Go to Post ...if you don't ask, you won't get. - Billfred [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
Thread Tools Rating: Thread Rating: 3 votes, 5.00 average. Display Modes
  #16   Spotlight this post!  
Unread 26-07-2014, 02:09
Giffgiff27's Avatar
Giffgiff27 Giffgiff27 is offline
Driver/Manufacturing
AKA: Aidan Gifford
FRC #0234 (Cyber Blue)
Team Role: Driver
 
Join Date: Jul 2014
Rookie Year: 2013
Location: Indianapolis, Indiana
Posts: 3
Giffgiff27 is an unknown quantity at this point
Re: Team 1114: Engineering Notebooks

What was the evolution of your shooter? Did it start out as just a claw, and then worked its way into a shooter and then into a passing robot? Or did you know from the start the basics of what you wanted the entire thing to be able to do? Also, when you were building it, did you ever think about using the height of the robot to block shots, or did you just block shots if you truly needed to, so that you wouldn't risk possible damage to your shooter?
Reply With Quote
  #17   Spotlight this post!  
Unread 26-07-2014, 13:56
Unsung FIRST Hero
Karthik Karthik is offline
VEX Robotics GDC Chairman
no team
Team Role: Mentor
 
Join Date: Apr 2002
Rookie Year: 1998
Location: Toronto, Ontario, Canada
Posts: 2,346
Karthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond repute
Re: Team 1114: Engineering Notebooks

Quote:
Originally Posted by Giffgiff27 View Post
What was the evolution of your shooter? Did it start out as just a claw, and then worked its way into a shooter and then into a passing robot? Or did you know from the start the basics of what you wanted the entire thing to be able to do? Also, when you were building it, did you ever think about using the height of the robot to block shots, or did you just block shots if you truly needed to, so that you wouldn't risk possible damage to your shooter?
After kickoff weekend, we decided to prototype three different types of scoring mechanisms. In priority order they were:
1. Wheeled Shooter
2. Linear Punch
3. Catapult

The wheeled shooter and linear punch both appealed to us because they lent themselves to geometry such that we could integrate them right into the intake/claw, similar to what we did in 2008 with Simbot SS. The early wheeled shooter prototypes immediately showed a lot of promise, thus we quickly decided to move in that direction. Our early design priorities included scoring from 18' out while standing still and having a deadly accurate shot. We knew distance would be easier to achieve using a stored energy solution (like the linear punch or catapult), however our past stored energy devices (2008 shooter, 2010 kicker) were not particularly consistent, especially when factoring in the wear on the surgical tubing. As such, we ended up sacrificing a bit of distance to gain the consistency that came with the wheeled shooter. Granted, when we made the tradeoff, we were still very confident we could score from a standstill at 18' from the goal. It took us until the second half of build season to fully abandon that goal.

Yes, blocking shots with the height of the claw was always a huge consideration for us. Once we realized that our shooting geometry was going to make us a tall robot, we knew we were going to take advantage of it defensively.
__________________
:: Karthik Kanagasabapathy ::
"Enthusiasm is one of the most powerful engines of success. When you do a thing, do it with all your might. Put your whole soul into it. Stamp it with your own personality. Be active, be energetic, be enthusiastic and faithful and you will accomplish your object. Nothing great was ever achieved without enthusiasm" -- R.W. Emerson
My TEDx Talk - The Subtle Secrets of Success
Full disclosure: I work for IFI and VEX Robotics, and am the Chairman of the VEX Robotics and VEX IQ Game Design Committees
.
Reply With Quote
  #18   Spotlight this post!  
Unread 26-07-2014, 18:29
Michael Hill's Avatar
Michael Hill Michael Hill is offline
Registered User
FRC #3138 (Innovators Robotics)
Team Role: Mentor
 
Join Date: Jul 2004
Rookie Year: 2003
Location: Dayton, OH
Posts: 1,580
Michael Hill has a reputation beyond reputeMichael Hill has a reputation beyond reputeMichael Hill has a reputation beyond reputeMichael Hill has a reputation beyond reputeMichael Hill has a reputation beyond reputeMichael Hill has a reputation beyond reputeMichael Hill has a reputation beyond reputeMichael Hill has a reputation beyond reputeMichael Hill has a reputation beyond reputeMichael Hill has a reputation beyond reputeMichael Hill has a reputation beyond repute
Re: Team 1114: Engineering Notebooks

Thanks for posting this, it's a really good read. I'm curious, can you go into how your team decided to approach the game this year? I saw 254 had a spreadsheet that tried to "predict" scores of matches that would happen if certain strategies played out and used that to drive the design. Does 1114 do anything similar? How did your strategy evolve throughout the season? Week 1 competition is obviously different than a week 5, so how do you adapt your strategy to robots that aren't as "polished" in early weeks vs. later weeks?

Thanks
Reply With Quote
  #19   Spotlight this post!  
Unread 26-07-2014, 21:44
IKE's Avatar
IKE IKE is offline
Not so Custom User Title
AKA: Isaac Rife
no team (N/A)
Team Role: Mechanical
 
Join Date: Jan 2008
Rookie Year: 2003
Location: Michigan
Posts: 2,152
IKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond repute
Re: Team 1114: Engineering Notebooks

Excellent resource. Thank you so much for posting.
Reply With Quote
  #20   Spotlight this post!  
Unread 27-07-2014, 14:53
NWChen's Avatar
NWChen NWChen is offline
Alum
no team
 
Join Date: Oct 2012
Rookie Year: 2012
Location: New York City
Posts: 205
NWChen is a splendid one to beholdNWChen is a splendid one to beholdNWChen is a splendid one to beholdNWChen is a splendid one to beholdNWChen is a splendid one to beholdNWChen is a splendid one to beholdNWChen is a splendid one to behold
Re: Team 1114: Engineering Notebooks

Any chance of 1114 releasing the code for Simbot Evolution?
__________________
2012 - 2015 • Team 2601

Reply With Quote
  #21   Spotlight this post!  
Unread 27-07-2014, 15:26
Unsung FIRST Hero
Karthik Karthik is offline
VEX Robotics GDC Chairman
no team
Team Role: Mentor
 
Join Date: Apr 2002
Rookie Year: 1998
Location: Toronto, Ontario, Canada
Posts: 2,346
Karthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond reputeKarthik has a reputation beyond repute
Re: Team 1114: Engineering Notebooks

Quote:
Originally Posted by NWChen View Post
Any chance of 1114 releasing the code for Simbot Evolution?
The current plan is to port over all our code to the RobotRio during the upcoming Beta Test. We'll be releasing everything we do during the Beta Test, similar to what we did in 2007, so it will all be available at that point.

Quote:
Originally Posted by Michael Hill View Post
Thanks for posting this, it's a really good read. I'm curious, can you go into how your team decided to approach the game this year? I saw 254 had a spreadsheet that tried to "predict" scores of matches that would happen if certain strategies played out and used that to drive the design. Does 1114 do anything similar? How did your strategy evolve throughout the season? Week 1 competition is obviously different than a week 5, so how do you adapt your strategy to robots that aren't as "polished" in early weeks vs. later weeks?
We didn't do predictions that were as detailed as what the Poofs did; our process for that is a little bit less formal. Typically during brainstorming, we do talk about average regional match scores and average Championship match scores, to help try an establish a baseline for what's reasonable, and what's needed to be successful. In terms of evolving strategies, I think the addition of the goalie stick for Championship is the best example. By Championship we knew there would be enough teams with two ball autonomous modes to allow us to comfortably head back to the goalie zone.
__________________
:: Karthik Kanagasabapathy ::
"Enthusiasm is one of the most powerful engines of success. When you do a thing, do it with all your might. Put your whole soul into it. Stamp it with your own personality. Be active, be energetic, be enthusiastic and faithful and you will accomplish your object. Nothing great was ever achieved without enthusiasm" -- R.W. Emerson
My TEDx Talk - The Subtle Secrets of Success
Full disclosure: I work for IFI and VEX Robotics, and am the Chairman of the VEX Robotics and VEX IQ Game Design Committees
.
Reply With Quote
  #22   Spotlight this post!  
Unread 02-08-2014, 15:51
Anupam Goli's Avatar
Anupam Goli Anupam Goli is offline
PCH Q&A co-founder/Scouting Mentor
AKA: noops
FRC #1648 (G3 Robotics)
Team Role: Mentor
 
Join Date: Dec 2010
Rookie Year: 2008
Location: Atlanta, Georgia
Posts: 1,242
Anupam Goli has a reputation beyond reputeAnupam Goli has a reputation beyond reputeAnupam Goli has a reputation beyond reputeAnupam Goli has a reputation beyond reputeAnupam Goli has a reputation beyond reputeAnupam Goli has a reputation beyond reputeAnupam Goli has a reputation beyond reputeAnupam Goli has a reputation beyond reputeAnupam Goli has a reputation beyond reputeAnupam Goli has a reputation beyond reputeAnupam Goli has a reputation beyond repute
Re: Team 1114: Engineering Notebooks

Hey, just a quick question.

In the notebook, I read that you put your speed controllers on the base of your claw to minimize the distance the wires have to travel between the speed controller and motor. Is there an observed difference in performance when having the speed controllers wired farther away than when they're wired closer? I'd imagine the difference would be small enough to be corrected by tuning the feedback loop a little more.
__________________
Team 1002: 2008-2012
Team 1648: 2012-2016
Georgia Tech Class of 2016
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 22:42.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi