Go to Post Also, I'm tired of the "FIRST is a simulation of the real world"-- it isn't. If the real world was like FIRST, there wouldn't be any need for this organization. - cadandcookies [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #5   Spotlight this post!  
Unread 16-05-2014, 15:29
Abhishek R Abhishek R is offline
Registered User
FRC #0624
Team Role: Alumni
 
Join Date: Mar 2013
Rookie Year: 2012
Location: Texas
Posts: 892
Abhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond reputeAbhishek R has a reputation beyond repute
Re: The First Seven Days of the Season

We start prototyping the day after kickoff. We try to come up with as many initial concepts for mechanisms on kickoff itself.

Once the prototypes near completion and we test their efficiency out, we settle on a design and start putting bit by bit a wooden mockup of the robot. We have to run a pretty tight schedule since we build two (as close to as possible without CAD) identical robots, but we don't build them simultaneously. We begin with the practice robot and aim to finish that by week 4, then build the competition robot in the remaining weeks (it goes by faster once we've built the first one).

Something I've noticed we do differently, for better or for worse, is we don't dedicate an entire week or even a day to strategic planning or an attempt to model the game beyond kickoff. This is probably something we may want to think about a bit more as the games get more complex (in most years, it's basically been score max autonomous points, score a lot of teleop points, then accomplish the endgame as fast as possible). This may have led us to rethink the importance of being able to pick up the ball quickly for assists.
__________________
2012 - 2015 : 624 CRyptonite
Team Website
Reply With Quote
 


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 02:54.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi