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#1
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Re: Custom Gearboxes
All I am saying is that using dimensional analysis can be a quick and easy way to compare speeds of gearboxes to previous designs assuming there is not a drastic change in speed. For example, our robot last year ran at a dimensionally calculated speed of 20 fps so by gearing a gearbox for 18 fps we get a slightly slower gearbox.
For me at least, 18 fps means nothing because I cannot actually visualize how fast that is just from the number. Using a previous reference point has been useful for me at least. If there is another way to visualize this I would really appreciate the information. JVN's design calculator is great and I still use it occasionally, but I find that a quick calculation proves just as useful in many cases. Sorry for the confusion, Michael |
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#2
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Re: Custom Gearboxes
Minus drive gearboxes (since WCP WCD Gbs are so nice and basically the same thing I would build), I usually do custom gearboxes everywhere.
I just started with this team this year (2485) and apparently this is the team's first custom gb. http://www.chiefdelphi.com/forums/sh...17&postcount=5 |
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#3
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Re: Custom Gearboxes
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#4
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Re: Custom Gearboxes
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How do you know there is to much reduction? If you read the thread in entirely I believe I commented on it was on the slow side, but worked beautifully. We are using 1/4-20s to hold the gb together (pretty standard in FRC AM uses it a lot), since that's what we had and they were alum bolts so they weighed nothing compared to the steel ones. I am sure 10-32s would have worked fine but what we had is what we had. Why does the pocketing have to contour the spacers? It got a little weird since we needed to throw in all the slots which is what bolts it to the robot. And honestly I didn't really care much in the terms of aesthetics; it could have been pocketed more heavily but the mentors on the team wanted to be on the safe side. And the weight difference would have been in the grams. |
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#5
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Re: Custom Gearboxes
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And for the rest of the comments, it seems like you know the things I said are the things that could be optimized and you should ask yourself can I do better? Why leave your designs unoptimized? When your design is optimized in weight , speed, and resources that's when your getting the most bang for your buck. Chow out |
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#6
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Re: Custom Gearboxes
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#7
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Re: Custom Gearboxes
Isn't that only true if you construct the system using dimensionless constants? You can specify that you're looking for ft/s from rev/min, and use dimensions of ft/rev (from the circumference equation, so your π should be included there in the unit conversion) to keep everything consistent.
Last edited by Tristan Lall : 02-05-2014 at 14:57. |
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#8
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Re: Custom Gearboxes
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Unsurprisingly, you usually only do dimensional analysis when the system is sufficiently complicated that you don't want to solve the problem properly (e.g. estimating the temperature of the sun or the size of the mountains on a planet of a given size). Last edited by Oblarg : 02-05-2014 at 16:03. |
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