot cycle? Do you do a "death cycle" where a downfield inbounder and scorer with rear pickup park permanently in front of a goal, ready to feed the ball into the goal from an HP? Lots more viable options this way.
You could do a lot with human players ricocheting the ball off robots to get assists as well. From the proposed possession rules, it may even be possible to ricochet a ball to get a truss? Or get catch points when a ball is thrown over the truss and ricochets off a partner before hitting the ground?
__________________
TechFire 225 -- Website -- Facebook
2015 & 2016 MAR Champions
Past teams: 234, 1747
Reply With Quote
  #35   Spotlight this post!  
Unread 29-04-2014, 15:15
Gregor's Avatar
Gregor Gregor is offline
#StickToTheStratisQuo
AKA: Gregor Browning
no team
Team Role: College Student
 
Join Date: Jan 2012
Rookie Year: 2012
Location: Kingston, Ontario, Canada
Posts: 2,447
Gregor has a reputation beyond reputeGregor has a reputation beyond reputeGregor has a reputation beyond reputeGregor has a reputation beyond reputeGregor has a reputation beyond reputeGregor has a reputation beyond reputeGregor has a reputation beyond reputeGregor has a reputation beyond reputeGregor has a reputation beyond reputeGregor has a reputation beyond reputeGregor has a reputation beyond repute
Re: IRI Rule Changes

Quote:
Originally Posted by Pat Fairbank View Post
1. Get rid of zones. If all three robots POSSESS a ball during a cycle anywhere on the field, that's three assists.
This, please this.

Fun fact about tracking possessions, if a robot gets a ball inbounded a ball in the red zone, drives fully through the white zone and into the blue zone, and deposits the ball into the blue low goal, the referee needs to press FIVE buttons on their tablet.
__________________
What are nationals? Sounds like a fun American party, can we Canadians come?
“For me, insanity is super sanity. The normal is psychotic. Normal means lack of imagination, lack of creativity.” -Jean Dubuffet
"Insanity is doing the same thing over and over again and expecting different results." -Albert Einstein
FLL 2011-2015 Glen Ames Robotics-Student, Mentor
FRC 2012-2013 Team 907-Scouting Lead, Strategy Lead, Human Player, Driver
FRC 2014-2015 Team 1310-Mechanical, Electrical, Drive Captain
FRC 2011-xxxx Volunteer
How I came to be a FIRSTer
<Since 2011
Reply With Quote
  #36   Spotlight this post!  
Unread 29-04-2014, 15:16
Chris Hibner's Avatar Unsung FIRST Hero
Chris Hibner Chris Hibner is offline
Eschewing Obfuscation Since 1990
AKA: Lars Kamen's Roadie
FRC #0051 (Wings of Fire)
Team Role: Engineer
 
Join Date: May 2001
Rookie Year: 1997
Location: Canton, MI
Posts: 1,488
Chris Hibner has a reputation beyond reputeChris Hibner has a reputation beyond reputeChris Hibner has a reputation beyond reputeChris Hibner has a reputation beyond reputeChris Hibner has a reputation beyond reputeChris Hibner has a reputation beyond reputeChris Hibner has a reputation beyond reputeChris Hibner has a reputation beyond reputeChris Hibner has a reputation beyond reputeChris Hibner has a reputation beyond reputeChris Hibner has a reputation beyond repute
Re: IRI Rule Changes

If Jim wants to go crazy and change the game completely, I have my own proposal in the complete opposite direction.

There is only one ball on the field ever, and there is a 20 second shot clock. All assist rules remain. If you put the ball on the floor and the other team steals it - it's now their possession. In other words, basically basketball with robots.
__________________
-
An ounce of perception is worth a pound of obscure.
Reply With Quote
  #37   Spotlight this post!  
Unread 29-04-2014, 15:19
Travis Hoffman's Avatar Unsung FIRST Hero
Travis Hoffman Travis Hoffman is offline
O-H
FRC #0048 (Delphi E.L.I.T.E.)
Team Role: Engineer
 
Join Date: Sep 2001
Rookie Year: 2001
Location: Warren, Ohio USA
Posts: 4,047
Travis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond repute
Re: IRI Rule Changes

Quote:
Originally Posted by Chris is me View Post
These are two great ideas I fully support. I always thought the zone requirement just made refereeing and playing harder. The game is so much less confusing if assists are "number of robots who interacted with the ball". And honestly, three assists in one zone is almost as much work as three assists in three zones anyway.
I'm not sure - I could see back-to-back-to-back Rube Goldberg (or robot centipede, if you will....) type things where three bots mush together, feed the ball through all three cozied up together, and the last one trusses to HP and/or scores the ball. Kinda hokey. Kinda boring.

Perhaps up to two assists can occur in any zone in a cycle, instead of just one?

Or split the field in half, eliminating the white zone. You'd still mark off neutral colored lines to maintain an autonomous lineup reference. To get three assists, you need at least one assist to take place on each side of the truss per cycle.
__________________

Travis Hoffman, Enginerd, FRC Team 48 Delphi E.L.I.T.E.
Encouraging Learning in Technology and Engineering - www.delphielite.com
NEOFRA - Northeast Ohio FIRST Robotics Alliance - www.neofra.com
NEOFRA / Delphi E.L.I.T.E. FLL Regional Partner
Reply With Quote
  #38   Spotlight this post!  
Unread 29-04-2014, 15:22
Unsung FIRST Hero Woodie Flowers Award
Chris Fultz Chris Fultz is offline
My Other Car is a 500 HP Turbine
FRC #0234 (Cyber Blue)
Team Role: Engineer
 
Join Date: Jan 2002
Rookie Year: 1942
Location: Indianapolis, IN
Posts: 2,837
Chris Fultz has a reputation beyond reputeChris Fultz has a reputation beyond reputeChris Fultz has a reputation beyond reputeChris Fultz has a reputation beyond reputeChris Fultz has a reputation beyond reputeChris Fultz has a reputation beyond reputeChris Fultz has a reputation beyond reputeChris Fultz has a reputation beyond reputeChris Fultz has a reputation beyond reputeChris Fultz has a reputation beyond reputeChris Fultz has a reputation beyond repute
Re: IRI Rule Changes

these are pretty funny.

__________________
Chris Fultz
Cyber Blue - Team 234
2016 IRI Planning Committee
2016 IndyRAGE Planning Committee
2010 - Woodie Flowers Award - Championship
Reply With Quote
  #39   Spotlight this post!  
Unread 29-04-2014, 15:27
Lil' Lavery Lil' Lavery is offline
TSIMFD
AKA: Sean Lavery
FRC #1712 (DAWGMA)
Team Role: Mentor
 
Join Date: Nov 2003
Rookie Year: 2003
Location: Philadelphia, PA
Posts: 6,634
Lil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond repute
Send a message via AIM to Lil' Lavery
Re: IRI Rule Changes

Quote:
Originally Posted by Pat Fairbank View Post
1. Get rid of zones. If all three robots POSSESS a ball during a cycle anywhere on the field, that's three assists.
Probably my favorite suggestion so far.

Quote:
Originally Posted by Jim Zondag View Post
I think we simply change the whole game.
We have all played open practice matches with lots of balls at events, it is crazy fun with good robots. Change the game to this format:

1. Get rid of Assists.
2. Get rid of the pedestal light.
3. Each Alliance can have up to 3 balls on the field at a time. Team in-bounders control this. Refs simply enforce. Way easier than watching and controlling a pedestal.
4. Ten points for trussing , ten points for catching, ten points for scoring high.

This would be super simple, super fast, and super cool. Defense would be much reduced because other members of alliance can continue to score during double teams. It would be awesome!
Speaking as a team with a low goal/assist bot, it would be awful for us.
Reply With Quote
  #40   Spotlight this post!  
Unread 29-04-2014, 15:29
Yipyapper's Avatar
Yipyapper Yipyapper is offline
St. Louis Or Bust
AKA: Aaron Gordon
FRC #0781 (Kinetic Knights)
Team Role: Alumni
 
Join Date: Apr 2011
Rookie Year: 2008
Location: Kincardine
Posts: 171
Yipyapper has a reputation beyond reputeYipyapper has a reputation beyond reputeYipyapper has a reputation beyond reputeYipyapper has a reputation beyond reputeYipyapper has a reputation beyond reputeYipyapper has a reputation beyond reputeYipyapper has a reputation beyond reputeYipyapper has a reputation beyond reputeYipyapper has a reputation beyond reputeYipyapper has a reputation beyond reputeYipyapper has a reputation beyond repute
Re: IRI Rule Changes

Quote:
Originally Posted by Jim Zondag View Post
I think we simply change the whole game.
We have all played open practice matches with lots of balls at events, it is crazy fun with good robots. Change the game to this format:

1. Get rid of Assists.
2. Get rid of the pedestal light.
3. Each Alliance can have up to 3 balls on the field at a time. Team in-bounders control this. Refs simply enforce. Way easier than watching and controlling a pedestal.
4. Ten points for trussing , ten points for catching, ten points for scoring high.

This would be super simple, super fast, and super cool. Defense would be much reduced because other members of alliance can continue to score during double teams. It would be awesome!
Maybe adding more ideas and thinking it out would make it even better, but I like this as a starting point.
__________________

Programmer/Driver for Team 781 -- The Kinetic Knights 2010-2014. 2011 World Finalists!
Reply With Quote
  #41   Spotlight this post!  
Unread 29-04-2014, 15:33
Travis Hoffman's Avatar Unsung FIRST Hero
Travis Hoffman Travis Hoffman is offline
O-H
FRC #0048 (Delphi E.L.I.T.E.)
Team Role: Engineer
 
Join Date: Sep 2001
Rookie Year: 2001
Location: Warren, Ohio USA
Posts: 4,047
Travis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond repute
Re: IRI Rule Changes

Quote:
Originally Posted by Jim Zondag View Post

4. Ten points for trussing , ten points for catching, ten points for scoring high.
Would infinite trussing/catching be permitted? Cuz keeping track of which of the three balls on the field were trussed already in their cycle would be....problematic.
__________________

Travis Hoffman, Enginerd, FRC Team 48 Delphi E.L.I.T.E.
Encouraging Learning in Technology and Engineering - www.delphielite.com
NEOFRA - Northeast Ohio FIRST Robotics Alliance - www.neofra.com
NEOFRA / Delphi E.L.I.T.E. FLL Regional Partner
Reply With Quote
  #42   Spotlight this post!  
Unread 29-04-2014, 15:35
Jared Russell's Avatar
Jared Russell Jared Russell is offline
Taking a year (mostly) off
FRC #0254 (The Cheesy Poofs), FRC #0341 (Miss Daisy)
Team Role: Engineer
 
Join Date: Nov 2002
Rookie Year: 2001
Location: San Francisco, CA
Posts: 3,078
Jared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond repute
Re: IRI Rule Changes

Quote:
Originally Posted by Lil' Lavery View Post
Speaking as a team with a low goal/assist bot, it would be awful for us.
Then let's make the low goal worth 10 points as well. Seriously.
Reply With Quote
  #43   Spotlight this post!  
Unread 29-04-2014, 15:38
CTbiker105's Avatar
CTbiker105 CTbiker105 is offline
People like grapes.
AKA: Griffin
FRC #0195 (Cyber Knights)
Team Role: Alumni
 
Join Date: Oct 2012
Rookie Year: 2012
Location: United States
Posts: 143
CTbiker105 has a reputation beyond reputeCTbiker105 has a reputation beyond reputeCTbiker105 has a reputation beyond reputeCTbiker105 has a reputation beyond reputeCTbiker105 has a reputation beyond reputeCTbiker105 has a reputation beyond reputeCTbiker105 has a reputation beyond reputeCTbiker105 has a reputation beyond reputeCTbiker105 has a reputation beyond reputeCTbiker105 has a reputation beyond reputeCTbiker105 has a reputation beyond repute
Re: IRI Rule Changes

Quote:
Originally Posted by Chris Hibner View Post
If Jim wants to go crazy and change the game completely, I have my own proposal in the complete opposite direction.

There is only one ball on the field ever, and there is a 20 second shot clock. All assist rules remain. If you put the ball on the floor and the other team steals it - it's now their possession. In other words, basically basketball with robots.
I would have loved it if this was the game for the 2014 season, although it probably would have proven to be a lot more difficult for teams that got stuck with less-than-functional robots during quals.
__________________
2016|100-16-1|4 banners|4 medals (Galileo winners/Einstein semifinalists)
2015|??-??-??|5 banners|7 medals (CMP Engineering Inspiration winners/Newton finalists)
2014|73-36-0|2 banners|2 medals
2013|50-19-0|1 banner|1 medal

"Was wir für uns selbst tun, stirbt mit uns. Was wir für andere tun, verbleibt und ist unsterblich."
Reply With Quote
  #44   Spotlight this post!  
Unread 29-04-2014, 15:39
Travis Hoffman's Avatar Unsung FIRST Hero
Travis Hoffman Travis Hoffman is offline
O-H
FRC #0048 (Delphi E.L.I.T.E.)
Team Role: Engineer
 
Join Date: Sep 2001
Rookie Year: 2001
Location: Warren, Ohio USA
Posts: 4,047
Travis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond reputeTravis Hoffman has a reputation beyond repute
Re: IRI Rule Changes

Quote:
Originally Posted by Jared Russell View Post
Then let's make the low goal worth 10 points as well. Seriously.

I think it's also time for the truss-hanging endgame we all know FIRST was planning.
__________________

Travis Hoffman, Enginerd, FRC Team 48 Delphi E.L.I.T.E.
Encouraging Learning in Technology and Engineering - www.delphielite.com
NEOFRA - Northeast Ohio FIRST Robotics Alliance - www.neofra.com
NEOFRA / Delphi E.L.I.T.E. FLL Regional Partner
Reply With Quote
  #45   Spotlight this post!  
Unread 29-04-2014, 15:40
BrendanB BrendanB is offline
Registered User
AKA: Brendan Browne
FRC #1058 (PVC Pirates)
Team Role: Mentor
 
Join Date: Feb 2008
Rookie Year: 2003
Location: Londonderry, NH
Posts: 3,103
BrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond reputeBrendanB has a reputation beyond repute
Re: IRI Rule Changes

Quote:
Originally Posted by Jared Russell View Post
Then let's make the low goal worth 10 points as well. Seriously.
I'd do low goal 10 and high goal 15. You need to give some incentive for high goal scoring or it won't be worth the potential miss and loss of time. If its 10 & 10 the high goal would see little use unless its by teams like 33 who have a great running shot down field.
__________________
1519 Mechanical M.A.Y.H.E.M. 2008 - 2010
3467 Windham Windup 2011 - 2015
1058 PVC Pirates 2016 - xxxx
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 00:47.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi